Commit Graph
100 Commits
Author SHA1 Message Date
MayNL 034ef12c5d BoxEditor is now a control instead of a form 2026-03-30 17:36:47 -04:00
MayNL e8688a4574 Renamed ANIM enum names and buttons for clarity 2026-03-30 15:44:21 -04:00
MayNL 80f5a7d53c Fix for entity textures "Edit Texture Atlas" button 2026-03-30 15:03:43 -04:00
MayNL d529bcadf4 Fix crash when selecting invalid image file types 2026-03-30 14:58:24 -04:00
MayNL 13c49d2605 End of an era
Fixed previously unknown ANIM flag in Animation editor
2026-03-30 14:49:16 -04:00
MayNL 500fc74395 Fixed a few BoxEditor issues
BoxEditor no longer allows for float box sizes nor float UV values and now all up/down controls increment by 1 instead of 0.1
2026-03-10 09:57:45 -04:00
MayNL 8702f0b244 Fixed SkinBOX not parsing if under 10 arguments 2026-03-10 09:48:13 -04:00
MayNL 354ffb8ace Added support for full armor masking 2026-02-18 20:34:05 -05:00
MayNL ef568ba63a Added Set BOX Version feature
-Editor forms now check for the correct version for some features
2026-02-18 17:53:14 -05:00
MayNL 82e62c4f3f Version 7.0.1.2 2026-02-15 20:06:45 -05:00
MayNL d0ffa5eb67 All colored tiles can now be custom 2026-02-15 17:03:16 -05:00
MayNL c87988776a Restored image size label 2026-02-15 16:12:43 -05:00
MayNL d32ea4452b Edit button now appears on all skins 2026-02-15 11:02:44 -05:00
MayNL 0d70755639 Removed obsolete Trello link 2026-02-15 08:45:16 -05:00
MayNL 81f907e417 The May-ing
Changed May's deadname across the program
2026-02-15 08:28:12 -05:00
MattNL c6819496b2 Fixed model support namespace typo 2026-02-15 08:04:50 -05:00
MattNL 03c37acead Simplified audio editor
Removed file operations, Data folder no longer required
2026-01-26 07:45:46 -05:00
MattNL cb70382a8b Updated additional development contributors label 2026-01-25 14:20:40 -05:00
MattNL 6e3b88aa18 Removed restriction on file extension
LCE technically allows for any file to be opened regardless of file extension as long as it is a valid PCK file. Removing this allows advanced users to be creative with pack stylization
2026-01-25 14:07:00 -05:00
MayNL a6c8d330c8 HOW DID I MANAGE THAT. Fixed README. >< 2026-01-04 09:58:53 -05:00
MayNL 539842fd6c Update and rename README.md to Fixed MayNL link in README 2026-01-04 09:52:44 -05:00
MattN-L deda1e0d64 Changed "Unused" category to "Build Off" in parameter enum 2025-03-01 19:31:00 -05:00
MattN-L 0106df06db Can now open PCK files regardless of endianness.
The "PS4/Switch/Xbox One" checkbox now only handles which endianness format the pck is being saved in and what format to open the audio.pck files in.
2025-03-01 17:55:54 -05:00
MattN-L f2a1309d6e Changed Zlib option in GRF Editor to "Other Platforms" 2025-02-13 18:53:01 -05:00
MattN-L b3dcb7160b MainForm: Added "Edit Texture Atlas" Button 2024-04-28 20:20:12 -04:00
MattN-L 8d487f8e3c ColEditor: Updated context menu
-Added icons for context menu items
-Context menu items now only appear in the proper context
2024-04-24 14:49:11 -04:00
MattN-L ae8e9c0c23 Added file icons for copy, paste, and restore functions 2024-04-24 14:47:47 -04:00
MattN-L bdf0411cd5 ColEditor: Added ability to add and remove colors (normal colors only) 2024-04-24 13:16:48 -04:00
MattN-L 3812015cd7 AnimEditor: Fixed model checkbox enabling not setting correctly when both set 2024-04-24 12:48:21 -04:00
MattN-L aebdb64814 ColEditor: Fix for exception when restoring color that doesn't exist 2024-04-24 00:23:54 -04:00
MattN-L aa21857b53 Added models.bin conversion feature 2024-04-02 13:05:33 -04:00
MattN-L 97b336a89a Updated and split entity json data 2024-04-01 02:22:45 -04:00
MattN-L 29d43035ff Fix for modified collection in CorrectSkinDecimals function 2024-03-31 20:45:25 -04:00
MattN-L 8293cd5b61 Added PCK Endianness Conversion
commit 95bd1957d8
Author: MattN-L <[email protected]>
Date:   Sun Mar 31 19:26:17 2024 -0400

    Added endianness conversion feature

    Redone because it originally included a bunch of sub pck support, which is no longer planned.

commit 03ebbd3d58
Author: MattN-L <[email protected]>
Date:   Sun Mar 31 18:53:46 2024 -0400

    Revert "Added PCK Endianness conversion features"

    This reverts commit 565dabf38a.

commit 565dabf38a
Author: MattN-L <[email protected]>
Date:   Mon Dec 11 21:02:14 2023 -0500

    Added PCK Endianness conversion features
2024-03-31 20:17:56 -04:00
MattN-L 1381b741fc Fix Target Version Duplication bug 2024-03-31 17:06:17 -04:00
MattN-L 9615114d71 Added Menu Tool for PS4 Biome Water Colors 2024-03-31 15:37:34 -04:00
MattN-L a272fcb32f Improved Copy + Paste functionality 2024-03-31 15:01:56 -04:00
MattN-L 000743d370 Fixed color text box in color editor 2024-03-31 13:27:33 -04:00
MattN-L 21636f9215 Fixed tga animations not displaying 2024-03-31 12:44:02 -04:00
MattN-L 2f0abe3389 Assigned an owner to every instance of show/showdialog 2024-03-31 11:25:15 -04:00
MattN-L b0ed143843 Fix for loss of data in rebuilt sub-pcks 2024-03-30 15:53:06 -04:00
MattN-L 613795d960 Added compression support to BinkaToWav converter 2024-03-30 13:53:28 -04:00
MattN-L 6c2047f6c0 Fix exception when moving skin under or below a folder 2024-03-30 13:31:52 -04:00
MattN-L 68188e84e7 Import .Gif in AnimationEditor now scales frames 2024-03-16 16:05:47 -04:00
MattN-L d8cf0107f3 Fix for .gif import not setting correct category 2024-03-16 13:48:32 -04:00
MattN-L 954b062d36 Fix for ChangeTile not working in Animation Editor 2024-03-16 10:58:59 -04:00
MattN-L 2e44db92c8 Fix for ChangeTile filter exception 2024-03-16 02:06:43 -04:00
MattN-L 13da223633 Merge branch 'TextureAtlasEditor' 2024-03-16 00:46:53 -04:00
MattN-L 444a366aca Added PS4 Banners to banner data 2024-03-16 00:46:30 -04:00
MattN-L 48e40a0e4f Merge branch 'TextureAtlasEditor' 2024-03-16 00:10:17 -04:00
MattN-L c34868abee Added Banner support for Atlas Editor 2024-03-16 00:05:20 -04:00
MattN-L 95a70cf8cd Fix for nonuniform tile images being incorrectly set 2024-03-16 00:03:26 -04:00
MattN-L 07b962e007 Corrected particle data 2024-03-15 23:42:18 -04:00
MattN-L ae74ed7d14 Made all atlas types uniform 2024-03-15 22:16:02 -04:00
MattN-L c2fe826a06 Fixed SetTile bug with "child" tiles 2024-03-15 20:43:16 -04:00
MattN-L a26f282476 Added Painting support to Atlas Editor 2024-03-15 20:34:35 -04:00
MattN-L 81322a0ca3 Renamed atlas resources 2024-03-15 19:25:55 -04:00
MattN-L b942cb9f5b Fixed bizarre drawing issue with MapIcons atlas 2024-03-15 19:19:17 -04:00
MattN-L 5b240b670d Split Tile Data 2024-03-15 19:07:44 -04:00
MattN-L bec3d5d643 Added color data for particles in Atlas Editor 2024-03-15 18:26:35 -04:00
MattN-L 1122fefaf0 Added Shulker Box Overlay to tile data
Not used, but it appears that this is what 4J was trying to do
2024-03-15 17:22:44 -04:00
MattN-L 557882f487 Added Particle support for Atlas Editor 2024-03-15 15:44:27 -04:00
MattN-L 3bbfa7a9b4 Non 1x1 tiles now extract and replace correctly 2024-03-15 14:03:03 -04:00
MattN-L e51bedba4f Added width and height properties for tiles 2024-03-15 02:00:56 -04:00
MattN-L 7e88a06ddc Updated TextureAtlasEditor
-Added support for Explosion atlas
-Added variants for spawn eggs
2024-03-14 23:56:20 -04:00
MattN-L ede22c5b72 Adjusted interface design 2024-03-14 20:04:38 -04:00
MattN-L 9469ebc3fd Added Slider for XP Orb colors 2024-03-14 18:54:57 -04:00
MattN-L 627cb01bf6 Added Atlas Editor support for Experience Orbs 2024-03-14 16:52:07 -04:00
MattN-L 7b5ef21ab8 Updated Minecraft dye colors for custom color form 2024-03-14 15:20:38 -04:00
MattN-L 86cdc74a9d Fix for SetTile not updating the texture properly 2024-03-13 18:56:50 -04:00
MattN-L 42d6d44e2c Added highlight for selected tiles in Atlas Editor 2024-03-13 18:48:06 -04:00
MattN-L ceceebfe4c Added MapIcon support to Atlas Editor 2024-03-13 16:35:49 -04:00
MattN-L 16183baf7f Moved atlas resources 2024-03-13 15:31:03 -04:00
MattN-L 3bf0075206 Improved keyboard navigation 2024-03-13 07:29:59 -04:00
MattN-L f6e72b0e6e Added atlas editor support for moon phases 2024-03-13 07:01:31 -04:00
MattN-L 513e73fa1a Update tileData.json
-Filled empty clock and compass slots for texture atlas editor
2024-03-13 05:34:44 -04:00
MattN-L 8213fe391f Added Custom Color support for specific tiles
-Custom Color Tiles are Leather Armor, Potion (Overlay) / Potion Contents, Leather Horse Armor, and Cauldron Water
2024-03-13 05:21:09 -04:00
MattN-L f2c990be11 Adjusted variant column size 2024-03-12 02:01:34 -04:00
MattN-L c4e797d403 Fix for tiles with only one variant not displaying correctly 2024-03-11 16:54:52 -04:00
MattN-L c645cef9ed Added Classic Water variant support 2024-03-10 16:40:25 -04:00
MattN-L 550ee7ab6d Updated Atlas Editor
-Fixed keyboard input not working on tiles with duplicate names
-Duplicate tiles now display the texture, variants, and name of its "parent" tile
-Fixed Animated tiles not correctly displaying variant box
-Water tiles now automatically fill in colors from the water table
2024-03-05 13:28:09 -05:00
MattN-L b862ffbf0f Update tileData.json
-Added color variants for stems, double tall grass, tall fern, vines
-Added internal names for kelp for use in the atlas editor
2024-03-05 13:26:29 -05:00
MattN-L 11fe0e1ff1 Removed cancel option from invalid entry prompt 2024-03-05 11:23:16 -05:00
MattN-L 4809f6a71f Improved file extraction code 2024-03-05 11:22:36 -05:00
MattN-L 89c29051d4 EntityMaterials Editor fix
-Files with invalid materials, such as TNBC pack, no longer crash the program
-Invalid material entries now have a unique icon
-Invalid materials can be hidden by the user should they be detected.
-Entity Materials Editor UI has been improved slightly
2024-03-04 23:13:55 -05:00
MattN-L 08b769b70d Updated entity resources
-Added an icon for invalid entity entries on the entity atlas resource
-Fix for "Spectral Arrow" icon being incorrectly offset on the entity atlas resource
-Fix for "Zombie Villager" appearing as "Villager" in the Materials Editor
2024-03-04 20:47:13 -05:00
MattN-L 01bea15cfb Fixed missing label for some PS4 tiles 2023-12-11 08:29:17 -05:00
MattNL 041eb43462 Fixed rename "deleting" files with identical names 2023-11-13 19:02:41 -05:00
MattNL 5f9d09120f Fix for file arguments no longer opening the PCK 2023-11-13 16:52:33 -05:00
MattNL 100471c52a Update OMI 2023-11-12 19:57:26 -05:00
MattNL f83e562de7 Temporarily added Move Up/Down functionality for skins 2023-10-09 14:10:40 -04:00
MattNL d29cd353aa Fix for incorrect TileData 2023-08-20 18:00:38 -04:00
MattNL 69709154c5 Expanded cauldron water and potion color variants 2023-08-11 00:05:34 -04:00
MattNL b0406475d4 All flowing tiles now work correctly in AtlasEditor 2023-08-10 22:06:27 -04:00
MattNL 6b778d07a3 completed water and lava flow tiles in tile data 2023-08-10 22:05:55 -04:00
MattNL 8b5dea0630 Changed check for duplicate names to Internal instead of Display 2023-08-10 21:51:56 -04:00
MattNL 97b0c6d24c ChangeTile now ignores duplicate values (for Flowing textures) 2023-08-10 21:40:05 -04:00
MattNL c32f791f7b Replaced "Unused?" with "Build Off" in the Music Editor
Changed display strings and icons
2023-06-15 13:31:08 -04:00
MattNL be21e955f2 added audio cache clean up and changed variable names 2023-06-15 13:03:45 -04:00
MattNL 1b58476399 Cache folder now created when converting music 2023-06-15 12:56:51 -04:00