feat(PlayerConnection): better implementation of /tp and /time

feat(PlayerConnection): better implementation of /time

fix(PlayerConnection): /tp

fix(PlayerConnection): /tp

fix(PlayerConnection): /time

fix(PlayerConnection): /time

fix(PlayerConnection): /time

fix(PlayerConnection): /time

fix(PlayerConnection): /tp

fix(PlayerConnection): /tp
This commit is contained in:
neoapps-dev
2026-05-03 14:16:30 +03:00
parent d1cf63433f
commit 083ccbd4e9
3 changed files with 260 additions and 48 deletions

View File

@@ -1043,65 +1043,261 @@ void PlayerConnection::handleCommand(const wstring& message)
wstringstream ss(message.substr(1));
wstring cmd;
ss >> cmd;
if (cmd == L"tp" || cmd == L"teleport")
{
wstring arg1, arg2;
ss >> arg1 >> arg2;
shared_ptr<ServerPlayer> target;
shared_ptr<ServerPlayer> destination;
if (arg1.empty())
{
warn(L"Usage: /tp [player] <target_player>");
return;
}
if (cmd == L"tp" || cmd == L"teleport")
{
if (!player->hasPermission(eGameCommand_Teleport))
{
warn(L"You do not have permission to use this command.");
return;
}
if (arg2.empty())
{
target = player;
destination = server->getPlayers()->getPlayer(arg1);
}
else
{
target = server->getPlayers()->getPlayer(arg1);
destination = server->getPlayers()->getPlayer(arg2);
}
wstring arg1, arg2, arg3, arg4, arg5, arg6;
ss >> arg1 >> arg2 >> arg3 >> arg4 >> arg5 >> arg6;
shared_ptr<ServerPlayer> target;
shared_ptr<ServerPlayer> destination;
if (arg1.empty())
{
warn(L"Usage: /tp [player] <target_player>");
warn(L"Usage: /tp [player] <x> <y> <z> [y_rot] [x_rot]");
return;
}
if (target && destination)
{
shared_ptr<GameCommandPacket> packet = TeleportCommand::preparePacket(target->getXuid(), destination->getXuid());
server->getCommandDispatcher()->performCommand(player, eGameCommand_Teleport, packet->data);
}
else
{
warn(L"Player not found.");
}
}
else if (cmd == L"time")
{
wstring action;
ss >> action;
if (action == L"set")
{
wstring timeVal;
ss >> timeVal;
bool night = (timeVal == L"night");
shared_ptr<GameCommandPacket> packet = TimeCommand::preparePacket(night);
server->getCommandDispatcher()->performCommand(player, eGameCommand_Time, packet->data);
}
else
{
warn(L"Usage: /time set <day|night>");
}
}
auto isCoord = [](const wstring& s) -> bool {
if (s.empty()) return false;
for (size_t i = 0; i < s.size(); i++)
if (!iswdigit(s[i]) && s[i] != L'-' && s[i] != L'.') return false;
return true;
};
bool arg2IsCoord = isCoord(arg2);
if (!arg2IsCoord && !arg2.empty())
{
target = server->getPlayers()->getPlayer(arg1);
destination = server->getPlayers()->getPlayer(arg2);
if (target && destination)
{
shared_ptr<GameCommandPacket> packet = TeleportCommand::preparePacket(
target->getXuid(), destination->getXuid());
server->getCommandDispatcher()->performCommand(
player, eGameCommand_Teleport, packet->data);
}
else
{
warn(L"Player not found.");
}
}
else
{
wstring sx, sy, sz, sYRot, sXRot;
shared_ptr<ServerPlayer> tpTarget;
if (arg2IsCoord)
{
tpTarget = player;
sx = arg1;
sy = arg2;
sz = arg3;
sYRot = arg4;
sXRot = arg5;
}
else
{
tpTarget = server->getPlayers()->getPlayer(arg1);
sx = arg2;
sy = arg3;
sz = arg4;
sYRot = arg5;
sXRot = arg6;
}
if (!tpTarget)
{
warn(L"Player not found.");
return;
}
if (sx.empty() || sy.empty() || sz.empty())
{
warn(L"Usage: /tp [player] <x> <y> <z> [y_rot] [x_rot]");
return;
}
float x = stof(sx);
float y = stof(sy);
float z = stof(sz);
byte yRot = sYRot.empty()
? static_cast<byte>(tpTarget->yRot)
: static_cast<byte>(stoi(sYRot) & 0xFF);
byte xRot = sXRot.empty()
? static_cast<byte>(tpTarget->xRot)
: static_cast<byte>(stoi(sXRot) & 0xFF);
TeleportEntityPacket packet(
tpTarget->entityId,
static_cast<int>(x),
static_cast<int>(y),
static_cast<int>(z),
yRot,
xRot
);
DataOutputStream ds(OutputStream::createMemoryStream());
packet.write(&ds);
shared_ptr<GameCommandPacket> gamePacket = make_shared<GameCommandPacket>(eGameCommand_Teleport, ds.getData());
server->getCommandDispatcher()->performCommand(tpTarget, eGameCommand_Teleport, gamePacket->data);
}
} else if (cmd == L"time")
{
if (!player->hasPermission(eGameCommand_Time))
{
warn(L"You do not have permission to use this command.");
return;
}
wstring action;
ss >> action;
if (action.empty())
{
warn(L"Usage: /time <set|add|query> ...");
warn(L" /time set <day|night|noon|midnight|sunrise|sunset|0-24000>");
warn(L" /time add <amount>");
warn(L" /time query <daytime|gametime|day>");
return;
}
if (action == L"set")
{
wstring timeVal;
ss >> timeVal;
if (timeVal.empty())
{
warn(L"Usage: /time set <day|night|noon|midnight|sunrise|sunset|0-24000>");
return;
}
static const unordered_map<wstring, int> namedTimes = {
{ L"day", 1000 },
{ L"noon", 6000 },
{ L"sunset", 12000 },
{ L"night", 13000 },
{ L"midnight", 18000 },
{ L"sunrise", 23000 },
};
int ticks = -1;
auto it = namedTimes.find(timeVal);
if (it != namedTimes.end())
{
ticks = it->second;
}
else
{
try {
size_t pos;
ticks = stoi(timeVal, &pos);
if (pos != timeVal.size() || ticks < 0 || ticks > 24000)
{
warn(L"Time value must be between 0 and 24000, or a named time.");
return;
}
}
catch (...) {
warn(L"Unknown time value: " + timeVal);
warn(L"Usage: /time set <day|night|noon|midnight|sunrise|sunset|0-24000>");
return;
}
}
shared_ptr<GameCommandPacket> packet = TimeCommand::preparePacket(ticks);
server->getCommandDispatcher()->performCommand(player, eGameCommand_Time, packet->data);
info(L"Time set to " + timeVal + L" (" + to_wstring(ticks) + L" ticks).");
}
else if (action == L"add")
{
wstring amountStr;
ss >> amountStr;
if (amountStr.empty())
{
warn(L"Usage: /time add <amount>");
return;
}
try {
size_t pos;
int amount = stoi(amountStr, &pos);
if (pos != amountStr.size() || amount < 1)
{
warn(L"Amount must be a positive integer.");
return;
}
int currentTicks = server->getCommandSenderWorld()->getTimeOfDay(0) * 1000;
int newTicks = (currentTicks + amount) % 24000;
shared_ptr<GameCommandPacket> packet = TimeCommand::preparePacket(newTicks);
server->getCommandDispatcher()->performCommand(player, eGameCommand_Time, packet->data);
info(L"Added " + to_wstring(amount) + L" ticks. Time is now " + to_wstring(newTicks) + L".");
}
catch (...) {
warn(L"Invalid amount: " + amountStr);
}
}
else if (action == L"query")
{
wstring queryType;
ss >> queryType;
if (queryType.empty())
{
warn(L"Usage: /time query <daytime|gametime|day>");
return;
}
int currentTicks = server->getCommandSenderWorld()->getTimeOfDay(0) * 1000;
if (queryType == L"daytime")
{
info(L"The current daytime is " + to_wstring(currentTicks % 24000) + L" ticks.");
}
else if (queryType == L"gametime")
{
info(L"The total game time is " + to_wstring(currentTicks) + L" ticks.");
}
else if (queryType == L"day")
{
info(L"The current day is " + to_wstring(currentTicks / 24000) + L".");
}
else
{
warn(L"Unknown query type: " + queryType);
warn(L"Usage: /time query <daytime|gametime|day>");
}
}
else
{
warn(L"Unknown action: " + action);
warn(L"Usage: /time <set|add|query> ...");
}
}
else if (cmd == L"kill")
{
if (!player->hasPermission(eGameCommand_Kill))
{
warn(L"You do not have permission to use this command.");
return;
}
server->getCommandDispatcher()->performCommand(player, eGameCommand_Kill, byteArray());
}
else if (cmd == L"toggledownfall")
{
if (!player->hasPermission(eGameCommand_ToggleDownfall))
{
warn(L"You do not have permission to use this command.");
return;
}
shared_ptr<GameCommandPacket> packet = ToggleDownfallCommand::preparePacket();
server->getCommandDispatcher()->performCommand(player, eGameCommand_ToggleDownfall, packet->data);
} else if (cmd == L"gamemode") {
if (!player->hasPermission(eGameCommand_GameMode))
{
warn(L"You do not have permission to use this command.");
return;
}
wstring modeStr, targetName;
ss >> modeStr >> targetName;
if (modeStr.empty()) {
@@ -1135,6 +1331,11 @@ void PlayerConnection::handleCommand(const wstring& message)
shared_ptr<GameCommandPacket> packet = GameModeCommand::preparePacket(target, mode);
server->getCommandDispatcher()->performCommand(player, eGameCommand_GameMode, packet->data);
} else if (cmd == L"give") {
if (!player->hasPermission(eGameCommand_Give))
{
warn(L"You do not have permission to use this command.");
return;
}
wstring targetName, itemStr, amountStr, auxStr;
ss >> targetName >> itemStr >> amountStr >> auxStr;
if (targetName.empty() || itemStr.empty()) {

View File

@@ -81,5 +81,15 @@ shared_ptr<GameCommandPacket> TimeCommand::preparePacket(bool night)
dos.writeBoolean(night);
return std::make_shared<GameCommandPacket>(eGameCommand_Time, baos.toByteArray());
}
shared_ptr<GameCommandPacket> TimeCommand::preparePacket(int ticks)
{
ByteArrayOutputStream baos;
DataOutputStream dos(&baos);
dos.writeInt(ticks);
return std::make_shared<GameCommandPacket>(eGameCommand_Time, baos.toByteArray());
}

View File

@@ -15,4 +15,5 @@ protected:
public:
static shared_ptr<GameCommandPacket> preparePacket(bool night);
static shared_ptr<GameCommandPacket> preparePacket(int ticks);
};