Merge pull request #195 from realffqq/dev

fix: use original disabled transforms to fix hotbar block lighting
This commit is contained in:
Leah Anderson
2026-03-11 19:18:54 -06:00
committed by GitHub
@@ -341,9 +341,11 @@ void ItemRenderer::renderGuiItem(Font *font, Textures *textures, std::shared_ptr
Tile *tile = Tile::tiles[itemId];
glPushMatrix();
// 4J - original code left here for reference
#if 0
// 4jcraft: re-enable said original code to fix hotbar block rendering
#if 1
glTranslatef((float)(x), (float)(y), 0.0f);
glScalef(fScale, fScale, fScale);
//glScalef(fScale, fScale, fScale);
glScalef(fScaleX, fScaleY, 1.0f); // 4jcraft: tweaked to use the new variables
glTranslatef(-2.0f,3.0f, -3.0f + blitOffset);
glScalef(10.0f, 10.0f, 10.0f);
glTranslatef(1.0f, 0.5f, 8.0f);