Use clang-cl and toggle vsync on fullscreen key for test

Clang-CL (LLVM) gives me more FPS at the cost of a larger executable size.
Also enables O3 and FP:Fast. They need to be tested!
This commit is contained in:
GabsPuNs
2026-05-24 23:17:25 -04:00
parent bc6c09146a
commit 022773a668
2 changed files with 13 additions and 12 deletions

View File

@@ -1,10 +1,13 @@
cmake_minimum_required(VERSION 3.24)
set(CMAKE_C_COMPILER clang-cl)
set(CMAKE_CXX_COMPILER clang-cl)
project(MinecraftConsoles LANGUAGES C CXX RC ASM_MASM)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
# set(CMAKE_CXX_COMPILER clang-cl)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION TRUE)
if(NOT WIN32 AND NOT CMAKE_CROSSCOMPILING)
@@ -26,15 +29,13 @@ function(configure_compiler_target target)
# MSVC and compatible compilers (like Clang-cl)
if (MSVC)
target_compile_options(${target} PRIVATE
$<$<AND:$<CONFIG:Debug>,$<COMPILE_LANGUAGE:C,CXX>>:/W3>
$<$<AND:$<CONFIG:Release>,$<COMPILE_LANGUAGE:C,CXX>>:/W0>
$<$<AND:$<CONFIG:Debug>,$<COMPILE_LANGUAGE:C,CXX>>:/W3 /Od>
$<$<AND:$<CONFIG:Release>,$<COMPILE_LANGUAGE:C,CXX>>:/W0 /O2 /Oi /GT /GF /Gw /Gy>
$<$<COMPILE_LANGUAGE:C,CXX>:/MP>
$<$<COMPILE_LANGUAGE:C,CXX>:/FS>
$<$<COMPILE_LANGUAGE:C,CXX>:/GS>
$<$<COMPILE_LANGUAGE:CXX>:/EHsc>
$<$<COMPILE_LANGUAGE:CXX>:/GR>
$<$<AND:$<CONFIG:Debug>,$<COMPILE_LANGUAGE:C,CXX>>:/Od>
$<$<AND:$<CONFIG:Release>,$<COMPILE_LANGUAGE:C,CXX>>:/O2 /Oi /GT /GF>
)
endif()
@@ -44,23 +45,21 @@ function(configure_compiler_target target)
$<$<AND:$<CONFIG:Release>,$<COMPILE_LANGUAGE:C,CXX>>:/GL>
)
target_link_options(${target} PRIVATE
$<$<CONFIG:Release>:/LTCG:incremental>
$<$<CONFIG:Release>:/LTCG:incremental /OPT:REF /OPT:ICF>
)
endif()
# Clang
if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang" AND CMAKE_CXX_COMPILER_FRONTEND_VARIANT STREQUAL "MSVC")
target_compile_options(${target} PRIVATE
$<$<AND:$<CONFIG:Debug>,$<COMPILE_LANGUAGE:C,CXX>>:-O0 -Wall>
$<$<AND:$<CONFIG:Release>,$<COMPILE_LANGUAGE:C,CXX>>:-O2 -w -flto>
$<$<AND:$<CONFIG:Release>,$<COMPILE_LANGUAGE:C,CXX>>:/clang:-O3 /fp:fast>
)
target_link_options(${target} PRIVATE
$<$<CONFIG:Release>:-flto>
$<$<CONFIG:Release>:/OPT:REF /OPT:ICF>
)
endif()
endfunction()
# ---
# Configuration
# ---

View File

@@ -1639,6 +1639,7 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
// Toggle fullscreen
const unsigned char fullscreen = app.GetGameSettings(primaryPad, eGameSetting_Fullscreen);
const unsigned char vsync = app.GetGameSettings(primaryPad, eGameSetting_Vsync);
if (fullscreen && !g_isFullscreen)
EnableFullscreen();
@@ -1647,7 +1648,8 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
if (g_KBMInput.IsKeyPressed(KeyboardMouseInput::KEY_FULLSCREEN))
{
app.SetGameSettings(primaryPad, eGameSetting_Fullscreen, fullscreen ? 0 : 1);
//app.SetGameSettings(primaryPad, eGameSetting_Fullscreen, fullscreen ? 0 : 1);
app.SetGameSettings(primaryPad, eGameSetting_Vsync, vsync ? 0 : 1);
}
// Open chat