MattNL
87c74137ef
Created ModelsUtil
2023-03-08 23:05:34 -05:00
MattNL
deb10675a1
Added EntityModelData.json as a resource
2023-03-08 22:54:56 -05:00
MattNL
bb3fd51b85
Added Organize Tracks tool to AudioEditor
2023-03-08 21:02:59 -05:00
MattNL
dea25468cb
Adjusted display text in the AudioEditor
2023-03-08 20:05:54 -05:00
MattNL
2374199194
Changed display text for debug release 23w11b
2023-03-08 20:01:22 -05:00
MattNL
127ce18de4
.wav files now convert to the correct format
2023-03-08 19:50:52 -05:00
MattNL
0ee2b7b2b1
Added NAudio NuGet packages
2023-03-08 19:49:24 -05:00
MattNL
036ca6d7bd
Added message after converting files
2023-03-08 18:31:46 -05:00
MattNL
ad7944722e
Fix for multiple PleaseWait dialogs while converting
2023-03-08 17:59:09 -05:00
MattNL
568ecad076
Changed the display text in PleaseWait
2023-03-08 17:13:24 -05:00
MattNL
1e9265c31a
Made improvements to WavToBinka conversion
...
-Filenames with unsupported characters are now fixed for conversion
-Files are copied to the program's cache folder and deleted after conversion
-Added an error message when files fail to convert
2023-03-08 17:08:36 -05:00
MattNL
69638ccdcc
Added check for missing files when saving in the AudioEditor
2023-03-08 14:15:06 -05:00
MattNL
aa801e5361
Made changes to OpenPCK
...
OpenPCK now attempts to open pck files with the opposite endian when confronted with an OverflowException which makes it possible to open little endian pck files from outside the program
2023-03-08 12:45:59 -05:00
MattNL
13f587e604
Changed display text for debug release 23w11a
2023-03-07 12:07:31 -05:00
MattNL
f3ffd3b05b
Made a small mistake with the last commit lol
2023-03-07 03:26:29 -05:00
MattNL
e72275918d
Fixed a bug where a newly created Audio.pck would be hidden from the user
2023-03-07 03:25:31 -05:00
MattNL
b45e637c13
Padded EntityBehaviourData.json
2023-03-05 18:14:27 -05:00
MattNL
3f2eb414e2
Padded EntityMaterialData.json
2023-03-05 18:13:57 -05:00
MattNL
2d06b3cb76
Added EntityModelData resource
2023-03-05 18:12:30 -05:00
MattNL
f93b3b3cb4
Expanded entities.png in preparation of Models.bin support
2023-03-05 18:12:08 -05:00
MattNL
f166c1c282
Change debug build to "E"
2023-03-05 16:23:01 -05:00
MattNL
9cc4516b15
Fixed bug where adding new files caused it to be added twice
2023-03-05 05:44:03 -05:00
MattNL
788bffbf4e
Add .tga to Add Texture filter
2023-03-05 01:06:39 -05:00
MattNL
3ca723edc2
Changed program build to "D"
2023-03-04 12:53:16 -05:00
MattNL
b83f7e4ea5
Replacing a file with a new extension now properly renames the file
2023-03-04 12:42:30 -05:00
MattNL
f540a56958
Added support for multiple extensions when replacing some formats
2023-03-04 12:32:00 -05:00
MattNL
9e1e6e08d2
Added ability to create new EntityMaterial Files
2023-03-04 11:41:47 -05:00
MattNL
d4a1cfbebe
Change build to "C"
2023-03-04 11:34:29 -05:00
MattNL
fb55adee7f
Added MaterialsEditor
2023-03-04 10:40:58 -05:00
MattNL
a75046a856
AddEntry now alphabetically sorts the entity list
2023-03-04 10:40:42 -05:00
MattNL
8604a2d524
Added PS4 variants of some mobs
2023-03-04 04:34:03 -05:00
MattNL
a63c4634bc
Added PS4 Exclusive Entities to EntityMaterialData
2023-03-04 04:26:19 -05:00
MattNL
9430cc5163
Update PckStudio.csproj
2023-03-04 04:24:38 -05:00
MattNL
b3b19fe2ba
Added one example entry to newly created MaterialFiles
2023-03-04 04:24:25 -05:00
MattNL
f885ac7cf9
Forgot to push this change somehow lol
2023-03-04 02:27:50 -05:00
MattNL
44de363bd6
Create MaterialUtil.cs
2023-03-04 02:27:36 -05:00
MattNL
8f7d9c413a
Changed display text to accurately describe the changes
2023-03-04 02:26:02 -05:00
MattNL
41710e9d8a
Added Wither to MaterialData resource
2023-03-04 02:11:39 -05:00
MattNL
0c8ecf6c50
Added EntityMaterialData to Resources
2023-03-04 02:02:44 -05:00
MattNL
ec8a3c82a3
Created MaterialsFile IO methods
2023-03-04 01:54:21 -05:00
MattNL
6ec6038abe
Create MaterialsFile class
2023-03-04 01:45:05 -05:00
MNL
fbb986f66a
Update README.md
2023-03-04 00:57:43 -05:00
MattNL
a34721fd99
Changed AddEntry to be better adapted for multiple purposes
2023-03-04 00:52:02 -05:00
MattNL
51ae9207fc
slightly adjusted some icons
2023-03-03 23:28:23 -05:00
MattNL
4ca8c30409
Renamed AddBehaviour to AddEntry for reuse in other Entity related forms
2023-03-03 22:06:38 -05:00
MattNL
617f0da71b
Fixed display bug when adding a new Behaviour entry
2023-03-03 22:06:05 -05:00
MattNL
9dd6bea516
Created EntityMaterialData resource
2023-03-03 21:16:07 -05:00
MattNL
67bceb02b6
Updated entity resources
2023-03-03 21:15:39 -05:00
MattNL
34f2cdfe47
Fix for a potential crash in BehaviourEditor
2023-03-03 09:19:05 -05:00
MattNL
12f3be70b3
Changed build from "a" to "b"
2023-03-03 05:23:47 -05:00
MattNL
8e333b62e7
Changed Rename tool to Change tool in BehaviourEditor
2023-03-03 05:10:28 -05:00
MattNL
0630e35d8c
Changed AcceptButton access to public
2023-03-03 04:50:19 -05:00
MattNL
5db8e3ada5
Added tool to create new Behaviour files
2023-03-03 04:46:26 -05:00
MattNL
e4605b1634
Fixed NodeIcon for RiderOverride from showing in the Entity menu
2023-03-03 04:45:56 -05:00
MattNL
0dbb08ffa8
Removed parameters from CreateNewBehaviourFile
2023-03-03 04:43:17 -05:00
MattNL
7093ee2412
Fixed a small bug involving skins
2023-03-03 04:38:16 -05:00
MattNL
a08dda7a04
Updated Entity Resources
2023-03-03 04:26:10 -05:00
MattNL
f7d0180951
Updated BehaviourEditor
2023-03-03 04:25:58 -05:00
MattNL
87138f9853
Added AddBehvaiour to BehaviourEditor
2023-03-03 01:43:31 -05:00
MattNL
ebca55434b
Created BehaviourUtil for handling BehaviourFiles
2023-03-02 21:57:01 -05:00
MattNL
70b22237d7
Edited AnimationUtil to now utilize ImageUtils for ImageList creation instead
2023-03-02 21:56:31 -05:00
MattNL
e2153924d7
Created ImageUtils to hold CreateImageList
2023-03-02 21:55:57 -05:00
MattNL
b6b4a1aad9
Fix for missing mobs in behaviourData
2023-03-02 21:52:01 -05:00
MattNL
32c0ebf8df
Renamed "entities" to "entities_sheet" to be consistent with the other resource sheets
2023-03-02 20:53:34 -05:00
MattNL
efd0edb9d3
Fixed BehaviourData file displaying as a binary file instead of text
2023-03-02 20:51:42 -05:00
MattNL
2716775207
Added new Entity and Behaviour resources
2023-03-02 20:47:37 -05:00
MattNL
64afeee93f
Added Entity sheet and BehaviourData json file
2023-03-02 20:45:04 -05:00
MattNL
ed69121c6d
Update Resources.Designer.cs
2023-03-02 07:24:21 -05:00
MattNL
4a47628677
Fixed bug with new version system
2023-03-02 07:19:30 -05:00
MattNL
dbd506b1f7
Adopted Minecraft Java Snapshot format for keeping tabs on wip versions and features
2023-03-02 07:08:49 -05:00
MattNL
48ea364f19
Made small changes to the changelog
2023-03-02 06:56:10 -05:00
MattNL
772898009b
Fixed "Extract" tool not working properly on SubPCK folders
2023-03-02 06:41:09 -05:00
MattNL
cf42fa6efc
Added Current PCK File label to Editor Tab
2023-03-01 06:28:16 -05:00
MattNL
092742d94a
Added "Add File" Tool and Prompts to the context menu
2023-03-01 05:56:47 -05:00
MattNL
4d052a086e
Added WIP PCK File Sorter
2023-03-01 03:50:48 -05:00
MattNL
9e6cff2f04
BOX Editor now forces string case to upper
2023-02-20 17:54:38 -05:00
MattNL
2154a80e33
Fixed Mirror and Armor checkboxes in Box Editor saving incorrectly
2023-02-20 17:53:52 -05:00
MattNL
870bede8ee
Removed Move Up/Down functions
2023-01-29 22:11:32 -05:00
MattNL
8df61a5bb0
Added proper handling of the file type exception
2023-01-29 22:08:33 -05:00
MattNL
083128c6bb
Improved the ProcessEntries method in AudioEditor
2023-01-29 21:37:31 -05:00
MattNL
4d0ac91945
Fixed bug where duplicate binkas would delete themselves when added
2023-01-22 18:32:56 -05:00
MattNL
c9ace98c54
Fix for crash when double clicking a non animation texture file
2023-01-15 18:39:00 -05:00
MattNL
39afb231f8
Changed unknown flag texts as they're now known
2023-01-14 11:58:54 -05:00
MattNL
2d8d830d07
Added "EDIT BEHAVIOURS" button
2023-01-14 10:49:01 -05:00
MattNL
72232c19f7
Remove filename condition for AudioFiles
...
AudioFiles do not have to be named "audio.pck" in order to function
2023-01-14 10:37:02 -05:00
MattNL
00aeb21e9a
Added Entity Materials Icon
2023-01-14 10:33:55 -05:00
MattNL
ec921a811b
Fix for Rename feature not working properly in BehavioursEditor
2023-01-13 17:35:40 -05:00
MattNL
9563e4b278
Added BehavioursEditor
2023-01-13 17:30:45 -05:00
MattNL
8f85d4dc90
Remove endian flag from BehavioursReader class
2023-01-13 17:30:23 -05:00
MattNL
e805448927
Created BehavioursWriter class
2023-01-13 17:29:51 -05:00
MattNL
b9aa3a66f0
Fix for BehavioursReader not having the new member name
2023-01-13 13:31:44 -05:00
MattNL
d2600bd209
Renamed overrides to entries in BehaviourFile
2023-01-13 12:30:58 -05:00
MattNL
87a97ca763
COL Editor labels are no longer editable
2023-01-13 12:09:08 -05:00
MattNL
eb3df10429
Removed extension swap in ToWav function in Binka Class
...
This caused the ToWav function to not function as it looked for a ".wav" file before the conversion can occur.
2023-01-10 13:39:51 -05:00
MattNL
e96c7e7692
Added SetCategory tool to AudioEditor
2023-01-10 13:38:22 -05:00
MattNL
acca1e3287
Fix for AudioEditor allowing empty categories
2023-01-10 10:49:08 -05:00
MattNL
b0f44e79b3
IsSubPCKNode will now only print to the console when a file is a SubPCK file
2023-01-09 11:53:43 -05:00
MattNL
acd0e7e313
Added "Edit All Entries" tool to MetaContextMenu
2022-11-30 15:04:48 -05:00
MattNL
31c2db2de0
TextPrompts can now take an initial array to work with
2022-11-30 15:04:19 -05:00
MattNL
724f61ff43
Fixed Style issue in BoxEditor
2022-11-29 17:08:27 -05:00