void_17
f580a6a603
Remove the word template from PR template
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Looks like people don't change this field so the word `template` is not needed here.
2026-03-02 03:02:18 +07:00
void_17
1b6b973054
Merge pull request #41 from NEVARLeVrai/main
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Added bug, and feature template for issues
2026-03-02 03:00:55 +07:00
void_17
5037420311
Merge pull request #45 from simulpingus/main
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Remove need for Durango folder, properly use Windows64Media, and add all DLC content
2026-03-02 02:40:01 +07:00
void_17
9382049029
Merge pull request #44 from rtm516/cleanup/ignore
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Remove GameHDD save data and update .gitignore
2026-03-02 02:37:10 +07:00
void_17
b06177599c
Merge pull request #43 from Foxify52/main
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Increased max available memory beyond 512 mb for Xbox One/Windows build
2026-03-02 02:28:04 +07:00
void_17
d76650f333
Merge pull request #42 from simulpingus/main
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fix my cast and put it into a separate function
2026-03-02 02:24:29 +07:00
void_17
38b442b1e3
Merge pull request #37 from simulpingus/main
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Unlock DLC, fix world names in load menu, fix dlc pack titles
2026-03-02 02:15:04 +07:00
void_17
f5ebb5bfff
Merge pull request #38 from NEVARLeVrai/main
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added Controls info (Keyboard & Mouse) to readme
2026-03-02 01:55:17 +07:00
void_17
6850c3b42c
Create pull_request_template.md
2026-03-02 01:54:47 +07:00
void_17
99a8c53bc1
Merge pull request #33 from APAmk2/main
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Windows: More proper shutdown
2026-03-02 01:28:47 +07:00
void_17
3bf5db9584
Merge pull request #34 from galenguyer/fix-release-assets
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Copy release assets instead of changing working directory at runtime
2026-03-02 01:23:23 +07:00
void_17
b865228eed
Merge pull request #31 from yuri-kiss/main
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fix: ps3 build error
2026-03-02 00:59:16 +07:00
void_17
33e1b5ceb9
Merge pull request #25 from NEVARLeVrai/main
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Fix for exe not running, not founding the project directory
2026-03-02 00:50:22 +07:00
void_17
44b68333a3
Merge pull request #28 from rtm516/feature/exit
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Fix game exit
2026-03-02 00:42:53 +07:00
void_17
e6e1b4ef38
Merge pull request #23 from DFelipehDEV/main
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remove 4j source control warning when opening the solution
2026-03-02 00:22:38 +07:00
void_17
754303b327
Fix compilation for Clang-cl ( #10 )
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1. Converted `MinecraftWindows.rc` and `Resource.h` to UTF-8 from UTF-16(they didn't use any UTF-16 symbols anyway);
2. Added explicit signed->unsigned integer casts in `gdraw_d3d1x_shared.inl` for C++11 compatibility
3. Linked against `legacy_stdio_definitions.lib` to avoid undefined references to `_vsnprintf` llvm-link errors
2026-03-01 23:29:08 +08:00