MattN-L
bec3d5d643
Added color data for particles in Atlas Editor
2024-03-15 18:26:35 -04:00
MattN-L
1122fefaf0
Added Shulker Box Overlay to tile data
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Not used, but it appears that this is what 4J was trying to do
2024-03-15 17:22:44 -04:00
MattN-L
557882f487
Added Particle support for Atlas Editor
2024-03-15 15:44:27 -04:00
MattN-L
3bbfa7a9b4
Non 1x1 tiles now extract and replace correctly
2024-03-15 14:03:03 -04:00
MattN-L
e51bedba4f
Added width and height properties for tiles
2024-03-15 02:00:56 -04:00
MattN-L
7e88a06ddc
Updated TextureAtlasEditor
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-Added support for Explosion atlas
-Added variants for spawn eggs
2024-03-14 23:56:20 -04:00
MattN-L
ede22c5b72
Adjusted interface design
2024-03-14 20:04:38 -04:00
MattN-L
9469ebc3fd
Added Slider for XP Orb colors
2024-03-14 18:54:57 -04:00
MattN-L
627cb01bf6
Added Atlas Editor support for Experience Orbs
2024-03-14 16:52:07 -04:00
MattN-L
7b5ef21ab8
Updated Minecraft dye colors for custom color form
2024-03-14 15:20:38 -04:00
MattN-L
86cdc74a9d
Fix for SetTile not updating the texture properly
2024-03-13 18:56:50 -04:00
MattN-L
42d6d44e2c
Added highlight for selected tiles in Atlas Editor
2024-03-13 18:48:06 -04:00
MattN-L
ceceebfe4c
Added MapIcon support to Atlas Editor
2024-03-13 16:35:49 -04:00
MattN-L
16183baf7f
Moved atlas resources
2024-03-13 15:31:03 -04:00
MattN-L
3bf0075206
Improved keyboard navigation
2024-03-13 07:29:59 -04:00
MattN-L
f6e72b0e6e
Added atlas editor support for moon phases
2024-03-13 07:01:31 -04:00
MattN-L
513e73fa1a
Update tileData.json
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-Filled empty clock and compass slots for texture atlas editor
2024-03-13 05:34:44 -04:00
MattN-L
8213fe391f
Added Custom Color support for specific tiles
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-Custom Color Tiles are Leather Armor, Potion (Overlay) / Potion Contents, Leather Horse Armor, and Cauldron Water
2024-03-13 05:21:09 -04:00
MattN-L
f2c990be11
Adjusted variant column size
2024-03-12 02:01:34 -04:00
MattN-L
c4e797d403
Fix for tiles with only one variant not displaying correctly
2024-03-11 16:54:52 -04:00
MattN-L
c645cef9ed
Added Classic Water variant support
2024-03-10 16:40:25 -04:00
MattN-L
550ee7ab6d
Updated Atlas Editor
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-Fixed keyboard input not working on tiles with duplicate names
-Duplicate tiles now display the texture, variants, and name of its "parent" tile
-Fixed Animated tiles not correctly displaying variant box
-Water tiles now automatically fill in colors from the water table
2024-03-05 13:28:09 -05:00
MattN-L
b862ffbf0f
Update tileData.json
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-Added color variants for stems, double tall grass, tall fern, vines
-Added internal names for kelp for use in the atlas editor
2024-03-05 13:26:29 -05:00
MattN-L
11fe0e1ff1
Removed cancel option from invalid entry prompt
2024-03-05 11:23:16 -05:00
MattN-L
4809f6a71f
Improved file extraction code
2024-03-05 11:22:36 -05:00
MattN-L
89c29051d4
EntityMaterials Editor fix
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-Files with invalid materials, such as TNBC pack, no longer crash the program
-Invalid material entries now have a unique icon
-Invalid materials can be hidden by the user should they be detected.
-Entity Materials Editor UI has been improved slightly
2024-03-04 23:13:55 -05:00
MattN-L
08b769b70d
Updated entity resources
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-Added an icon for invalid entity entries on the entity atlas resource
-Fix for "Spectral Arrow" icon being incorrectly offset on the entity atlas resource
-Fix for "Zombie Villager" appearing as "Villager" in the Materials Editor
2024-03-04 20:47:13 -05:00
MattN-L
01bea15cfb
Fixed missing label for some PS4 tiles
2023-12-11 08:29:17 -05:00
miku-666
63402857b7
MainForm - Fixed renaming folder throwing exception
2023-11-20 19:41:18 +01:00
MattNL
041eb43462
Fixed rename "deleting" files with identical names
2023-11-13 19:02:41 -05:00
MattNL
5f9d09120f
Fix for file arguments no longer opening the PCK
2023-11-13 16:52:33 -05:00
MattNL
100471c52a
Update OMI
2023-11-12 19:57:26 -05:00
MattNL
f83e562de7
Temporarily added Move Up/Down functionality for skins
2023-10-09 14:10:40 -04:00
Miku-666
1e94d23281
Added new PCK-Studio Updater ( #20 )
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* Added PCK-Studio-Updater project
* Updated PCK-Studio-Updater to be a standanlone executable and added checkbox for using beta builds in the settings panel
* Rename constant define '_NOT_DEBUG' to 'NDEBUG' and moved it to .csproj file
2023-10-08 15:00:01 +02:00
miku-666
2e8a4316ba
TextureAtlasEditor - Fixed combo box being disabled when color mask is supported
2023-09-23 18:21:15 +02:00
miku-666
db11c0d3e0
Updated GRF Editor and OMI submodule
2023-09-03 17:53:59 +02:00
miku-666
a03a7a0fe5
Update OMI submodule
2023-09-02 14:01:39 +02:00
miku-666
fd612fc8b3
GameRuleFileEditor - Made copression select text const
2023-08-30 18:48:47 +02:00
miku-666
00669c1c45
ItemSelectionPopUp - Changed accessibility to label text and button text
2023-08-30 18:47:40 +02:00
miku-666
993d625330
TreeNodeExtensions - Added constraints to generic type
2023-08-30 18:44:59 +02:00
miku-666
d8d046c110
AnimationPictureBox - Removed 'TickInMillisecond' constant and use 'Animation.GameTickInMilliseconds'
2023-08-30 18:43:55 +02:00
miku-666
4ca35a5e92
AnimationEditor - Added ability to export animation as gif
2023-08-30 18:42:30 +02:00
miku-666
44c9679bd7
Update Animation.cs to avoid cross thread access
2023-08-30 16:15:27 +02:00
miku-666
9f2acace40
Updated OMI submodule
2023-08-30 16:13:47 +02:00
miku-666
040962b166
AnimationEditor.cs - Added 'UpdateTreeView' to reduce calls to 'LoadAnimationTreeView'
2023-08-30 16:13:08 +02:00
miku-666
88b38a88de
Updated AnimationPictureBox.cs
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Lets hope it won't throw exceptions
2023-08-30 16:09:31 +02:00
miku-666
4f0f0cf66f
Configured Trace log file via app.config file
2023-08-28 21:38:40 +02:00
miku-666
68705baa49
Updated OMI submodule
2023-08-28 21:36:11 +02:00
miku-666
16d6664442
MainForm.cs - Updated PckManager to bring to front when re-opening
2023-08-28 14:01:28 +02:00
miku-666
a47272442f
MainForm - Made toolStripSeparator not generate member variables
2023-08-28 14:00:03 +02:00