SkinRenderer - Increased Model max X-Rotation

This commit is contained in:
miku-666
2024-02-07 21:22:25 +01:00
parent 5070c6b60e
commit 2f72a44563

View File

@@ -110,7 +110,7 @@ namespace PckStudio.Rendering
get => _globalModelRotation;
set
{
_globalModelRotation.X = MathHelper.Clamp(value.X, -30f, 30f);
_globalModelRotation.X = MathHelper.Clamp(value.X, -60f, 60f);
_globalModelRotation.Y = value.Y % 360f;
}
}