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23 lines
569 B
C++
23 lines
569 B
C++
#pragma once
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#include "LuaElementInstancer.h"
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#include <RmlUi/Lua/IncludeLua.h>
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#include <RmlUi/Lua/LuaType.h>
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namespace Rml {
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namespace Lua {
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template <>
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void ExtraInit<ElementInstancer>(lua_State* L, int metatable_index);
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// method
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int ElementInstancernew(lua_State* L);
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// setter
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int ElementInstancerSetAttrInstanceElement(lua_State* L);
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extern RegType<ElementInstancer> ElementInstancerMethods[];
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extern luaL_Reg ElementInstancerGetters[];
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extern luaL_Reg ElementInstancerSetters[];
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RMLUI_LUATYPE_DECLARE(ElementInstancer)
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} // namespace Lua
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} // namespace Rml
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