Commit Graph
889 Commits
Author SHA1 Message Date
miku-666 e6641ff7fe TextureConverterUtility.cs - Marked as Obsolete 2023-05-02 19:24:59 +02:00
miku-666 1e7db523e2 MainForm.cs - Removed convert PC TextrurePack ToolStrip 2023-05-02 19:20:18 +02:00
miku-666 85a3909a91 Program.cs - Updated 'ProgramInfo.BuildCalendar' to only initialize once 2023-05-02 18:30:35 +02:00
miku-666 7c66dd1f34 Moved PckNodeSorter to its own file 2023-05-02 17:10:35 +02:00
miku-666 b37d751444 Renamed and Moved pleaseWait.cs 2023-05-02 17:09:09 +02:00
miku-666 ca298ed5be Added Beta build configuration and added CommitInfo class 2023-05-02 17:04:39 +02:00
miku-666 27f57870d8 Removed entityMaterialData, entityBehaviourData and entityModelData from .csproj file 2023-05-02 15:21:32 +02:00
MattNL aa057fa911 Added "Switch" to "Vita/PS4 pck" checkbox 2023-05-01 08:13:32 -04:00
MattNL 259febe21d Removed reference to removed feature 2023-05-01 08:06:32 -04:00
miku-666 9eb871fa38 GameRuleFileEditor.cs - Changed compression selection text to the console that uses it 2023-05-01 13:40:19 +02:00
MattNL 6f74ba2aca Added simple audio conversion tools 2023-05-01 07:07:29 -04:00
MattNL c3cc1a2b82 Fixed edit animation button not displaying for compasses or clocks 2023-05-01 05:05:21 -04:00
MattNL 8a0cfbf1c9 Added context text for creating folders 2023-05-01 04:51:22 -04:00
MattNL 552b9894c8 Simplified rename function 2023-05-01 04:50:49 -04:00
MattNL 075c567117 You can now add folders to SubPCKs 2023-05-01 04:50:12 -04:00
MattNL ea73a277d9 ContextLabel is now centered and anchored 2023-05-01 04:49:30 -04:00
MattNL f14feaf7a1 Added context label to RenamePrompt 2023-05-01 04:21:54 -04:00
MattNL 7a4b2eadbc Re added "audio.pck" filename just in case 2023-04-30 23:14:02 -04:00
MattNL 9b860584e1 Audio file no longer added if closed without saving 2023-04-30 22:20:33 -04:00
MattNL 0c920541f6 Added save check and changed audio.pck check 2023-04-30 22:19:01 -04:00
MattNL 216889416a Saving an unsaved PCK now updates the file label 2023-04-30 22:12:19 -04:00
MattNL 56fb1c5562 Fixed subpck filepaths bug 2023-04-29 21:12:53 -04:00
MattNL 2511c0cf08 Merged all entity data jsons into entityData.json 2023-04-29 20:33:36 -04:00
MattNL b62a5af4c2 Added link to the public Trello board 2023-04-29 19:34:31 -04:00
miku-666 1420f8a491 Binka.cs - Implemented 'ToWav' properly 2023-04-29 19:15:04 +02:00
miku-666 f75b58a1ef ColorExtensions.cs - Renamed 'CalculateColorBlendValue' to 'BlendValues' 2023-04-29 17:34:09 +02:00
miku-666 1db7e49b05 Network.cs, Update.cs - Marked as Obsolete 2023-04-29 15:50:44 +02:00
miku-666 92bc2a20ea AnimationEditor.cs - Fixed 'CreateImageList' having wrong 'ImageLayoutDirection' when parsing frame textures 2023-04-29 15:48:30 +02:00
miku-666 406dbc3ab0 ImageExtensions.cs - Update 'ImageLayoutInfo' and fixed issue in 'CombineImages' 2023-04-29 15:46:41 +02:00
miku-666 d5a3d8fee4 Update OMI-Lib commit ref to fix save issue iun loc editor 2023-04-26 15:10:40 +02:00
MattNL 95664ad003 Fixed SkinBox not converting bool to int 2023-04-26 09:04:04 -04:00
MattNL 0b697e92bb Added missing (duplicate?) armor names
Some 4J skins use these names but the ones prior work the same. Adding them just in case.
2023-04-26 09:01:37 -04:00
MattNL f772711eef Fixed HD 64x32 skins not working in the Add Skin form 2023-04-25 21:15:16 -04:00
MattNL de52230aaa Removed console stuff 2023-04-25 21:05:43 -04:00
MattNL 2650e115df GenerateModel now uses the texture immediately 2023-04-25 20:56:42 -04:00
MattNL 518f077682 Fixed error with the generator template 2023-04-25 20:49:51 -04:00
MattNL 29910b803a Expanded valid skin check for import function 2023-04-25 20:31:28 -04:00
MattNL b434df93f4 Added proper offset for all box types 2023-04-25 20:10:04 -04:00
MattNL ee562c2c93 ComboBox in GenerateModel now displays all box types 2023-04-25 20:09:04 -04:00
MattNL 39171fb41a Replaced ModelPart class and added support for HD Skins 2023-04-25 20:07:33 -04:00
MattNL 779a2bb655 Fixed member names in BoxEditor 2023-04-25 20:01:15 -04:00
MattNL de6f7e9f35 Added ToProperty method to SkinBox 2023-04-25 19:48:46 -04:00
MattNL cd21ee8017 Marked generateModel as obsolete 2023-04-25 19:42:22 -04:00
MattNL 591e1ac5dc Fixed part and offset names in GenerateModel 2023-04-25 19:41:58 -04:00
MattNL 455b266a6b Box Editor now utilizes the new SkinBox class rather than its own 2023-04-25 19:40:39 -04:00
MattNL ffbb8fa578 Colons are now removed when using the edit all entries function 2023-04-25 19:40:16 -04:00
MattNL 35fb42ecaa Added a SkinBox class for multiple forms to use 2023-04-25 19:29:24 -04:00
miku-666 2e889ab8f0 Added ColorExtensions 2023-04-25 18:23:40 +02:00
miku-666 12b7fce6ef MainForm.cs - Removed unnecessary mods folder creation on startup 2023-04-25 18:19:10 +02:00
miku-666 931bc861c7 ImageExtensions.cs - Renamed ImageFromImageArray to CombineImages 2023-04-25 18:17:09 +02:00