Commit Graph
100 Commits
Author SHA1 Message Date
MattNL 8b5dea0630 Changed check for duplicate names to Internal instead of Display 2023-08-10 21:51:56 -04:00
MattNL 97b0c6d24c ChangeTile now ignores duplicate values (for Flowing textures) 2023-08-10 21:40:05 -04:00
MattNL c32f791f7b Replaced "Unused?" with "Build Off" in the Music Editor
Changed display strings and icons
2023-06-15 13:31:08 -04:00
MattNL be21e955f2 added audio cache clean up and changed variable names 2023-06-15 13:03:45 -04:00
MattNL 1b58476399 Cache folder now created when converting music 2023-06-15 12:56:51 -04:00
MattNL 486944fb62 Added entity material type to form list 2023-06-11 08:33:27 -04:00
MattNL 04a26f952f Fix for incorrect material type 2023-06-11 08:29:48 -04:00
MattNL 3927511632 Moved and resized context label 2023-06-10 23:36:29 -04:00
MattNL c63d6d870d Fixed check for existing file 2023-06-10 23:25:58 -04:00
MattNL ff6c51fb97 Improved clone function 2023-06-10 23:22:08 -04:00
MattNL 034ccb61a0 Improved SubPCK methods 2023-06-10 22:28:15 -04:00
MattNL aeb1d9b192 Changed RPC button punctuation 2023-06-10 08:18:12 -04:00
MattNL 7246ce1ea0 Renamed RenamePrompt form to TextPrompt 2023-06-10 07:51:32 -04:00
MattNL 230f7a88c7 Renamed TextPrompt form to MultiTextPrompt 2023-06-10 07:50:11 -04:00
MattNL ce991c69c5 Removed ARCUtil class 2023-06-10 07:46:15 -04:00
MattNL 4c587a27a2 Expanded pack icon feature 2023-06-10 07:29:39 -04:00
MattNL 484a49ba7a Renamed MipMapPrompt to NumericPrompt 2023-06-04 20:38:37 -04:00
MattNL 756201296a UserSettings now loaded before form loading
-This way users who select the little endian option can open their pck files directly
2023-06-04 19:22:37 -04:00
MattNL 90a9feb815 Set SubPCK default value to true
-I feel that most users would rather have this on by default
2023-06-04 18:57:58 -04:00
MattNL 99e9ff2c29 Fixed spelling in Settings Form 2023-06-04 18:54:06 -04:00
MattNL 0fd1457a60 Added methods to ARCUtil 2023-06-04 18:22:34 -04:00
MattNL 119bb36ccc Added menu items to make ANIM and BOX entries
-with access to their respective editors
2023-06-03 06:09:30 -04:00
MattNL 932612ab88 Updated error message text to include warning of an OMI issue 2023-06-03 05:33:41 -04:00
MattNL 9ae43b61c2 Expanded Bulk Property function
-Property type text box is now enabled and any value can be entered
-Replaced "PNG", "64x32", "64x64" filters with all PCK file types
-Now works properly with SubPCKs
2023-06-03 05:08:16 -04:00
MattNL 9f32a4fefa Added check for unknown tile names 2023-06-02 18:37:45 -04:00
MattNL d520e02128 Updated the help messages to describe the current editor 2023-06-02 15:58:51 -04:00
MattNL 8501d4b7e0 Changed text to display ticks instead of frames 2023-06-02 15:42:04 -04:00
MattNL b740830892 Added help message for frame times and tick unit 2023-06-02 15:41:36 -04:00
MattNL e8bd673951 Added message for gif export tool 2023-06-02 15:35:18 -04:00
MattNL 5f78b402f3 Changed text to clearly state tick unit 2023-06-02 15:32:34 -04:00
MattNL e8cd6fd5db Min. value is now 1. Removed pointless check. 2023-06-02 15:27:19 -04:00
MattNL a05fbd63d5 Added check for empty strings in RenamePrompt 2023-06-02 15:20:30 -04:00
MattNL da5519b813 Added all vanilla materials to initializer 2023-06-01 19:42:52 -04:00
MattNL d98a2eaaee Added debug_fourj_item to tileData.json 2023-06-01 03:51:04 -04:00
MattNL 904d71b509 Fixed cocoa names in TileData.json file 2023-06-01 02:33:53 -04:00
MattNL 0a9b24d9ce RenamePrompt now "dynamically" resizes
It's not truly dynamic. It simply resizes to the original RenamePrompt size when extra context isn't given.
2023-05-29 12:50:57 -04:00
MattNL a03bb9c229 Fixed numerous ANIM editor bugs 2023-05-15 14:20:22 -04:00
MattNL 45ea0aec21 Fix for texture exported in the wrong folder 2023-05-13 14:16:31 -04:00
MattNL 31521c89b8 Fixed EntityData not loading in the AddEntry form 2023-05-11 11:22:13 -04:00
MattNL 16c3037a80 Removed ModelResources.cs 2023-05-11 11:16:56 -04:00
MattNL 6d86f495cf Changed interpolation checkbox label 2023-05-10 10:34:13 -04:00
MattNL 3c56551b63 Removed credits editor from Audio Editor 2023-05-10 07:17:55 -04:00
MattNL 71fe1e4cd8 Fix for crash when organizing binka files 2023-05-10 07:17:17 -04:00
MattNL 0190c18be2 Fix for backslash bug in Audio Editor 2023-05-10 07:16:28 -04:00
MattNL 97bf6a11db Added a warning when using the Model Generator 2023-05-10 05:38:23 -04:00
MattNL 367205b409 Corrected box and offset names in Model Generator 2023-05-10 05:35:17 -04:00
MattNL 7ff6956d99 Fix to allow negative values in behaviour files 2023-05-06 05:32:48 -04:00
MattNL 17096c0bc0 Corrected helmet checkbox name 2023-05-03 07:22:11 -04:00
MattNL 4a54baa37b Removed invalid box types 2023-05-03 07:21:26 -04:00
MattNL aa057fa911 Added "Switch" to "Vita/PS4 pck" checkbox 2023-05-01 08:13:32 -04:00
MattNL 259febe21d Removed reference to removed feature 2023-05-01 08:06:32 -04:00
MattNL 6f74ba2aca Added simple audio conversion tools 2023-05-01 07:07:29 -04:00
MattNL c3cc1a2b82 Fixed edit animation button not displaying for compasses or clocks 2023-05-01 05:05:21 -04:00
MattNL 8a0cfbf1c9 Added context text for creating folders 2023-05-01 04:51:22 -04:00
MattNL 552b9894c8 Simplified rename function 2023-05-01 04:50:49 -04:00
MattNL 075c567117 You can now add folders to SubPCKs 2023-05-01 04:50:12 -04:00
MattNL ea73a277d9 ContextLabel is now centered and anchored 2023-05-01 04:49:30 -04:00
MattNL f14feaf7a1 Added context label to RenamePrompt 2023-05-01 04:21:54 -04:00
MattNL 7a4b2eadbc Re added "audio.pck" filename just in case 2023-04-30 23:14:02 -04:00
MattNL 9b860584e1 Audio file no longer added if closed without saving 2023-04-30 22:20:33 -04:00
MattNL 0c920541f6 Added save check and changed audio.pck check 2023-04-30 22:19:01 -04:00
MattNL 216889416a Saving an unsaved PCK now updates the file label 2023-04-30 22:12:19 -04:00
MattNL 56fb1c5562 Fixed subpck filepaths bug 2023-04-29 21:12:53 -04:00
MattNL 2511c0cf08 Merged all entity data jsons into entityData.json 2023-04-29 20:33:36 -04:00
MattNL b62a5af4c2 Added link to the public Trello board 2023-04-29 19:34:31 -04:00
MattNL 95664ad003 Fixed SkinBox not converting bool to int 2023-04-26 09:04:04 -04:00
MattNL 0b697e92bb Added missing (duplicate?) armor names
Some 4J skins use these names but the ones prior work the same. Adding them just in case.
2023-04-26 09:01:37 -04:00
MattNL f772711eef Fixed HD 64x32 skins not working in the Add Skin form 2023-04-25 21:15:16 -04:00
MattNL de52230aaa Removed console stuff 2023-04-25 21:05:43 -04:00
MattNL 2650e115df GenerateModel now uses the texture immediately 2023-04-25 20:56:42 -04:00
MattNL 518f077682 Fixed error with the generator template 2023-04-25 20:49:51 -04:00
MattNL 29910b803a Expanded valid skin check for import function 2023-04-25 20:31:28 -04:00
MattNL b434df93f4 Added proper offset for all box types 2023-04-25 20:10:04 -04:00
MattNL ee562c2c93 ComboBox in GenerateModel now displays all box types 2023-04-25 20:09:04 -04:00
MattNL 39171fb41a Replaced ModelPart class and added support for HD Skins 2023-04-25 20:07:33 -04:00
MattNL 779a2bb655 Fixed member names in BoxEditor 2023-04-25 20:01:15 -04:00
MattNL de6f7e9f35 Added ToProperty method to SkinBox 2023-04-25 19:48:46 -04:00
MattNL cd21ee8017 Marked generateModel as obsolete 2023-04-25 19:42:22 -04:00
MattNL 591e1ac5dc Fixed part and offset names in GenerateModel 2023-04-25 19:41:58 -04:00
MattNL 455b266a6b Box Editor now utilizes the new SkinBox class rather than its own 2023-04-25 19:40:39 -04:00
MattNL ffbb8fa578 Colons are now removed when using the edit all entries function 2023-04-25 19:40:16 -04:00
MattNL 35fb42ecaa Added a SkinBox class for multiple forms to use 2023-04-25 19:29:24 -04:00
MattNL 20518ac9da Made special conditions when editing compass and clock textures 2023-03-15 17:09:21 -04:00
MattNL 9336db1e04 Updated items data to include Clock and Compass 2023-03-15 12:17:55 -04:00
MattNL 77faa3eaa9 Added warning when deleting compass.png or clock.png 2023-03-15 11:44:14 -04:00
MattNL 08c536c35b Checkbox now only shows when appropriate 2023-03-15 11:31:23 -04:00
MattNL bbe04258a5 Changed "Compression Type" text color to Menu 2023-03-15 09:13:54 -04:00
MattNL 9025951494 Restoring colors now displays the correct alpha 2023-03-15 08:37:11 -04:00
MattNL 8f0da57bbf Fix automatic target bug in COL Editor 2023-03-15 08:28:17 -04:00
MattNL 4872c033c3 Fixed function name mistake 2023-03-08 23:10:34 -05:00
MattNL 87c74137ef Created ModelsUtil 2023-03-08 23:05:34 -05:00
MattNL deb10675a1 Added EntityModelData.json as a resource 2023-03-08 22:54:56 -05:00
MattNL bb3fd51b85 Added Organize Tracks tool to AudioEditor 2023-03-08 21:02:59 -05:00
MattNL dea25468cb Adjusted display text in the AudioEditor 2023-03-08 20:05:54 -05:00
MattNL 2374199194 Changed display text for debug release 23w11b 2023-03-08 20:01:22 -05:00
MattNL 127ce18de4 .wav files now convert to the correct format 2023-03-08 19:50:52 -05:00
MattNL 0ee2b7b2b1 Added NAudio NuGet packages 2023-03-08 19:49:24 -05:00
MattNL 036ca6d7bd Added message after converting files 2023-03-08 18:31:46 -05:00
MattNL ad7944722e Fix for multiple PleaseWait dialogs while converting 2023-03-08 17:59:09 -05:00
MattNL 568ecad076 Changed the display text in PleaseWait 2023-03-08 17:13:24 -05:00