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TextureAtlasEditor - Use display name rather than internal name when opening animation editor
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@@ -529,7 +529,7 @@ namespace PckStudio.Forms.Editor
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var animation = file.GetDeserializedData(AnimationDeserializer.DefaultDeserializer);
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var animationEditor = new AnimationEditor(animation, _selectedTile.Tile.InternalName, GetBlendColor());
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var animationEditor = new AnimationEditor(animation, _selectedTile.Tile.DisplayName);
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if (animationEditor.ShowDialog(this) != DialogResult.OK)
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{
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return;
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