Commit Graph

290 Commits

Author SHA1 Message Date
notmatthewbeshay
fc1e696409 Remove DWORD texture pack IDs from app path helpers 2026-03-10 10:13:59 +11:00
notmatthewbeshay
52b462fffd Remove DWORD texture pack IDs from server prelogin state 2026-03-10 10:13:59 +11:00
notmatthewbeshay
91c8698358 Remove DWORD from required texture pack app state 2026-03-10 10:13:59 +11:00
notmatthewbeshay
e372b25075 Remove DWORD texture pack IDs from UI launch params 2026-03-10 10:13:59 +11:00
notmatthewbeshay
2dbce494d1 Remove DWORD texture pack IDs from pack interfaces 2026-03-10 10:13:59 +11:00
notmatthewbeshay
b47ed0af98 Remove Win32 metadata types from level generation interfaces 2026-03-10 10:13:59 +11:00
notmatthewbeshay
c10b1a1706 Remove DWORD sizes from DLC payload APIs 2026-03-10 10:13:59 +11:00
notmatthewbeshay
7bdf4c8ced Remove Win32 byte counts from texture pack images 2026-03-10 10:13:59 +11:00
notmatthewbeshay
65dc775e84 Remove Win32 byte aliases from DLC texture loading 2026-03-10 10:13:58 +11:00
notmatthewbeshay
61808e925a Remove Win32 byte pointers from DLC pack blobs 2026-03-10 10:13:58 +11:00
notmatthewbeshay
66538b67f2 Remove Win32 byte pointers from DLC file interfaces 2026-03-10 10:13:58 +11:00
notmatthewbeshay
b02bcd27f5 Remove Win32 byte pointers from texture pack icons 2026-03-10 10:13:58 +11:00
notmatthewbeshay
e4cc79387a Remove Win32 byte types from ArchiveFile 2026-03-10 10:13:58 +11:00
notmatthewbeshay
88ffcab9a1 Remove Win32 types from WstringLookup 2026-03-10 10:13:58 +11:00
notmatthewbeshay
e38e7c1fc0 Remove Win32 types from StringTable 2026-03-10 10:13:58 +11:00
notmatthewbeshay
62a5c364f2 Use portable file reads for DLC texture data 2026-03-10 10:13:58 +11:00
notmatthewbeshay
e1a66b0ad0 Modernise portable file and timing utilities 2026-03-10 10:13:58 +11:00
MathiewMay
3f1c95418f removed the turnOnLightLayer on handRenderer so that it renders correctly (similar to how chunk renderer had to be disbaled for proper rednering)
Add nullptr check before calling redner on itemInHandRenderre to prevent a occasional seg fault.
2026-03-09 13:25:56 -04:00
Emily
e13c573ecc disable vsync and force maxFps to zero 2026-03-09 13:03:23 -04:00
JuiceyDev
6753364573 Merge pull request #128 from 4jcraft/fix/remove-vibecode
fix: remove LLM-generated socket initialization fix
2026-03-09 16:13:36 +01:00
Tropical
66b10b8226 fix: remove vibecoded socket initialization fix 2026-03-09 09:52:47 -05:00
sewn
bf5f416ba5 fix: support backtrace only on glibc systems
execinfo is glibc only, and prevents compiling on
other systems.
2026-03-09 15:12:39 +03:00
Sally Knight
63bed1be5d fix: remove hardcoded interpolation
fixes the game feeling like low fps
2026-03-09 14:12:02 +04:00
DecalOverdose
a73e6e145f Merge pull request #107 from 4jcraft/refactor/untangle-assets-mess
refactor: untangle assets from source
2026-03-09 11:10:27 +04:00
Tropical
c1d9413968 feat: render HUD 2026-03-09 02:04:02 -05:00
Tropical
4be19958ea Merge branch 'dev' into refactor/untangle-assets-mess 2026-03-09 01:20:45 -05:00
Tropical
4d543dd59d fix: use Common/Media/MediaLinux.arc for mediapath 2026-03-09 00:34:28 -05:00
Tropical
5a36950239 fix: shuffle around remaining paths to get everything building again/home/tropical/Documents/GitHub/4jcraft-real/Minecraft.World/Level/../../Minecraft.Client/Textures/Packs/TexturePack.h 2026-03-09 00:34:09 -05:00
Tropical
dec2f8d8d0 fix: hopefully get assets building 2026-03-09 00:22:02 -05:00
Tropical
ad1e8369bc refactor: move Common to Platform/Common 2026-03-09 00:17:42 -05:00
Tropical
10920d7be7 refactor: move unused assets in Client to .Assets/_unused 2026-03-08 23:56:50 -05:00
Tropical
49672a019f refactor: move anything in Build that isn't strictly source into Assets 2026-03-08 23:54:30 -05:00
Tropical
1308333c86 refactor: move redist64 and x64 into Minecraft.Assets
These are
2026-03-08 23:46:15 -05:00
lotaviods
d1c602c2d7 fix: Camera movement and player hand 2026-03-09 00:53:44 -03:00
Tropical
54dab7708d refactor: rename Build -> Platform in Minecraft.World 2026-03-08 21:33:18 -05:00
JuiceyDev
c7ede72c91 Merge pull request #100 from nikita-edel/dev
fix: wstring_to_utf8, depracated function and generated warnings.
2026-03-08 23:57:29 +01:00
JuiceyDev
21430e1758 fix new folder 2026-03-08 23:37:39 +01:00
JuiceyDev
f12cd2e1f2 Merge origin/dev into reapply/dev-on-upstream-202603082259 - auto-resolved conflicts preferring origin/dev 2026-03-08 23:19:14 +01:00
Nikita Edel
1c4aa32b13 typo 2026-03-08 23:06:52 +01:00
JuiceyDev
cb7bc7c9c9 Added winapistubs cuz it pissed me off 2026-03-08 22:59:57 +01:00
JuiceyDev
e631a62620 Fix: Ensure host-local socket streams created before any Connection is built 2026-03-08 22:59:57 +01:00
Nikita Edel
85df07e232 fixed typos 2026-03-08 22:59:29 +01:00
JuiceyDev
31821399ac fixed whatever ts is 2026-03-08 22:49:11 +01:00
Tropical
63d216a672 fix: add remaining std:: namespaces 2026-03-08 22:44:00 +01:00
Tropical
66248339e5 refactor: unglob std::dynamic_pointer_cast 2026-03-08 22:44:00 +01:00
Tropical
39a359ca56 fix: remove some unintended changes to DirectX library comments 2026-03-08 22:44:00 +01:00
Tropical
5045acb86e fix: unglob everything else and make it build 2026-03-08 22:44:00 +01:00
Tropical
a2e6957383 fix: unglob std::{min, max}, manual stuff 2026-03-08 22:43:59 +01:00
Tropical
cce3b0fdfe refactor: unglob std::deque 2026-03-08 22:43:59 +01:00
Tropical
a05a15eb73 fix: stupid 2026-03-08 22:43:59 +01:00