mirror of
https://github.com/neoStudiosLCE/neoLegacy.git
synced 2026-05-21 22:55:04 +00:00
60 lines
1.6 KiB
C++
60 lines
1.6 KiB
C++
#include "stdafx.h"
|
|
#include "PrismarineTile.h"
|
|
#include "net.minecraft.world.h"
|
|
#include "Item.h"
|
|
#include "IconRegister.h"
|
|
|
|
const wstring PrismarineTile::TEXTURE_NAMES[] = {L"", L"bricks", L"dark"};
|
|
|
|
const unsigned int PrismarineTile::PRISMARINE_NAMES[PRISMARINE_NAMES_LENGTH] = {
|
|
IDS_TILE_PRISMARINE,
|
|
IDS_TILE_PRISMARINE_BRICKS,
|
|
IDS_TILE_PRISMARINE_DARK
|
|
};
|
|
|
|
const unsigned int PrismarineTile::PRISMARINE_USE_DESCS[PRISMARINE_NAMES_LENGTH] = {
|
|
IDS_ITEM_PRISMARINE_DESC,
|
|
IDS_ITEM_PRISMARINE_BRICK_DESC,
|
|
IDS_ITEM_PRISMARINE_DARK_DESC
|
|
};
|
|
|
|
PrismarineTile::PrismarineTile(int id) : Tile(id, Material::stone)
|
|
{
|
|
setBaseItemTypeAndMaterial(Item::eBaseItemType_structblock, Item::eMaterial_stone);
|
|
icons = nullptr;
|
|
}
|
|
|
|
Icon *PrismarineTile::getTexture(int face, int data)
|
|
{
|
|
if (data < 0 || data >= PRISMARINE_NAMES_LENGTH) data = 0;
|
|
return icons[data];
|
|
}
|
|
|
|
int PrismarineTile::getSpawnResourcesAuxValue(int data)
|
|
{
|
|
return data;
|
|
}
|
|
|
|
unsigned int PrismarineTile::getDescriptionId(int iData )
|
|
{
|
|
if(iData < 0 ) iData = 0;
|
|
return PrismarineTile::PRISMARINE_NAMES[iData];
|
|
}
|
|
|
|
unsigned int PrismarineTile::getUseDescriptionId(int iData )
|
|
{
|
|
if(iData < 0 ) iData = 0;
|
|
return PrismarineTile::PRISMARINE_USE_DESCS[iData];
|
|
}
|
|
|
|
void PrismarineTile::registerIcons(IconRegister *iconRegister)
|
|
{
|
|
icons = new Icon*[PRISMARINE_NAMES_LENGTH];
|
|
|
|
for (int i = 0; i < PRISMARINE_NAMES_LENGTH; i++)
|
|
{
|
|
wstring name = getIconName();
|
|
if (!TEXTURE_NAMES[i].empty() ) name += L"_" + TEXTURE_NAMES[i];
|
|
icons[i] = iconRegister->registerIcon(name);
|
|
}
|
|
} |