Commit Graph
100 Commits
Author SHA1 Message Date
MattN-L bec3d5d643 Added color data for particles in Atlas Editor 2024-03-15 18:26:35 -04:00
MattN-L 1122fefaf0 Added Shulker Box Overlay to tile data
Not used, but it appears that this is what 4J was trying to do
2024-03-15 17:22:44 -04:00
MattN-L 557882f487 Added Particle support for Atlas Editor 2024-03-15 15:44:27 -04:00
MattN-L 3bbfa7a9b4 Non 1x1 tiles now extract and replace correctly 2024-03-15 14:03:03 -04:00
MattN-L e51bedba4f Added width and height properties for tiles 2024-03-15 02:00:56 -04:00
MattN-L 7e88a06ddc Updated TextureAtlasEditor
-Added support for Explosion atlas
-Added variants for spawn eggs
2024-03-14 23:56:20 -04:00
MattN-L ede22c5b72 Adjusted interface design 2024-03-14 20:04:38 -04:00
MattN-L 9469ebc3fd Added Slider for XP Orb colors 2024-03-14 18:54:57 -04:00
MattN-L 627cb01bf6 Added Atlas Editor support for Experience Orbs 2024-03-14 16:52:07 -04:00
MattN-L 7b5ef21ab8 Updated Minecraft dye colors for custom color form 2024-03-14 15:20:38 -04:00
MattN-L 86cdc74a9d Fix for SetTile not updating the texture properly 2024-03-13 18:56:50 -04:00
MattN-L 42d6d44e2c Added highlight for selected tiles in Atlas Editor 2024-03-13 18:48:06 -04:00
MattN-L ceceebfe4c Added MapIcon support to Atlas Editor 2024-03-13 16:35:49 -04:00
MattN-L 16183baf7f Moved atlas resources 2024-03-13 15:31:03 -04:00
MattN-L 3bf0075206 Improved keyboard navigation 2024-03-13 07:29:59 -04:00
MattN-L f6e72b0e6e Added atlas editor support for moon phases 2024-03-13 07:01:31 -04:00
MattN-L 513e73fa1a Update tileData.json
-Filled empty clock and compass slots for texture atlas editor
2024-03-13 05:34:44 -04:00
MattN-L 8213fe391f Added Custom Color support for specific tiles
-Custom Color Tiles are Leather Armor, Potion (Overlay) / Potion Contents, Leather Horse Armor, and Cauldron Water
2024-03-13 05:21:09 -04:00
MattN-L f2c990be11 Adjusted variant column size 2024-03-12 02:01:34 -04:00
MattN-L c4e797d403 Fix for tiles with only one variant not displaying correctly 2024-03-11 16:54:52 -04:00
MattN-L c645cef9ed Added Classic Water variant support 2024-03-10 16:40:25 -04:00
MattN-L 550ee7ab6d Updated Atlas Editor
-Fixed keyboard input not working on tiles with duplicate names
-Duplicate tiles now display the texture, variants, and name of its "parent" tile
-Fixed Animated tiles not correctly displaying variant box
-Water tiles now automatically fill in colors from the water table
2024-03-05 13:28:09 -05:00
MattN-L b862ffbf0f Update tileData.json
-Added color variants for stems, double tall grass, tall fern, vines
-Added internal names for kelp for use in the atlas editor
2024-03-05 13:26:29 -05:00
MattN-L 11fe0e1ff1 Removed cancel option from invalid entry prompt 2024-03-05 11:23:16 -05:00
MattN-L 4809f6a71f Improved file extraction code 2024-03-05 11:22:36 -05:00
MattN-L 89c29051d4 EntityMaterials Editor fix
-Files with invalid materials, such as TNBC pack, no longer crash the program
-Invalid material entries now have a unique icon
-Invalid materials can be hidden by the user should they be detected.
-Entity Materials Editor UI has been improved slightly
2024-03-04 23:13:55 -05:00
MattN-L 08b769b70d Updated entity resources
-Added an icon for invalid entity entries on the entity atlas resource
-Fix for "Spectral Arrow" icon being incorrectly offset on the entity atlas resource
-Fix for "Zombie Villager" appearing as "Villager" in the Materials Editor
2024-03-04 20:47:13 -05:00
MattN-L 01bea15cfb Fixed missing label for some PS4 tiles 2023-12-11 08:29:17 -05:00
MattNL 041eb43462 Fixed rename "deleting" files with identical names 2023-11-13 19:02:41 -05:00
MattNL 5f9d09120f Fix for file arguments no longer opening the PCK 2023-11-13 16:52:33 -05:00
MattNL 100471c52a Update OMI 2023-11-12 19:57:26 -05:00
MattNL f83e562de7 Temporarily added Move Up/Down functionality for skins 2023-10-09 14:10:40 -04:00
MattNL d29cd353aa Fix for incorrect TileData 2023-08-20 18:00:38 -04:00
MattNL 69709154c5 Expanded cauldron water and potion color variants 2023-08-11 00:05:34 -04:00
MattNL b0406475d4 All flowing tiles now work correctly in AtlasEditor 2023-08-10 22:06:27 -04:00
MattNL 6b778d07a3 completed water and lava flow tiles in tile data 2023-08-10 22:05:55 -04:00
MattNL 8b5dea0630 Changed check for duplicate names to Internal instead of Display 2023-08-10 21:51:56 -04:00
MattNL 97b0c6d24c ChangeTile now ignores duplicate values (for Flowing textures) 2023-08-10 21:40:05 -04:00
MattNL c32f791f7b Replaced "Unused?" with "Build Off" in the Music Editor
Changed display strings and icons
2023-06-15 13:31:08 -04:00
MattNL be21e955f2 added audio cache clean up and changed variable names 2023-06-15 13:03:45 -04:00
MattNL 1b58476399 Cache folder now created when converting music 2023-06-15 12:56:51 -04:00
MattNL 486944fb62 Added entity material type to form list 2023-06-11 08:33:27 -04:00
MattNL 04a26f952f Fix for incorrect material type 2023-06-11 08:29:48 -04:00
MattNL 3927511632 Moved and resized context label 2023-06-10 23:36:29 -04:00
MattNL c63d6d870d Fixed check for existing file 2023-06-10 23:25:58 -04:00
MattNL ff6c51fb97 Improved clone function 2023-06-10 23:22:08 -04:00
MattNL 034ccb61a0 Improved SubPCK methods 2023-06-10 22:28:15 -04:00
MattNL aeb1d9b192 Changed RPC button punctuation 2023-06-10 08:18:12 -04:00
MattNL 7246ce1ea0 Renamed RenamePrompt form to TextPrompt 2023-06-10 07:51:32 -04:00
MattNL 230f7a88c7 Renamed TextPrompt form to MultiTextPrompt 2023-06-10 07:50:11 -04:00
MattNL ce991c69c5 Removed ARCUtil class 2023-06-10 07:46:15 -04:00
MattNL 4c587a27a2 Expanded pack icon feature 2023-06-10 07:29:39 -04:00
MattNL 484a49ba7a Renamed MipMapPrompt to NumericPrompt 2023-06-04 20:38:37 -04:00
MattNL 756201296a UserSettings now loaded before form loading
-This way users who select the little endian option can open their pck files directly
2023-06-04 19:22:37 -04:00
MattNL 90a9feb815 Set SubPCK default value to true
-I feel that most users would rather have this on by default
2023-06-04 18:57:58 -04:00
MattNL 99e9ff2c29 Fixed spelling in Settings Form 2023-06-04 18:54:06 -04:00
MattNL 0fd1457a60 Added methods to ARCUtil 2023-06-04 18:22:34 -04:00
MattNL 119bb36ccc Added menu items to make ANIM and BOX entries
-with access to their respective editors
2023-06-03 06:09:30 -04:00
MattNL 932612ab88 Updated error message text to include warning of an OMI issue 2023-06-03 05:33:41 -04:00
MattNL 9ae43b61c2 Expanded Bulk Property function
-Property type text box is now enabled and any value can be entered
-Replaced "PNG", "64x32", "64x64" filters with all PCK file types
-Now works properly with SubPCKs
2023-06-03 05:08:16 -04:00
MattNL 9f32a4fefa Added check for unknown tile names 2023-06-02 18:37:45 -04:00
MattNL d520e02128 Updated the help messages to describe the current editor 2023-06-02 15:58:51 -04:00
MattNL 8501d4b7e0 Changed text to display ticks instead of frames 2023-06-02 15:42:04 -04:00
MattNL b740830892 Added help message for frame times and tick unit 2023-06-02 15:41:36 -04:00
MattNL e8bd673951 Added message for gif export tool 2023-06-02 15:35:18 -04:00
MattNL 5f78b402f3 Changed text to clearly state tick unit 2023-06-02 15:32:34 -04:00
MattNL e8cd6fd5db Min. value is now 1. Removed pointless check. 2023-06-02 15:27:19 -04:00
MattNL a05fbd63d5 Added check for empty strings in RenamePrompt 2023-06-02 15:20:30 -04:00
MattNL da5519b813 Added all vanilla materials to initializer 2023-06-01 19:42:52 -04:00
MattNL d98a2eaaee Added debug_fourj_item to tileData.json 2023-06-01 03:51:04 -04:00
MattNL 904d71b509 Fixed cocoa names in TileData.json file 2023-06-01 02:33:53 -04:00
MattNL 0a9b24d9ce RenamePrompt now "dynamically" resizes
It's not truly dynamic. It simply resizes to the original RenamePrompt size when extra context isn't given.
2023-05-29 12:50:57 -04:00
MattNL a03bb9c229 Fixed numerous ANIM editor bugs 2023-05-15 14:20:22 -04:00
MattNL 45ea0aec21 Fix for texture exported in the wrong folder 2023-05-13 14:16:31 -04:00
MattNL 31521c89b8 Fixed EntityData not loading in the AddEntry form 2023-05-11 11:22:13 -04:00
MattNL 16c3037a80 Removed ModelResources.cs 2023-05-11 11:16:56 -04:00
MattNL 6d86f495cf Changed interpolation checkbox label 2023-05-10 10:34:13 -04:00
MattNL 3c56551b63 Removed credits editor from Audio Editor 2023-05-10 07:17:55 -04:00
MattNL 71fe1e4cd8 Fix for crash when organizing binka files 2023-05-10 07:17:17 -04:00
MattNL 0190c18be2 Fix for backslash bug in Audio Editor 2023-05-10 07:16:28 -04:00
MattNL 97bf6a11db Added a warning when using the Model Generator 2023-05-10 05:38:23 -04:00
MattNL 367205b409 Corrected box and offset names in Model Generator 2023-05-10 05:35:17 -04:00
MattNL 7ff6956d99 Fix to allow negative values in behaviour files 2023-05-06 05:32:48 -04:00
MattNL 17096c0bc0 Corrected helmet checkbox name 2023-05-03 07:22:11 -04:00
MattNL 4a54baa37b Removed invalid box types 2023-05-03 07:21:26 -04:00
MattNL aa057fa911 Added "Switch" to "Vita/PS4 pck" checkbox 2023-05-01 08:13:32 -04:00
MattNL 259febe21d Removed reference to removed feature 2023-05-01 08:06:32 -04:00
MattNL 6f74ba2aca Added simple audio conversion tools 2023-05-01 07:07:29 -04:00
MattNL c3cc1a2b82 Fixed edit animation button not displaying for compasses or clocks 2023-05-01 05:05:21 -04:00
MattNL 8a0cfbf1c9 Added context text for creating folders 2023-05-01 04:51:22 -04:00
MattNL 552b9894c8 Simplified rename function 2023-05-01 04:50:49 -04:00
MattNL 075c567117 You can now add folders to SubPCKs 2023-05-01 04:50:12 -04:00
MattNL ea73a277d9 ContextLabel is now centered and anchored 2023-05-01 04:49:30 -04:00
MattNL f14feaf7a1 Added context label to RenamePrompt 2023-05-01 04:21:54 -04:00
MattNL 7a4b2eadbc Re added "audio.pck" filename just in case 2023-04-30 23:14:02 -04:00
MattNL 9b860584e1 Audio file no longer added if closed without saving 2023-04-30 22:20:33 -04:00
MattNL 0c920541f6 Added save check and changed audio.pck check 2023-04-30 22:19:01 -04:00
MattNL 216889416a Saving an unsaved PCK now updates the file label 2023-04-30 22:12:19 -04:00
MattNL 56fb1c5562 Fixed subpck filepaths bug 2023-04-29 21:12:53 -04:00
MattNL 2511c0cf08 Merged all entity data jsons into entityData.json 2023-04-29 20:33:36 -04:00