Files
neoStudiosLCE-neoLegacy/Minecraft.World/TimeCommand.h
neoapps-dev 083ccbd4e9 feat(PlayerConnection): better implementation of /tp and /time
feat(PlayerConnection): better implementation of /time

fix(PlayerConnection): /tp

fix(PlayerConnection): /tp

fix(PlayerConnection): /time

fix(PlayerConnection): /time

fix(PlayerConnection): /time

fix(PlayerConnection): /time

fix(PlayerConnection): /tp

fix(PlayerConnection): /tp
2026-05-03 15:43:25 +03:00

19 lines
503 B
C++

#pragma once
#include "Command.h"
class TimeCommand : public Command
{
public:
virtual EGameCommand getId();
virtual int getPermissionLevel();
virtual void execute(shared_ptr<CommandSender> source, byteArray commandData);
protected:
void doSetTime(shared_ptr<CommandSender> source, int value);
void doAddTime(shared_ptr<CommandSender> source, int value);
public:
static shared_ptr<GameCommandPacket> preparePacket(bool night);
static shared_ptr<GameCommandPacket> preparePacket(int ticks);
};