Commit Graph
100 Commits
Author SHA1 Message Date
MayNL 7ab6a8a6cd Updated and improved Import Files function
-Extracted assets now store asset type in parameter files for re-importing
2026-06-22 11:26:21 -04:00
MayNL fbea719de8 Renamed "Add File" to "Import File" 2026-06-22 11:07:56 -04:00
MayNL b37edbf71a Made filetype modifiable in AddFilePrompt 2026-06-22 11:04:31 -04:00
MayNL d3dc791a41 Add exception check for empty texture 2026-06-22 11:02:21 -04:00
MayNL 6237dbe36b Fix .txt files being imported in batch file drops 2026-06-21 19:09:22 -04:00
MayNL 5041ace420 No longer possible to drop a file into another file 2026-06-21 18:53:26 -04:00
MayNL 5906a0df41 Made pck parameter serializer consistent globally
-Now only accepts " " instead of ":"
2026-06-21 18:22:01 -04:00
MayNL b4b13f9750 Removed AddTexture tool 2026-06-21 15:02:52 -04:00
MayNL fb756e77f7 Set PCK type checkbox now sets all child pcks
-Removed Set PCK Endianness tools
2026-06-21 14:55:04 -04:00
MayNL ba46354bd6 Fix AudioEditor not using endianness checkbox 2026-06-21 13:16:51 -04:00
MayNL a590e360b4 Removed "Fix Skin Decimals" Tool 2026-06-21 12:20:35 -04:00
MayNL f52e0aee33 Changed default PCK endianness to little
-Changed "Save as PS4/Switch/Vita PCK" checkbox to list old gen platforms instead to reflect this change
2026-06-21 12:15:11 -04:00
MayNL 7df21c0132 Adjusted armor inflation values in skin editor 2026-06-21 00:49:42 -04:00
MayNL afd6c604be Added dedicated display armor buttons to Skin Editor 2026-06-20 21:42:06 -04:00
MayNL 5ca01d43f3 Fix for dash style members not being used 2026-06-20 21:35:59 -04:00
MayNL 97c27ef1eb Removed Outline Color Button from skin editor 2026-06-20 14:48:11 -04:00
MayNL f8ec040e51 Fixed armor and tool offset rendering in skin editor 2026-06-20 14:37:38 -04:00
MayNL 4964ad74c5 Fix for incorrect leg offset names 2026-06-17 19:05:41 -04:00
MayNL 4b3a228d43 Duplicate OFFSET entries are now ignored 2026-06-17 19:04:39 -04:00
MayNL 2a83292807 Improved skin paper doll draw function 2026-06-16 16:26:38 -04:00
MayNL ecec8dbd16 Fix for negative scaled boxes rendering behind larger scaled boxes despite being placed ahead 2026-05-26 18:12:21 -04:00
MayNL 09d1fc615c Prompt user to correct BOX version if used improperly 2026-05-26 17:35:06 -04:00
MayNL 063f46913e Fixed base boxes reappearing with show armor toggle 2026-05-25 22:27:05 -04:00
MayNL 79597db0af Fixed endianness checkbox not being set on open 2026-05-25 18:54:46 -04:00
MayNL 72a7a60cd8 Fix crash for replacing tile group with smaller images
-The selected image is now stretched to fit the size of the tile group to show the user how the new image is applied
2026-05-11 19:01:26 -04:00
MayNL 7ea36185fb "Show Armor" now hides boxes appropriately 2026-05-11 18:13:22 -04:00
MayNL ec04639928 Added SkinArmorFlags classes 2026-05-11 18:10:06 -04:00
MayNL de98a9217e Added ArmorFlags to Cube rendering class 2026-05-11 11:39:14 -04:00
MayNL 5c4c0eeebc Simplified Generate MipMap tool
-Now generates just one level via the user given value
2026-05-07 00:47:40 -04:00
MayNL 091b91ebe3 Added check for no more offsets in CustomSkinEditor 2026-05-06 00:18:50 -04:00
MayNL adb4f928d2 Added "Add OFFSET Parameter" context tool 2026-05-06 00:13:05 -04:00
MayNL 19f7ebbfe6 Fix for stretched custom cape icons 2026-05-05 23:52:36 -04:00
MayNL 3b05010593 Added tools to custom skin editor 2026-05-05 23:39:11 -04:00
MayNL c4b2f53e5d Added tool to export custom skin and cape icons 2026-05-03 13:13:39 -04:00
MayNL 50b8ccd350 Fixed oversight in custom cape icon code 2026-05-02 23:30:02 -04:00
MayNL cd58e576e8 Removed debug code for custom icons
oops
2026-05-02 23:27:29 -04:00
MayNL dc70f0cec1 Changing custom icon settings now redraws icons 2026-05-02 22:32:28 -04:00
MayNL 1a8083d3f1 Changing BOX Version now redraws icons 2026-05-02 22:32:05 -04:00
MayNL 236c979393 Added settings for custom icons 2026-05-02 22:30:57 -04:00
MayNL 854499c1b6 Added custom icons for skins and capes
-Added settings for custom icons
-Added custom icons
2026-05-02 22:30:02 -04:00
MayNL aa3186a7bd Changed skin and cape icons 2026-05-02 22:27:37 -04:00
MayNL adabdea0a5 Added DrawPaperDoll extension method for Skins 2026-05-02 19:44:51 -04:00
MayNL feeb8b7cc0 Added validate check for skin and cape textures 2026-04-14 20:48:19 -04:00
MayNL dcb7624ccc Create ImageCollectionExtension
-Added basic Insert method for ImageCollections
2026-04-14 19:09:56 -04:00
MayNL 8a45557f55 Fix inflation input not allowing negative values 2026-04-12 20:07:00 -04:00
MayNL 21c956f0f2 PckEditor now uses node icon keys 2026-04-12 11:10:55 -04:00
MayNL 4f2f13a21d Added specialized icons for slim and classic skins 2026-04-11 23:12:14 -04:00
MayNL 3c142ec7df Fixed inflation related bugs with SkinEditor 2026-04-11 20:07:14 -04:00
MayNL ec61c0ae0b Removed GAME_FLAGS value from SkinRenderer 2026-04-11 03:58:21 -04:00
MayNL 904e263f18 BoxEditor now only enabled when 1 box is selected 2026-04-11 03:47:54 -04:00
MayNL 8984bc527e Fix for SetBox firing changed event 2026-04-11 03:40:10 -04:00
MayNL cacdaf36ba SkinEditor now displays box dimensions in list 2026-04-11 01:47:37 -04:00
MayNL e59b7d34d4 Added setting to not render cape in SkinEditor 2026-04-10 23:25:05 -04:00
MayNL 37a57cee84 Cape now rendered in the correct spot in SkinEditor 2026-04-10 10:04:58 -04:00
MayNL ad4bece44d Added SkinAdjustmentsEditor
-Removed ANIM Editor
-Added SkinAdjustments Editor for Skin ANIM and GAME_FLAGS values
-ANIM and GAME_FLAGS are now edited together across the program
-Box Editor made smaller
-Box Editor and SkinAdjustments Editor added to CustomSkinEditor
-SkinGameFlags class created
-Fixed bug where the first listed box wouldn't save changes in CustomSkinEditor
2026-04-09 01:23:44 -04:00
MayNL dcfc37cc02 Fixed anchor of several elements in CustomSkinEditor 2026-04-04 00:28:03 -04:00
MayNL 968bd9f3cd Bandage solution for LittleEndian pcks not saving 2026-04-01 23:03:21 -04:00
MayNL e8dd80f7fe Added Set BOX Version tool for SkinDataFiles 2026-04-01 20:27:32 -04:00
MayNL 22d1983ee3 Renamed PCK "Properties" to "Parameters"
there's a lot of things with this name scheme in this program so definitely possible i missed something.
2026-04-01 19:35:03 -04:00
MayNL fae251718d Update OMI-Lib 2026-04-01 17:59:10 -04:00
MayNL e5942d3910 Merge pull request #46 from Sowgro/json-export
Add option to export grf file to JSON
2026-04-01 17:39:31 -04:00
MayNL 5cd37f7445 Fixed JSON export 2026-04-01 17:22:15 -04:00
MayNL db29f8b265 Merge branch 'main' into pr/46 2026-03-31 20:55:09 -04:00
MayNL b979c97892 Update OMI-Lib 2026-03-31 20:47:12 -04:00
MayNL 4c35187ca5 Fix for CustomSkinEditor not saving changes 2026-03-31 13:19:18 -04:00
MayNL 1ecfaea64d Added Box Editor to skin editor 2026-03-31 12:56:02 -04:00
MayNL 5ca58631e1 Fix for SkinRenderer not rendering Armor box types 2026-03-30 18:23:44 -04:00
MayNL 034ef12c5d BoxEditor is now a control instead of a form 2026-03-30 17:36:47 -04:00
MayNL e8688a4574 Renamed ANIM enum names and buttons for clarity 2026-03-30 15:44:21 -04:00
MayNL 80f5a7d53c Fix for entity textures "Edit Texture Atlas" button 2026-03-30 15:03:43 -04:00
MayNL d529bcadf4 Fix crash when selecting invalid image file types 2026-03-30 14:58:24 -04:00
MayNL 13c49d2605 End of an era
Fixed previously unknown ANIM flag in Animation editor
2026-03-30 14:49:16 -04:00
MayNL 500fc74395 Fixed a few BoxEditor issues
BoxEditor no longer allows for float box sizes nor float UV values and now all up/down controls increment by 1 instead of 0.1
2026-03-10 09:57:45 -04:00
MayNL 8702f0b244 Fixed SkinBOX not parsing if under 10 arguments 2026-03-10 09:48:13 -04:00
MayNL 354ffb8ace Added support for full armor masking 2026-02-18 20:34:05 -05:00
MayNL ef568ba63a Added Set BOX Version feature
-Editor forms now check for the correct version for some features
2026-02-18 17:53:14 -05:00
MayNL 82e62c4f3f Version 7.0.1.2 2026-02-15 20:06:45 -05:00
MayNL d0ffa5eb67 All colored tiles can now be custom 2026-02-15 17:03:16 -05:00
MayNL c87988776a Restored image size label 2026-02-15 16:12:43 -05:00
MayNL d32ea4452b Edit button now appears on all skins 2026-02-15 11:02:44 -05:00
MayNL 0d70755639 Removed obsolete Trello link 2026-02-15 08:45:16 -05:00
MayNL 81f907e417 The May-ing
Changed May's deadname across the program
2026-02-15 08:28:12 -05:00
MattNL c6819496b2 Fixed model support namespace typo 2026-02-15 08:04:50 -05:00
MattNL 03c37acead Simplified audio editor
Removed file operations, Data folder no longer required
2026-01-26 07:45:46 -05:00
MattNL cb70382a8b Updated additional development contributors label 2026-01-25 14:20:40 -05:00
MattNL 6e3b88aa18 Removed restriction on file extension
LCE technically allows for any file to be opened regardless of file extension as long as it is a valid PCK file. Removing this allows advanced users to be creative with pack stylization
2026-01-25 14:07:00 -05:00
MayNL a6c8d330c8 HOW DID I MANAGE THAT. Fixed README. >< 2026-01-04 09:58:53 -05:00
MayNL 539842fd6c Update and rename README.md to Fixed MayNL link in README 2026-01-04 09:52:44 -05:00
MattN-L deda1e0d64 Changed "Unused" category to "Build Off" in parameter enum 2025-03-01 19:31:00 -05:00
MattN-L 0106df06db Can now open PCK files regardless of endianness.
The "PS4/Switch/Xbox One" checkbox now only handles which endianness format the pck is being saved in and what format to open the audio.pck files in.
2025-03-01 17:55:54 -05:00
MattN-L f2a1309d6e Changed Zlib option in GRF Editor to "Other Platforms" 2025-02-13 18:53:01 -05:00
MattN-L b3dcb7160b MainForm: Added "Edit Texture Atlas" Button 2024-04-28 20:20:12 -04:00
MattN-L 8d487f8e3c ColEditor: Updated context menu
-Added icons for context menu items
-Context menu items now only appear in the proper context
2024-04-24 14:49:11 -04:00
MattN-L ae8e9c0c23 Added file icons for copy, paste, and restore functions 2024-04-24 14:47:47 -04:00
MattN-L bdf0411cd5 ColEditor: Added ability to add and remove colors (normal colors only) 2024-04-24 13:16:48 -04:00
MattN-L 3812015cd7 AnimEditor: Fixed model checkbox enabling not setting correctly when both set 2024-04-24 12:48:21 -04:00
MattN-L aebdb64814 ColEditor: Fix for exception when restoring color that doesn't exist 2024-04-24 00:23:54 -04:00
MattN-L aa21857b53 Added models.bin conversion feature 2024-04-02 13:05:33 -04:00
MattN-L 97b336a89a Updated and split entity json data 2024-04-01 02:22:45 -04:00
MattN-L 29d43035ff Fix for modified collection in CorrectSkinDecimals function 2024-03-31 20:45:25 -04:00