Modding SDK for LCE
Work in progress, commits are (strongly) welcomed
Minecraft.Client contains them
Create a main function:
#include "../Minecraft.Client/Minecraft.h" void minecraft_mod(Minecraft* minecraft) { ... }
Create a thread and include ANYTHING from ../Minecraft/Client, and manipulate anything under the Minecraft class or it's members.
You will need to use the same compiler to compile the mod as you compiled the fork.
Still working on a cleaned up interface
Other modding resources/tools: https://github.com/NessieHax/mc-arc-util https://dlce.pages.dev/