MattN-L
ceceebfe4c
Added MapIcon support to Atlas Editor
2024-03-13 16:35:49 -04:00
MattN-L
16183baf7f
Moved atlas resources
2024-03-13 15:31:03 -04:00
MattN-L
3bf0075206
Improved keyboard navigation
2024-03-13 07:29:59 -04:00
MattN-L
f6e72b0e6e
Added atlas editor support for moon phases
2024-03-13 07:01:31 -04:00
MattN-L
513e73fa1a
Update tileData.json
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-Filled empty clock and compass slots for texture atlas editor
2024-03-13 05:34:44 -04:00
MattN-L
8213fe391f
Added Custom Color support for specific tiles
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-Custom Color Tiles are Leather Armor, Potion (Overlay) / Potion Contents, Leather Horse Armor, and Cauldron Water
2024-03-13 05:21:09 -04:00
MattN-L
f2c990be11
Adjusted variant column size
2024-03-12 02:01:34 -04:00
MattN-L
c4e797d403
Fix for tiles with only one variant not displaying correctly
2024-03-11 16:54:52 -04:00
MattN-L
c645cef9ed
Added Classic Water variant support
2024-03-10 16:40:25 -04:00
MattN-L
550ee7ab6d
Updated Atlas Editor
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-Fixed keyboard input not working on tiles with duplicate names
-Duplicate tiles now display the texture, variants, and name of its "parent" tile
-Fixed Animated tiles not correctly displaying variant box
-Water tiles now automatically fill in colors from the water table
2024-03-05 13:28:09 -05:00
MattN-L
b862ffbf0f
Update tileData.json
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-Added color variants for stems, double tall grass, tall fern, vines
-Added internal names for kelp for use in the atlas editor
2024-03-05 13:26:29 -05:00
MattN-L
11fe0e1ff1
Removed cancel option from invalid entry prompt
2024-03-05 11:23:16 -05:00
MattN-L
4809f6a71f
Improved file extraction code
2024-03-05 11:22:36 -05:00
MattN-L
89c29051d4
EntityMaterials Editor fix
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-Files with invalid materials, such as TNBC pack, no longer crash the program
-Invalid material entries now have a unique icon
-Invalid materials can be hidden by the user should they be detected.
-Entity Materials Editor UI has been improved slightly
2024-03-04 23:13:55 -05:00
MattN-L
08b769b70d
Updated entity resources
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-Added an icon for invalid entity entries on the entity atlas resource
-Fix for "Spectral Arrow" icon being incorrectly offset on the entity atlas resource
-Fix for "Zombie Villager" appearing as "Villager" in the Materials Editor
2024-03-04 20:47:13 -05:00
MattN-L
01bea15cfb
Fixed missing label for some PS4 tiles
2023-12-11 08:29:17 -05:00
MattNL
041eb43462
Fixed rename "deleting" files with identical names
2023-11-13 19:02:41 -05:00
MattNL
5f9d09120f
Fix for file arguments no longer opening the PCK
2023-11-13 16:52:33 -05:00
MattNL
100471c52a
Update OMI
2023-11-12 19:57:26 -05:00
MattNL
f83e562de7
Temporarily added Move Up/Down functionality for skins
2023-10-09 14:10:40 -04:00
MattNL
d29cd353aa
Fix for incorrect TileData
2023-08-20 18:00:38 -04:00
MattNL
69709154c5
Expanded cauldron water and potion color variants
2023-08-11 00:05:34 -04:00
MattNL
b0406475d4
All flowing tiles now work correctly in AtlasEditor
2023-08-10 22:06:27 -04:00
MattNL
6b778d07a3
completed water and lava flow tiles in tile data
2023-08-10 22:05:55 -04:00
MattNL
8b5dea0630
Changed check for duplicate names to Internal instead of Display
2023-08-10 21:51:56 -04:00
MattNL
97b0c6d24c
ChangeTile now ignores duplicate values (for Flowing textures)
2023-08-10 21:40:05 -04:00
MattNL
c32f791f7b
Replaced "Unused?" with "Build Off" in the Music Editor
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Changed display strings and icons
2023-06-15 13:31:08 -04:00
MattNL
be21e955f2
added audio cache clean up and changed variable names
2023-06-15 13:03:45 -04:00
MattNL
1b58476399
Cache folder now created when converting music
2023-06-15 12:56:51 -04:00
MattNL
486944fb62
Added entity material type to form list
2023-06-11 08:33:27 -04:00
MattNL
04a26f952f
Fix for incorrect material type
2023-06-11 08:29:48 -04:00
MattNL
3927511632
Moved and resized context label
2023-06-10 23:36:29 -04:00
MattNL
c63d6d870d
Fixed check for existing file
2023-06-10 23:25:58 -04:00
MattNL
ff6c51fb97
Improved clone function
2023-06-10 23:22:08 -04:00
MattNL
034ccb61a0
Improved SubPCK methods
2023-06-10 22:28:15 -04:00
MattNL
aeb1d9b192
Changed RPC button punctuation
2023-06-10 08:18:12 -04:00
MattNL
7246ce1ea0
Renamed RenamePrompt form to TextPrompt
2023-06-10 07:51:32 -04:00
MattNL
230f7a88c7
Renamed TextPrompt form to MultiTextPrompt
2023-06-10 07:50:11 -04:00
MattNL
ce991c69c5
Removed ARCUtil class
2023-06-10 07:46:15 -04:00
MattNL
4c587a27a2
Expanded pack icon feature
2023-06-10 07:29:39 -04:00
MattNL
484a49ba7a
Renamed MipMapPrompt to NumericPrompt
2023-06-04 20:38:37 -04:00
MattNL
756201296a
UserSettings now loaded before form loading
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-This way users who select the little endian option can open their pck files directly
2023-06-04 19:22:37 -04:00
MattNL
90a9feb815
Set SubPCK default value to true
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-I feel that most users would rather have this on by default
2023-06-04 18:57:58 -04:00
MattNL
99e9ff2c29
Fixed spelling in Settings Form
2023-06-04 18:54:06 -04:00
MattNL
0fd1457a60
Added methods to ARCUtil
2023-06-04 18:22:34 -04:00
MattNL
119bb36ccc
Added menu items to make ANIM and BOX entries
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-with access to their respective editors
2023-06-03 06:09:30 -04:00
MattNL
932612ab88
Updated error message text to include warning of an OMI issue
2023-06-03 05:33:41 -04:00
MattNL
9ae43b61c2
Expanded Bulk Property function
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-Property type text box is now enabled and any value can be entered
-Replaced "PNG", "64x32", "64x64" filters with all PCK file types
-Now works properly with SubPCKs
2023-06-03 05:08:16 -04:00
MattNL
9f32a4fefa
Added check for unknown tile names
2023-06-02 18:37:45 -04:00
MattNL
d520e02128
Updated the help messages to describe the current editor
2023-06-02 15:58:51 -04:00
MattNL
8501d4b7e0
Changed text to display ticks instead of frames
2023-06-02 15:42:04 -04:00
MattNL
b740830892
Added help message for frame times and tick unit
2023-06-02 15:41:36 -04:00
MattNL
e8bd673951
Added message for gif export tool
2023-06-02 15:35:18 -04:00
MattNL
5f78b402f3
Changed text to clearly state tick unit
2023-06-02 15:32:34 -04:00
MattNL
e8cd6fd5db
Min. value is now 1. Removed pointless check.
2023-06-02 15:27:19 -04:00
MattNL
a05fbd63d5
Added check for empty strings in RenamePrompt
2023-06-02 15:20:30 -04:00
MattNL
da5519b813
Added all vanilla materials to initializer
2023-06-01 19:42:52 -04:00
MattNL
d98a2eaaee
Added debug_fourj_item to tileData.json
2023-06-01 03:51:04 -04:00
MattNL
904d71b509
Fixed cocoa names in TileData.json file
2023-06-01 02:33:53 -04:00
MattNL
0a9b24d9ce
RenamePrompt now "dynamically" resizes
...
It's not truly dynamic. It simply resizes to the original RenamePrompt size when extra context isn't given.
2023-05-29 12:50:57 -04:00
MattNL
a03bb9c229
Fixed numerous ANIM editor bugs
2023-05-15 14:20:22 -04:00
MattNL
45ea0aec21
Fix for texture exported in the wrong folder
2023-05-13 14:16:31 -04:00
MattNL
31521c89b8
Fixed EntityData not loading in the AddEntry form
2023-05-11 11:22:13 -04:00
MattNL
16c3037a80
Removed ModelResources.cs
2023-05-11 11:16:56 -04:00
MattNL
6d86f495cf
Changed interpolation checkbox label
2023-05-10 10:34:13 -04:00
MattNL
3c56551b63
Removed credits editor from Audio Editor
2023-05-10 07:17:55 -04:00
MattNL
71fe1e4cd8
Fix for crash when organizing binka files
2023-05-10 07:17:17 -04:00
MattNL
0190c18be2
Fix for backslash bug in Audio Editor
2023-05-10 07:16:28 -04:00
MattNL
97bf6a11db
Added a warning when using the Model Generator
2023-05-10 05:38:23 -04:00
MattNL
367205b409
Corrected box and offset names in Model Generator
2023-05-10 05:35:17 -04:00
MattNL
7ff6956d99
Fix to allow negative values in behaviour files
2023-05-06 05:32:48 -04:00
MattNL
17096c0bc0
Corrected helmet checkbox name
2023-05-03 07:22:11 -04:00
MattNL
4a54baa37b
Removed invalid box types
2023-05-03 07:21:26 -04:00
MattNL
aa057fa911
Added "Switch" to "Vita/PS4 pck" checkbox
2023-05-01 08:13:32 -04:00
MattNL
259febe21d
Removed reference to removed feature
2023-05-01 08:06:32 -04:00
MattNL
6f74ba2aca
Added simple audio conversion tools
2023-05-01 07:07:29 -04:00
MattNL
c3cc1a2b82
Fixed edit animation button not displaying for compasses or clocks
2023-05-01 05:05:21 -04:00
MattNL
8a0cfbf1c9
Added context text for creating folders
2023-05-01 04:51:22 -04:00
MattNL
552b9894c8
Simplified rename function
2023-05-01 04:50:49 -04:00
MattNL
075c567117
You can now add folders to SubPCKs
2023-05-01 04:50:12 -04:00
MattNL
ea73a277d9
ContextLabel is now centered and anchored
2023-05-01 04:49:30 -04:00
MattNL
f14feaf7a1
Added context label to RenamePrompt
2023-05-01 04:21:54 -04:00
MattNL
7a4b2eadbc
Re added "audio.pck" filename just in case
2023-04-30 23:14:02 -04:00
MattNL
9b860584e1
Audio file no longer added if closed without saving
2023-04-30 22:20:33 -04:00
MattNL
0c920541f6
Added save check and changed audio.pck check
2023-04-30 22:19:01 -04:00
MattNL
216889416a
Saving an unsaved PCK now updates the file label
2023-04-30 22:12:19 -04:00
MattNL
56fb1c5562
Fixed subpck filepaths bug
2023-04-29 21:12:53 -04:00
MattNL
2511c0cf08
Merged all entity data jsons into entityData.json
2023-04-29 20:33:36 -04:00
MattNL
b62a5af4c2
Added link to the public Trello board
2023-04-29 19:34:31 -04:00
MattNL
95664ad003
Fixed SkinBox not converting bool to int
2023-04-26 09:04:04 -04:00
MattNL
0b697e92bb
Added missing (duplicate?) armor names
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Some 4J skins use these names but the ones prior work the same. Adding them just in case.
2023-04-26 09:01:37 -04:00
MattNL
f772711eef
Fixed HD 64x32 skins not working in the Add Skin form
2023-04-25 21:15:16 -04:00
MattNL
de52230aaa
Removed console stuff
2023-04-25 21:05:43 -04:00
MattNL
2650e115df
GenerateModel now uses the texture immediately
2023-04-25 20:56:42 -04:00
MattNL
518f077682
Fixed error with the generator template
2023-04-25 20:49:51 -04:00
MattNL
29910b803a
Expanded valid skin check for import function
2023-04-25 20:31:28 -04:00
MattNL
b434df93f4
Added proper offset for all box types
2023-04-25 20:10:04 -04:00
MattNL
ee562c2c93
ComboBox in GenerateModel now displays all box types
2023-04-25 20:09:04 -04:00
MattNL
39171fb41a
Replaced ModelPart class and added support for HD Skins
2023-04-25 20:07:33 -04:00
MattNL
779a2bb655
Fixed member names in BoxEditor
2023-04-25 20:01:15 -04:00