Commit Graph
429 Commits
Author SHA1 Message Date
notmatthewbeshay c2b3537c62 Remove dead Win32 error state from compressed storage 2026-03-11 15:38:53 +11:00
notmatthewbeshay 6185c58203 Use standard callback pointers in sign verification 2026-03-11 15:38:52 +11:00
notmatthewbeshay ee7945ea54 Use standard locals in storage and connection 2026-03-11 15:38:52 +11:00
notmatthewbeshay d48bd03722 Use standard byte pointers in decompression helpers 2026-03-11 15:38:52 +11:00
notmatthewbeshay 9d41d3c359 Use fixed-width byte values in world data 2026-03-11 15:38:52 +11:00
notmatthewbeshay a1fdebbc3b Use standard skin locals in player code 2026-03-11 15:38:51 +11:00
notmatthewbeshay 377e1d2192 Use standard wide string returns for item descriptions 2026-03-11 15:38:47 +11:00
notmatthewbeshay f7e6b02835 Use standard callback types in 4J input headers 2026-03-11 15:38:47 +11:00
notmatthewbeshay d2db55e050 Use standard thumbnail buffer types 2026-03-11 15:38:42 +11:00
notmatthewbeshay 3e89da8dff Use standard byte buffers for save image metadata 2026-03-11 15:38:42 +11:00
notmatthewbeshay 0437fb921f Use standard byte counts for base save data 2026-03-11 15:38:42 +11:00
notmatthewbeshay 0ab0fd9209 Standardise fixed-width integer usage in touched files 2026-03-11 15:38:42 +11:00
notmatthewbeshay 83ba8d8384 Use a portable seek origin for save files 2026-03-11 15:38:41 +11:00
notmatthewbeshay 45c22ab6cc Use bool for save file IO results 2026-03-11 15:38:41 +11:00
Nikita Edel caadcfe9db faulty casts of templated classes 2026-03-11 03:45:56 +01:00
Nikita Edel dfb200d037 integer oferflow, shift of negative value 2026-03-11 00:26:31 +01:00
Nikita Edel a006cc5aa0 uninitialized vptr
the vptr to isSolidRender() is not known before contruction of the Tile. Its true by default. if false, need to pass false. that is what i did. i verfied what isSolidRender() is in every file. and did exactly what isSolidRender() would return
2026-03-10 23:22:34 +01:00
MathiewMay 41d8202c47 applied changes requested by tropicaaal
"i would prefer that these be cast to sized integer types int8_t for portability reasons."

 "The light layer changes are ultimately a hack over the broken renderer implementation and probably out of scope for this PR. There's an in-progress fix for the root cause of this, so this should be removed."

 "std::numeric_limits<int16_t>::max()"
2026-03-10 18:20:33 -04:00
Nikita Edel af16088015 improved a change 2026-03-10 20:13:01 +01:00
Nikita Edel f9fc430c43 Merge branch '4jcraft:dev' into dev 2026-03-10 19:34:42 +01:00
MatthewBeshay 2a2558ace3 Merge branch '4jcraft:dev' into issue/51-phase-1-portable-win32-cleanup 2026-03-10 18:39:30 +11:00
MathiewMay dac0e883b6 Rewrote the entity movement packets to use full 16-bit signed short increasing the entity ID limit from 2048 (artifical lce limit) to 32768 ids (0 to 32767) 2026-03-09 21:45:08 -04:00
Nikita Edel 021c2809f4 purged -Wdelete-non-abstract-non-virtual-dtor 2026-03-10 02:13:56 +01:00
Tropical e4868446bd chore: add comments for 4jcraft-added functionality, undo #135 2026-03-09 19:46:54 -05:00
notmatthewbeshay d1b2b8cedb Use standard byte counts in save file IO 2026-03-10 10:20:17 +11:00
notmatthewbeshay 8be51f6270 Use standard pointers in save file IO 2026-03-10 10:14:02 +11:00
notmatthewbeshay 2b3c688b44 Use bool for save file close handles 2026-03-10 10:14:02 +11:00
notmatthewbeshay 0db324debd Remove LPVOID from split save file memory 2026-03-10 10:14:01 +11:00
notmatthewbeshay 647b3c6352 Remove LPVOID from original save file memory 2026-03-10 10:14:01 +11:00
notmatthewbeshay 32773137e1 Remove VOID from compression helpers 2026-03-10 10:14:01 +11:00
notmatthewbeshay afca289848 Remove DWORD from compression TLS storage 2026-03-10 10:14:01 +11:00
notmatthewbeshay fb3e4947c6 Remove LPVOID from file header APIs 2026-03-10 10:14:01 +11:00
notmatthewbeshay cc8c956358 Use standard byte types in socket queues 2026-03-10 10:14:01 +11:00
notmatthewbeshay 3da761347f Remove BYTE from mob effect packets 2026-03-10 10:14:01 +11:00
notmatthewbeshay 3aeb023869 Remove Win32 types from prelogin packets 2026-03-10 10:14:00 +11:00
notmatthewbeshay d041044000 Remove BYTE from network player IDs 2026-03-10 10:14:00 +11:00
notmatthewbeshay 990d3a9986 Remove BYTE from player user types 2026-03-10 10:14:00 +11:00
notmatthewbeshay b1de3b9065 Remove DWORD player indices from player state 2026-03-10 10:14:00 +11:00
notmatthewbeshay 3f374cecad Remove DWORD skin IDs from player customisation APIs 2026-03-10 10:14:00 +11:00
notmatthewbeshay 62a1aea3fc Remove Win32 types from login packets 2026-03-10 10:14:00 +11:00
notmatthewbeshay a3e09a5fd9 Remove Win32 types from add player packets 2026-03-10 10:14:00 +11:00
notmatthewbeshay bd2c3fca18 Remove DWORD skin IDs from texture geometry packets 2026-03-10 10:14:00 +11:00
notmatthewbeshay 85ddd0cca0 Remove Win32 byte types from texture and geometry packets 2026-03-10 10:14:00 +11:00
notmatthewbeshay 474d8b2896 Remove Win32 byte types from texture packets 2026-03-10 10:14:00 +11:00
notmatthewbeshay fca297538b Remove BYTE from block generation helpers 2026-03-10 10:13:59 +11:00
notmatthewbeshay b5ad58f65c Remove BYTE from entity event constants 2026-03-10 10:13:59 +11:00
notmatthewbeshay 52b462fffd Remove DWORD texture pack IDs from server prelogin state 2026-03-10 10:13:59 +11:00
notmatthewbeshay 3880df481a Remove DWORD from utility TLS headers 2026-03-10 10:13:58 +11:00
notmatthewbeshay 1687568ff7 Remove DWORD from FileHeader interface 2026-03-10 10:13:58 +11:00
notmatthewbeshay 22757b4b51 Remove HANDLE from zoned chunk storage headers 2026-03-10 10:13:58 +11:00