Updated ANIM Flag names in GenerateModel

This commit is contained in:
MattNL
2022-09-29 15:50:13 -04:00
parent 49927537eb
commit e057b48d5d

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@@ -36,20 +36,20 @@ namespace PckStudio
DisableArmSwinging = 1 << 0,
ZombieArms = 1 << 1,
LockFootAnimation = 1 << 2,
unk_BIT3 = 1 << 3,
SitWhileIdle = 1 << 3,
unk_BIT4 = 1 << 4,
BothLegsSwingParallel = 1 << 5,
unk_BIT6 = 1 << 6,
BothArmsSwingParallel = 1 << 6,
MainArmUp = 1 << 7,
DisableArmor = 1 << 8,
unk_BIT9 = 1 << 9,
DisableBobbing = 1 << 9,
DisableHead = 1 << 10,
DisableLeftArm = 1 << 11,
DisableRightArm = 1 << 12,
DiableBody = 1 << 13,
DiableRightLeg = 1 << 14,
DiableLeftLeg = 1 << 15,
R2D2Sneak = 1 << 16,
BackwardsSneak = 1 << 16,
DisableHeadOverlay = 1 << 17,
Is64x64 = 1 << 18,
HasSlimArms = 1 << 19,