Commit Graph
10 Commits
Author SHA1 Message Date
ModMaker101 e754bad17e Improve gamma shader parity - fixes #611 (#790)
* Call gamma post process after `ui.render` #611

* Fixed "washed out" look.

* Improve gamma pass and cache viewport size
2026-03-07 03:00:38 -06:00
ModMaker101 eed770b121 Fixed boats falling and a TP glitch #266 (#615) 2026-03-05 16:07:47 -06:00
ModMaker101 7147dbad92 Fix debug build not working (#603) 2026-03-05 14:17:12 -06:00
ModMaker101 cbcf3de358 Fix gamma slider via pixel shader #178 (#481)
* Fix gamma slider via pixel shader #178

* LCE-like gamma using postprocess shader
2026-03-06 02:41:17 +07:00
ModMaker101 91e50aa346 Fix animals stuck in panic state #514 (#519) 2026-03-05 14:23:56 +07:00
ModMaker101 870d3e4b68 Fix mob nametag position to match correct height offset #422 (#440) 2026-03-05 00:24:42 +07:00
ModMaker101 206c6800f2 Fix incorrect distance comparison return value (#432) 2026-03-04 23:41:59 +07:00
ModMaker101 464cf91f4c Prevent door sounds from playing twice #392 (#425) 2026-03-04 23:28:37 +07:00
ModMaker101 2be856a2d4 Fix Chunk destructor segfault using smart pointers #112 (#414) 2026-03-04 22:43:29 +07:00
ModMaker101 bfcc4aa10c renderer: frustum test new chunks so newly generated chunks render to full view distance #175 (#344) 2026-03-04 12:37:04 +07:00