chore: match some small stuff

This commit is contained in:
Patoke
2026-03-03 23:46:16 -03:00
parent a4c968e03b
commit 03f4a4bc8f
2 changed files with 3 additions and 1 deletions

View File

@@ -687,11 +687,13 @@ void Renderer::Initialise(ID3D11Device *pDevice, IDXGISwapChain *pSwapChain)
m_pDeviceContext->OMGetRenderTargets(1, &renderTargetView, &depthStencilView);
D3D11_RENDER_TARGET_VIEW_DESC rtvDesc = {};
std::memset(&rtvDesc, 0, sizeof(rtvDesc));
rtvDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
rtvDesc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2D;
rtvDesc.Texture2D.MipSlice = 0;
D3D11_SHADER_RESOURCE_VIEW_DESC srvDesc = {};
std::memset(&srvDesc, 0, sizeof(srvDesc));
srvDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
srvDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D;
srvDesc.Texture2D.MostDetailedMip = 0;

View File

@@ -665,7 +665,7 @@ void Renderer::UpdateLightingState()
const std::size_t lightingBytes = sizeof(c.lightDirection) + sizeof(c.lightColour) + sizeof(c.lightAmbientColour);
D3D11_MAPPED_SUBRESOURCE mapped = {};
c.m_pDeviceContext->Map(c.m_lightingStateBuffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &mapped);
std::memcpy(mapped.pData, c.lightDirection, lightingBytes);
std::memmove(mapped.pData, c.lightDirection, lightingBytes);
c.m_pDeviceContext->Unmap(c.m_lightingStateBuffer, 0);
c.lightingDirty = false;