- Created 21 wiki pages for repository and Whisper LCE
- Updated Whisper LCE README with build instructions
- Enhanced GitHub templates (issues, PRs)
- Added GitHub Actions workflow for automated builds
- All changes documented with M1noa as maintainer
- Fixed Chest Crash bug (NBT item count overflow for stacks >127)
- Fixed Void Spawn bug (players spawning in void on transparent blocks)
- Fixed Random Damage bug (suffocation near walls from float precision)
- Removed sign text censorship and profanity filtering
- Removed TNT spawn limits and chat command restrictions
- Added debug menu with F3 key (coordinates, FPS, biome info)
- Integrated 4JLibs projects (Input, Render, Profile, Storage) into solution
- Configured 4JLibs to output libraries to correct Windows64 directory
- Fixed SkinBox.h include paths in 4JLibs extraX64.h files
- Removed old VS2013 precompiled .lib files to force VS2022 rebuild
- Added comprehensive TODO.md with roadmap for PC features
- Enhanced keyboard/mouse support and video settings
- Increased gravity block limits and world size options
- Updated solution file with 4JLibs project references
- Removed console-edition-2014/lcemp/ from git tracking (not properly organized)
- Added *.log and .vs/ to .gitignore
- Committed remaining line ending changes in full-multiplatform/
- Created detailed README.md with repository overview, structure, and documentation
- Updated .gitignore to exclude opencode.json and console-edition-2014/lcemp/
- Documented all editions, leak timeline, and technical notes
- Added Git LFS file type information and original sources
- Added Chinese Netease build info (Win32 v1.5.1 with .PDB)
- Added MinecraftConsoles backup from Telegram
- Updated mcsm.zip description (Steam-cracked Story Mode builds)
- Added technical notes section with detailed information:
- Console Edition: Java-like C++ build (not Bedrock)
- MCPE: Version 0.6.1 source code
- Dungeons Narration: Based on MCBE 0.15.0.0, switchable modes
- Legends: Based on MCBE 1.2.9.0 Win32 Dev with .PDB symbols
- Chinese Netease: Reverse engineering details, decryption requirements
- Story Mode: Steam-free modified builds
- Clarified version numbers and technical specifications
- Added usage instructions for Legends and Dungeons builds
- Created SOURCES.md with complete download source mapping
- Documented all original archive URLs and extraction paths
- Added MD5 hashes for smaller folders (mcpe-source, infdev-2014)
- Included git hashes where available
- Documented archive passwords
- Added Wayback Machine archive links
- Mapped pending Story Mode downloads
- Listed additional sources (mcsm.zip from Twitter)
- Included leak timeline and original 4chan thread reference
Original archives deleted - all content preserved in extracted folders:
- Minecraft PS3 Edition Source Code/
- Minecraft/
- mc-console-oct2014/
- MinecraftConsoles-141217/
- Release/
- mc-cpp-snapshot/
- Infdev_20140630_master/
See ARCHIVES.md for full documentation of sources and platforms
- Extract all zip archives to organized folders
- Add ARCHIVES.md with documentation of all versions, platforms, and sources
- Add .gitignore to exclude original zip files
- Archive contains PS3, PS Vita, PS4, Xbox 360, Xbox One, Windows, Android, iOS, and Raspberry Pi versions from 2014 leaks