Files
2026-04-14 13:07:02 +02:00

24 lines
557 B
C++

#pragma once
#include "Layer.h"
#include <vector>
class LevelType;
class Biome;
struct CustomizableSourceSettings;
class BiomeInitLayer : public Layer
{
private:
BiomeArray desertBiomes;
BiomeArray warmBiomes;
BiomeArray coolBiomes;
BiomeArray icyBiomes;
CustomizableSourceSettings* customSettings;
public:
BiomeInitLayer(int64_t seed, shared_ptr<Layer> parent, int64_t seedMixup, LevelType *levelType, void* superflatConfig);
virtual ~BiomeInitLayer();
intArray getArea(int xo, int yo, int w, int h) override;
};