Files
neoStudiosLCE-neoLegacy/Minecraft.World/PrismarineTile.cpp
2026-03-19 19:35:43 +01:00

60 lines
1.6 KiB
C++

#include "stdafx.h"
#include "PrismarineTile.h"
#include "net.minecraft.world.h"
#include "Item.h"
#include "IconRegister.h"
const wstring PrismarineTile::TEXTURE_NAMES[] = {L"", L"bricks", L"dark"};
const unsigned int PrismarineTile::PRISMARINE_NAMES[PRISMARINE_NAMES_LENGTH] = {
IDS_TILE_PRISMARINE,
IDS_TILE_PRISMARINE_BRICKS,
IDS_TILE_PRISMARINE_DARK
};
const unsigned int PrismarineTile::PRISMARINE_USE_DESCS[PRISMARINE_NAMES_LENGTH] = {
IDS_ITEM_PRISMARINE_DESC,
IDS_ITEM_PRISMARINE_BRICK_DESC,
IDS_ITEM_PRISMARINE_DARK_DESC
};
PrismarineTile::PrismarineTile(int id) : Tile(id, Material::stone)
{
setBaseItemTypeAndMaterial(Item::eBaseItemType_structblock, Item::eMaterial_stone);
icons = nullptr;
}
Icon *PrismarineTile::getTexture(int face, int data)
{
if (data < 0 || data >= PRISMARINE_NAMES_LENGTH) data = 0;
return icons[data];
}
int PrismarineTile::getSpawnResourcesAuxValue(int data)
{
return data;
}
unsigned int PrismarineTile::getDescriptionId(int iData )
{
if(iData < 0 ) iData = 0;
return PrismarineTile::PRISMARINE_NAMES[iData];
}
unsigned int PrismarineTile::getUseDescriptionId(int iData )
{
if(iData < 0 ) iData = 0;
return PrismarineTile::PRISMARINE_USE_DESCS[iData];
}
void PrismarineTile::registerIcons(IconRegister *iconRegister)
{
icons = new Icon*[PRISMARINE_NAMES_LENGTH];
for (int i = 0; i < PRISMARINE_NAMES_LENGTH; i++)
{
wstring name = getIconName();
if (!TEXTURE_NAMES[i].empty() ) name += L"_" + TEXTURE_NAMES[i];
icons[i] = iconRegister->registerIcon(name);
}
}