Commit Graph
100 Commits
Author SHA1 Message Date
MattNL a34721fd99 Changed AddEntry to be better adapted for multiple purposes 2023-03-04 00:52:02 -05:00
MattNL 51ae9207fc slightly adjusted some icons 2023-03-03 23:28:23 -05:00
MattNL 4ca8c30409 Renamed AddBehaviour to AddEntry for reuse in other Entity related forms 2023-03-03 22:06:38 -05:00
MattNL 617f0da71b Fixed display bug when adding a new Behaviour entry 2023-03-03 22:06:05 -05:00
MattNL 9dd6bea516 Created EntityMaterialData resource 2023-03-03 21:16:07 -05:00
MattNL 67bceb02b6 Updated entity resources 2023-03-03 21:15:39 -05:00
MattNL 34f2cdfe47 Fix for a potential crash in BehaviourEditor 2023-03-03 09:19:05 -05:00
MattNL 12f3be70b3 Changed build from "a" to "b" 2023-03-03 05:23:47 -05:00
MattNL 8e333b62e7 Changed Rename tool to Change tool in BehaviourEditor 2023-03-03 05:10:28 -05:00
MattNL 0630e35d8c Changed AcceptButton access to public 2023-03-03 04:50:19 -05:00
MattNL 5db8e3ada5 Added tool to create new Behaviour files 2023-03-03 04:46:26 -05:00
MattNL e4605b1634 Fixed NodeIcon for RiderOverride from showing in the Entity menu 2023-03-03 04:45:56 -05:00
MattNL 0dbb08ffa8 Removed parameters from CreateNewBehaviourFile 2023-03-03 04:43:17 -05:00
MattNL 7093ee2412 Fixed a small bug involving skins 2023-03-03 04:38:16 -05:00
MattNL a08dda7a04 Updated Entity Resources 2023-03-03 04:26:10 -05:00
MattNL f7d0180951 Updated BehaviourEditor 2023-03-03 04:25:58 -05:00
MattNL 87138f9853 Added AddBehvaiour to BehaviourEditor 2023-03-03 01:43:31 -05:00
MattNL ebca55434b Created BehaviourUtil for handling BehaviourFiles 2023-03-02 21:57:01 -05:00
MattNL 70b22237d7 Edited AnimationUtil to now utilize ImageUtils for ImageList creation instead 2023-03-02 21:56:31 -05:00
MattNL e2153924d7 Created ImageUtils to hold CreateImageList 2023-03-02 21:55:57 -05:00
MattNL b6b4a1aad9 Fix for missing mobs in behaviourData 2023-03-02 21:52:01 -05:00
MattNL 32c0ebf8df Renamed "entities" to "entities_sheet" to be consistent with the other resource sheets 2023-03-02 20:53:34 -05:00
MattNL efd0edb9d3 Fixed BehaviourData file displaying as a binary file instead of text 2023-03-02 20:51:42 -05:00
MattNL 2716775207 Added new Entity and Behaviour resources 2023-03-02 20:47:37 -05:00
MattNL 64afeee93f Added Entity sheet and BehaviourData json file 2023-03-02 20:45:04 -05:00
MattNL ed69121c6d Update Resources.Designer.cs 2023-03-02 07:24:21 -05:00
MattNL 4a47628677 Fixed bug with new version system 2023-03-02 07:19:30 -05:00
MattNL dbd506b1f7 Adopted Minecraft Java Snapshot format for keeping tabs on wip versions and features 2023-03-02 07:08:49 -05:00
MattNL 48ea364f19 Made small changes to the changelog 2023-03-02 06:56:10 -05:00
MattNL 772898009b Fixed "Extract" tool not working properly on SubPCK folders 2023-03-02 06:41:09 -05:00
MattNL cf42fa6efc Added Current PCK File label to Editor Tab 2023-03-01 06:28:16 -05:00
MattNL 092742d94a Added "Add File" Tool and Prompts to the context menu 2023-03-01 05:56:47 -05:00
MattNL 4d052a086e Added WIP PCK File Sorter 2023-03-01 03:50:48 -05:00
MattNL 9e6cff2f04 BOX Editor now forces string case to upper 2023-02-20 17:54:38 -05:00
MattNL 2154a80e33 Fixed Mirror and Armor checkboxes in Box Editor saving incorrectly 2023-02-20 17:53:52 -05:00
MattNL 870bede8ee Removed Move Up/Down functions 2023-01-29 22:11:32 -05:00
MattNL 8df61a5bb0 Added proper handling of the file type exception 2023-01-29 22:08:33 -05:00
MattNL 083128c6bb Improved the ProcessEntries method in AudioEditor 2023-01-29 21:37:31 -05:00
MattNL 4d0ac91945 Fixed bug where duplicate binkas would delete themselves when added 2023-01-22 18:32:56 -05:00
MattNL c9ace98c54 Fix for crash when double clicking a non animation texture file 2023-01-15 18:39:00 -05:00
MattNL 39afb231f8 Changed unknown flag texts as they're now known 2023-01-14 11:58:54 -05:00
MattNL 2d8d830d07 Added "EDIT BEHAVIOURS" button 2023-01-14 10:49:01 -05:00
MattNL 72232c19f7 Remove filename condition for AudioFiles
AudioFiles do not have to be named "audio.pck" in order to function
2023-01-14 10:37:02 -05:00
MattNL 00aeb21e9a Added Entity Materials Icon 2023-01-14 10:33:55 -05:00
MattNL ec921a811b Fix for Rename feature not working properly in BehavioursEditor 2023-01-13 17:35:40 -05:00
MattNL 9563e4b278 Added BehavioursEditor 2023-01-13 17:30:45 -05:00
MattNL 8f85d4dc90 Remove endian flag from BehavioursReader class 2023-01-13 17:30:23 -05:00
MattNL e805448927 Created BehavioursWriter class 2023-01-13 17:29:51 -05:00
MattNL b9aa3a66f0 Fix for BehavioursReader not having the new member name 2023-01-13 13:31:44 -05:00
MattNL d2600bd209 Renamed overrides to entries in BehaviourFile 2023-01-13 12:30:58 -05:00
MattNL 87a97ca763 COL Editor labels are no longer editable 2023-01-13 12:09:08 -05:00
MattNL eb3df10429 Removed extension swap in ToWav function in Binka Class
This caused the ToWav function to not function as it looked for a ".wav" file before the conversion can occur.
2023-01-10 13:39:51 -05:00
MattNL e96c7e7692 Added SetCategory tool to AudioEditor 2023-01-10 13:38:22 -05:00
MattNL acca1e3287 Fix for AudioEditor allowing empty categories 2023-01-10 10:49:08 -05:00
MattNL b0f44e79b3 IsSubPCKNode will now only print to the console when a file is a SubPCK file 2023-01-09 11:53:43 -05:00
MattNL acd0e7e313 Added "Edit All Entries" tool to MetaContextMenu 2022-11-30 15:04:48 -05:00
MattNL 31c2db2de0 TextPrompts can now take an initial array to work with 2022-11-30 15:04:19 -05:00
MattNL 724f61ff43 Fixed Style issue in BoxEditor 2022-11-29 17:08:27 -05:00
MattNL f6cf610739 Changed label from Inflation to Scale to make value more clear 2022-11-29 12:46:47 -05:00
MattNL 9ccd7687d6 Added BoxEditor for double clicking a BOX value in the meta tree 2022-11-29 00:28:08 -05:00
MattNL 33d903d6c8 Added SubPCK support for CorrectSkinDecimals 2022-11-29 00:02:45 -05:00
MattNL ae4222a0ab Added SubPCK support for adding multiple meta entries 2022-11-29 00:01:48 -05:00
MattNL cadbc23393 Fixed NumericUpDown background colors in COLEditor 2022-11-28 22:31:49 -05:00
MattNL 122c2f9e3f Changed Door names in ChangeTile from "Upper" to "Top" and "Lower" to "Bottom" 2022-11-28 21:27:30 -05:00
MattNL 1564c36d65 AddCustomPackIcon now only works in packs with a PackID present 2022-11-28 21:25:22 -05:00
MattNL 12f7fe3ee4 Streams now dispose in InitializeTexturePack 2022-11-28 21:05:48 -05:00
MattNL cb7ae80a9c Template packs now include pack comparison and icon images 2022-11-28 21:04:05 -05:00
MattNL 9575e2439c Added Pack Comparison and Icon image Resources 2022-11-28 21:03:14 -05:00
MattNL 94db89084a Creating Template files will now create Skins folders in Skins.pck 2022-11-28 20:00:05 -05:00
MattNL e47819c0fb New Skin Pack and Mash-Up Pack functions now create Skins.pck 2022-11-28 19:54:50 -05:00
MattNL 799c5cdace Fixed CreateSkinsPCK function name 2022-11-28 19:25:28 -05:00
MattNL 5cf9c5517f Added "Create Skins.pck" tool 2022-11-28 19:19:26 -05:00
MNL 0dbdfa0532 Merge pull request #12 from PhoenixARC/SubPCK-Support
Merged SubPck-Support branch to Main
2022-11-28 18:43:09 -05:00
MattNL a6a8046c4f Fixed small oversight in merged code 2022-11-28 18:38:14 -05:00
MNL c305d87487 Merge branch 'main' into SubPCK-Support 2022-11-28 18:29:49 -05:00
MattNL 21ffb89178 Completed SubPCK Support (: 2022-11-28 17:54:38 -05:00
MattNL c10c607c20 Most file operations now work with Sub-Pcks (mostly) 2022-11-26 21:37:52 -05:00
MattNL 7d4c22092f Improved Copy and Paste functions in ColEditor and added Ctrl+C and Ctrl+V support 2022-11-21 12:18:05 -05:00
MattNL 08c1e95baa Fixed weird exception with the replace file dialog 2022-11-19 19:40:05 -05:00
MattNL 03bde4abde Added support for internal tile names for the ChangeTile filter 2022-11-19 17:40:52 -05:00
MattNL 5d0b56197e Added Copy and Paste functions to COL Editor 2022-11-19 16:41:38 -05:00
MattNL 1e8c75833f default_colourfile is now set to TU69 upon loading the COL Editor 2022-11-19 11:02:15 -05:00
MattNL 16c84f87e9 Reorganized Main Context Menu and added "Correct Skin Decimals" tool 2022-11-05 19:56:40 -04:00
MattNL 2f649174b1 Fix for ANIM values with newlines and whitespace at the end failing to parse 2022-11-04 22:48:38 -04:00
MattNL 0f2fb17432 Added global fix for localized decimal parsing 2022-11-04 19:38:40 -04:00
MattNL b4fd3087ad Simplified whitespace and added proper localization support for decimals in GenerateModel] 2022-11-04 19:24:32 -04:00
MattNL 2e9c25af87 Added parsing for extended whitespaces in GenerateModel 2022-11-04 17:41:52 -04:00
MattNL 6c197622ec Added proper support for float values in GenerateModel 2022-11-04 16:40:23 -04:00
MattNL 87d06547b8 COLEditor trees now filter out duplicate entries 2022-11-03 21:41:24 -04:00
MattNL 66e4eb0515 Added Target Update Version Tool to COLEditor 2022-11-03 21:08:22 -04:00
MattNL e04c1694f0 Cleanup resources 2022-11-02 20:53:30 -04:00
MattNL 0f55dc2882 Added Previous versions of colours.col to Resources 2022-11-02 20:42:07 -04:00
MattNL 378daf9b80 Added hasWaterTable flag to ColFile 2022-11-02 05:57:16 -04:00
MattNL 85cd4e2f25 COLEditor now correctly starts with the "Everything" tab selected 2022-11-02 05:17:49 -04:00
MattNL 28d454cccc Put ColEditor setup code in a function to prepare for a new feature 2022-11-02 05:05:24 -04:00
MattNL fed7a5f059 Adjusting wording on the biome color warning prompt 2022-11-01 23:11:50 -04:00
MattNL 6230d8c437 Update COLEditor.cs 2022-11-01 23:10:20 -04:00
MattNL 9280a0158f Fixed the Underwater and Fog treeviews not being fully visible in Col Editor 2022-10-28 19:27:10 -04:00
MattNL 60c6e3e2b2 Added feature to check and remove PS4 exclusive biomes from .col files via prompt 2022-10-28 19:20:55 -04:00
MattNL 4862583634 Fixed a tooltip typo in the ANIM Editor 2022-10-25 05:30:17 -04:00