Convert all Slovak translation files to Unicode escapes

Co-authored-by: jindrapetrik <[email protected]>
This commit is contained in:
copilot-swe-agent[bot]
2026-02-01 08:48:57 +00:00
co-authored by jindrapetrik
parent 9d4cea72db
commit 264589b31e
20 changed files with 800 additions and 800 deletions
@@ -18,9 +18,9 @@ button.ok = OK
dialog.title = O programe
contributors = Prispievatelia:
#In the translation, replace "english" with target language name
translation.author.label = Autor slovenského prekladu:
translation.author.label = Autor slovensk\u00e9ho prekladu:
#In the translation, insert your name here
translation.author = JPEXS
developers = Vývojári:
developers.others = + ďalší z GitHub a Google code
developers = V\u00fdvoj\u00e1ri:
developers.others = + \u010fal\u0161\u00ed z GitHub a Google code
translators = Prekladatelia:
File diff suppressed because it is too large Load Diff
@@ -14,13 +14,13 @@
# along with this program. If not, see <http://www.gnu.org/licenses/>.
dialog.title = AS prepojenie
button.ok = OK
button.proceed = Pokračovať
button.cancel = Zrušiť
identifier = ActionScript identifikátor:
classname = ActionScript2 trieda (plne kvalifikovaná):
class.parentname = Názov rodičovskej triedy (plne kvalifikovaný):
error.alreadyExistsClass = Chyba: Táto trieda už existuje
error.cannotRemoveIdentifierClassExists = Chyba: Nie je možné odstrániť identifikátor, trieda už existuje
linkage.notfound.exportAssets.where = Kam uložiť údaje prepojenia:
linkage.notfound.exportAssets.where.existing = Existujúci ExportAssets tag
linkage.notfound.exportAssets.where.new = Nový ExportAssets tag
button.proceed = Pokra\u010dova\u0165
button.cancel = Zru\u0161i\u0165
identifier = ActionScript identifik\u00e1tor:
classname = ActionScript2 trieda (plne kvalifikovan\u00e1):
class.parentname = N\u00e1zov rodi\u010dovskej triedy (plne kvalifikovan\u00fd):
error.alreadyExistsClass = Chyba: T\u00e1to trieda u\u017e existuje
error.cannotRemoveIdentifierClassExists = Chyba: Nie je mo\u017en\u00e9 odstr\u00e1ni\u0165 identifik\u00e1tor, trieda u\u017e existuje
linkage.notfound.exportAssets.where = Kam ulo\u017ei\u0165 \u00fadaje prepojenia:
linkage.notfound.exportAssets.where.existing = Existuj\u00faci ExportAssets tag
linkage.notfound.exportAssets.where.new = Nov\u00fd ExportAssets tag
@@ -13,13 +13,13 @@
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
dialog.title = Zoznam breakpointov
button.goto = Prejsť na
button.remove = Odstrániť
button.removeAll = Odstrániť všetky
button.close = Zavrieť
breakpoint.scriptName = Názov skriptu
button.goto = Prejs\u0165 na
button.remove = Odstr\u00e1ni\u0165
button.removeAll = Odstr\u00e1ni\u0165 v\u0161etky
button.close = Zavrie\u0165
breakpoint.scriptName = N\u00e1zov skriptu
breakpoint.line = Riadok
breakpoint.status = Stav
breakpoint.status.invalid = neplatný
breakpoint.status.confirmed = potvrdený
breakpoint.status.unknown = neznámy
breakpoint.status.invalid = neplatn\u00fd
breakpoint.status.confirmed = potvrden\u00fd
breakpoint.status.unknown = nezn\u00e1my
@@ -12,10 +12,10 @@
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
dialog.title = Možnosti zbierania
collect.depths = Hĺbky na zber:
collect.replace = Nahradiť pôvodné tagy spritom
collect.offset = Posunúť ľavý horný roh na (0,0)
collect.matrix = Použiť maticu predchádzajúcej snímky ako prvú PlaceObject maticu
dialog.title = Mo\u017enosti zbierania
collect.depths = H\u013abky na zber:
collect.replace = Nahradi\u0165 p\u00f4vodn\u00e9 tagy spritom
collect.offset = Posun\u00fa\u0165 \u013eav\u00fd horn\u00fd roh na (0,0)
collect.matrix = Pou\u017ei\u0165 maticu predch\u00e1dzaj\u00facej sn\u00edmky ako prv\u00fa PlaceObject maticu
button.ok = OK
button.cancel = Zrušiť
button.cancel = Zru\u0161i\u0165
@@ -13,7 +13,7 @@
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
dialog.title = Konvertovať typ place object
dialog.title = Konvertova\u0165 typ place object
place1 = colortransform, depth, character id, matrix
place2 = flag move, clip actions, clip depth, colortransform with alpha, name, ratio
@@ -21,7 +21,7 @@ place3 = class name, background color, bitmap cache, blend mode, filters, visibl
place4 = AMF data
minimum = (Minimum)
unsupported = (Nepodporované)
unsupported = (Nepodporovan\u00e9)
button.ok = OK
button.cancel = Zrušiť
button.cancel = Zru\u0161i\u0165
@@ -13,15 +13,15 @@
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
dialog.title = Konvertovať typ tvaru
dialog.title = Konvertova\u0165 typ tvaru
shape1 = prvá verzia
shape2 = viac ako 255 štýlov v zozname štýlov, viacero zoznamov štýlov
shape3 = priehľadnosť v farbách
shape4 = LINESTYLE2 (spoje, ukončenia, škálovanie, ťahové výplne), okraje hrán, fokálny gradient, režim rozšírenia, režim interpolácie, numgradients > 8
shape1 = prv\u00e1 verzia
shape2 = viac ako 255 \u0161t\u00fdlov v zozname \u0161t\u00fdlov, viacero zoznamov \u0161t\u00fdlov
shape3 = prieh\u013eadnos\u0165 v farb\u00e1ch
shape4 = LINESTYLE2 (spoje, ukon\u010denia, \u0161k\u00e1lovanie, \u0165ahov\u00e9 v\u00fdplne), okraje hr\u00e1n, fok\u00e1lny gradient, re\u017eim roz\u0161\u00edrenia, re\u017eim interpol\u00e1cie, numgradients > 8
minimum = (Minimum)
unsupported = (Nepodporované)
unsupported = (Nepodporovan\u00e9)
button.ok = OK
button.cancel = Zrušiť
button.cancel = Zru\u0161i\u0165
@@ -13,186 +13,186 @@
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
library = Knižnica
library = Kni\u017enica
library.folder.images = obrázky
library.folder.images = obr\u00e1zky
library.folder.graphics = grafika
library.folder.shapeTweens = tvarové prechody
library.folder.shapeTweens = tvarov\u00e9 prechody
library.folder.texts = texty
library.folder.fonts = písma
library.folder.fonts = p\u00edsma
library.folder.movieClips = movie klipy
library.folder.buttons = tlačidlá
library.folder.buttons = tla\u010didl\u00e1
library.folder.sounds = zvuky
library.folder.videos = videá
library.folder.videos = vide\u00e1
library.header.name = Názov
library.header.name = N\u00e1zov
library.header.asLinkage = AS prepojenie
item.image = obrázok
item.image = obr\u00e1zok
item.graphic = grafika
item.shapeTween = tvarový prechod
item.shapeTween = tvarov\u00fd prechod
item.text = text
item.font = písmo
item.font = p\u00edsmo
item.movieClip = movie klip
item.button = tlačidlo
item.button = tla\u010didlo
item.sound = zvuk
item.video = video
item.unknown = neznámy
item.unknown = nezn\u00e1my
undo = Späť %action%
undo.cannot = Nie je možné vrátiť späť
undo = Sp\u00e4\u0165 %action%
undo.cannot = Nie je mo\u017en\u00e9 vr\u00e1ti\u0165 sp\u00e4\u0165
redo = Znova %action%
redo.cannot = Nie je možné zopakovať
redo.cannot = Nie je mo\u017en\u00e9 zopakova\u0165
transform = Transformácia
transform = Transform\u00e1cia
action.addFrame = Pridať snímku
action.addKeyFrame = Pridať kľúčovú snímku
action.addKeyFrameWithBlankFrameBefore = Pridať kľúčovú snímku s prázdnymi snímkami pred
action.removeFrame = Odstrániť snímku
action.transform = Transformovať
action.move = Presunúť
action.addToStage = Pridať na scénu
action.change = Zmeniť %item%
action.addFrame = Prida\u0165 sn\u00edmku
action.addKeyFrame = Prida\u0165 k\u013e\u00fa\u010dov\u00fa sn\u00edmku
action.addKeyFrameWithBlankFrameBefore = Prida\u0165 k\u013e\u00fa\u010dov\u00fa sn\u00edmku s pr\u00e1zdnymi sn\u00edmkami pred
action.removeFrame = Odstr\u00e1ni\u0165 sn\u00edmku
action.transform = Transformova\u0165
action.move = Presun\u00fa\u0165
action.addToStage = Prida\u0165 na sc\u00e9nu
action.change = Zmeni\u0165 %item%
action.change.compression = Kompresia
action.change.swfVersion = Verzia SWF
action.change.encrypted = Šifrované
action.change.encrypted = \u0160ifrovan\u00e9
action.change.swfVersion = Verzia SWF
action.change.gfx = GFX
action.change.frameRate = Rýchlosť snímok
action.change.width = Šírka
action.change.height = Výška
action.change.colorEffect = Farebný efekt
action.change.frameRate = R\u00fdchlos\u0165 sn\u00edmok
action.change.width = \u0160\u00edrka
action.change.height = V\u00fd\u0161ka
action.change.colorEffect = Farebn\u00fd efekt
timeline.main = Hlavná časová os
timeline.item = Časová os %item%
timeline.item.cancel = Zrušiť - Kliknite pre prechod na hlavnú časovú os
timeline.main = Hlavn\u00e1 \u010dasov\u00e1 os
timeline.item = \u010casov\u00e1 os %item%
timeline.item.cancel = Zru\u0161i\u0165 - Kliknite pre prechod na hlavn\u00fa \u010dasov\u00fa os
properties = Vlastnosti
properties.document = Dokument
properties.instance.single = Inštancia %item%
properties.instance.multiple = %count% inštancií
properties.instance.none = Žiadna inštancia
properties.instance.single = In\u0161tancia %item%
properties.instance.multiple = %count% in\u0161tanci\u00ed
properties.instance.none = \u017diadna in\u0161tancia
properties.instance.header.positionSize = Pozícia a veľkosť
properties.instance.header.colorEffect = Farebný efekt
properties.instance.header.positionSize = Poz\u00edcia a ve\u013ekos\u0165
properties.instance.header.colorEffect = Farebn\u00fd efekt
property.label = %item%:
property.instance.item = Položka
property.instance.item = Polo\u017eka
property.instance.colorEffect.alpha = Alpha
property.instance.colorEffect.red = Červená
property.instance.colorEffect.green = Zelená
property.instance.colorEffect.blue = Modrá
property.instance.colorEffect.red = \u010cerven\u00e1
property.instance.colorEffect.green = Zelen\u00e1
property.instance.colorEffect.blue = Modr\u00e1
property.instance.positionSize.x = X
property.instance.positionSize.y = Y
property.instance.positionSize.width = Š
property.instance.positionSize.width = \u0160
property.instance.positionSize.height = V
properties.instance.header.display = Zobrazenie
property.instance.display.visible = Viditeľné
property.instance.display.blending = Miešanie
property.instance.display.visible = Vidite\u013en\u00e9
property.instance.display.blending = Mie\u0161anie
property.instance.display.blending.normal = Normálne
property.instance.display.blending.normal = Norm\u00e1lne
property.instance.display.blending.layer = Vrstva
property.instance.display.blending.multiply = Násobenie
property.instance.display.blending.multiply = N\u00e1sobenie
property.instance.display.blending.screen = Obrazovka
property.instance.display.blending.lighten = Zosvetliť
property.instance.display.blending.darken = Stmaviť
property.instance.display.blending.lighten = Zosvetli\u0165
property.instance.display.blending.darken = Stmavi\u0165
property.instance.display.blending.difference = Rozdiel
property.instance.display.blending.add = Pridať
property.instance.display.blending.subtract = Odčítať
property.instance.display.blending.invert = Invertovať
property.instance.display.blending.add = Prida\u0165
property.instance.display.blending.subtract = Od\u010d\u00edta\u0165
property.instance.display.blending.invert = Invertova\u0165
property.instance.display.blending.alpha = Alpha
property.instance.display.blending.erase = Vymazať
property.instance.display.blending.erase = Vymaza\u0165
property.instance.display.blending.overlay = Prekrytie
property.instance.display.blending.hardlight = Tvrdé svetlo
property.instance.display.blending.hardlight = Tvrd\u00e9 svetlo
property.instance.display.cacheAsBitmap = Uložiť ako bitmapu
property.instance.display.cacheAsBitmap.transparent = Priehľadné
property.instance.display.cacheAsBitmap.opaque = Nepriehľadné
property.instance.display.cacheAsBitmap = Ulo\u017ei\u0165 ako bitmapu
property.instance.display.cacheAsBitmap.transparent = Prieh\u013eadn\u00e9
property.instance.display.cacheAsBitmap.opaque = Neprieh\u013eadn\u00e9
#after 22.0.2
property.document.backgroundColor = Farba pozadia
properties.instance.header.filters = Filtre
property.instance.filters.header.property = Vlastnosť
property.instance.filters.header.property = Vlastnos\u0165
property.instance.filters.header.value = Hodnota
property.instance.filters.indeterminate = Neurčité
property.instance.filters.indeterminate = Neur\u010dit\u00e9
property.instance.filters = Filtre
property.instance.filters.menu.add = Pridať filter
property.instance.filters.menu.add.removeAll = Odstrániť všetky
property.instance.filters.menu.remove = Odstrániť filter
property.instance.filters.menu.add = Prida\u0165 filter
property.instance.filters.menu.add.removeAll = Odstr\u00e1ni\u0165 v\u0161etky
property.instance.filters.menu.remove = Odstr\u00e1ni\u0165 filter
filter.bevel = Skosenie
filter.blur = Rozostrenie
filter.colormatrix = Upraviť farbu
filter.convolution = Konvolúcia
filter.dropshadow = Vržený tieň
filter.glow = Žiara
filter.gradientbevel = Gradientové skosenie
filter.gradientglow = Gradientová žiara
filter.colormatrix = Upravi\u0165 farbu
filter.convolution = Konvol\u00facia
filter.dropshadow = Vr\u017een\u00fd tie\u0148
filter.glow = \u017diara
filter.gradientbevel = Gradientov\u00e9 skosenie
filter.gradientglow = Gradientov\u00e1 \u017eiara
convolution.identity = Identita
convolution.boxBlur = Box rozostrenie
convolution.gaussianBlur = Gaussovské rozostrenie
convolution.sharpen = Doostriť
convolution.edgeDetectionXSobel = Detekcia hrán X (Sobel)
convolution.edgeDetectionYSobel = Detekcia hrán Y (Sobel)
convolution.edgeDetectionXPrewitt = Detekcia hrán X (Prewitt)
convolution.edgeDetectionYPrewitt = Detekcia hrán Y (Prewitt)
convolution.edgeDetectionXScharr = Detekcia hrán X (Scharr)
convolution.edgeDetectionYScharr = Detekcia hrán Y (Scharr)
convolution.gaussianBlur = Gaussovsk\u00e9 rozostrenie
convolution.sharpen = Doostri\u0165
convolution.edgeDetectionXSobel = Detekcia hr\u00e1n X (Sobel)
convolution.edgeDetectionYSobel = Detekcia hr\u00e1n Y (Sobel)
convolution.edgeDetectionXPrewitt = Detekcia hr\u00e1n X (Prewitt)
convolution.edgeDetectionYPrewitt = Detekcia hr\u00e1n Y (Prewitt)
convolution.edgeDetectionXScharr = Detekcia hr\u00e1n X (Scharr)
convolution.edgeDetectionYScharr = Detekcia hr\u00e1n Y (Scharr)
convolution.laplacian = Laplaceov
convolution.emboss = Reliéf
convolution.emboss = Reli\u00e9f
convolution.outline = Obrys
convolution.motionBlurX = Pohybové rozostrenie X
convolution.motionBlurY = Pohybové rozostrenie Y
convolution.highPass = Hornopriepustný
convolution.motionBlurX = Pohybov\u00e9 rozostrenie X
convolution.motionBlurY = Pohybov\u00e9 rozostrenie Y
convolution.highPass = Hornopriepustn\u00fd
property.instance.filters.menu.clipboard = Schránka
property.instance.filters.menu.clipboard.copySelected = Kopírovať vybrané
property.instance.filters.menu.clipboard.copyAll = Kopírovať všetko
property.instance.filters.menu.clipboard.paste = Vložiť
property.instance.filters.menu.clipboard = Schr\u00e1nka
property.instance.filters.menu.clipboard.copySelected = Kop\u00edrova\u0165 vybran\u00e9
property.instance.filters.menu.clipboard.copyAll = Kop\u00edrova\u0165 v\u0161etko
property.instance.filters.menu.clipboard.paste = Vlo\u017ei\u0165
property.linkXY = Prepojiť hodnoty vlastností X a Y
property.linkXY = Prepoji\u0165 hodnoty vlastnost\u00ed X a Y
property.instance.filters.strength = sila
property.instance.filters.blurX = rozostrenie X
property.instance.filters.blurY = rozostrenie Y
property.instance.filters.passes = prechody
property.instance.filters.gradient = gradient
property.instance.filters.innerShadow = vnútorný tieň
property.instance.filters.compositeSource = kompozitný zdroj
property.instance.filters.innerShadow = vn\u00fatorn\u00fd tie\u0148
property.instance.filters.compositeSource = kompozitn\u00fd zdroj
property.instance.filters.onTop = navrchu
property.instance.filters.dropShadowColor = farba vrženého tieňa
property.instance.filters.dropShadowColor = farba vr\u017een\u00e9ho tie\u0148a
property.instance.filters.knockout = knockout
property.instance.filters.distance = vzdialenosť
property.instance.filters.distance = vzdialenos\u0165
property.instance.filters.angle = uhol
property.instance.filters.shadowColor = farba tieňa
property.instance.filters.highlightColor = farba zvýraznenia
property.instance.filters.shadowColor = farba tie\u0148a
property.instance.filters.highlightColor = farba zv\u00fdraznenia
property.instance.filters.brightness = jas
property.instance.filters.contrast = kontrast
property.instance.filters.saturation = sýtosť
property.instance.filters.hue = odtieň
property.instance.filters.divisor = deliteľ
property.instance.filters.saturation = s\u00fdtos\u0165
property.instance.filters.hue = odtie\u0148
property.instance.filters.divisor = delite\u013e
property.instance.filters.bias = posun
property.instance.filters.clamp = ohraničiť
property.instance.filters.defaultColor = predvolená farba
property.instance.filters.preserveAlpha = zachovať alpha
property.instance.filters.clamp = ohrani\u010di\u0165
property.instance.filters.defaultColor = predvolen\u00e1 farba
property.instance.filters.preserveAlpha = zachova\u0165 alpha
property.instance.filters.matrix = matica
property.instance.filters.glowColor = farba žiary
property.instance.filters.innerGlow = vnútorná žiara
property.instance.filters.glowColor = farba \u017eiary
property.instance.filters.innerGlow = vn\u00fatorn\u00e1 \u017eiara
property.instance.filters.menu.enable = Povoliť alebo zakázať filter
property.instance.filters.menu.enable = Povoli\u0165 alebo zak\u00e1za\u0165 filter
property.instance.display.ratio = Pomer
@@ -12,12 +12,12 @@
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
copy = Kopírovať do schránky
details = Zobraziť podrobnosti
copy = Kop\u00edrova\u0165 do schr\u00e1nky
details = Zobrazi\u0165 podrobnosti
dialog.title = Log
#after version 1.7.0u1:
clear = Vymazať
clear = Vymaza\u0165
#after version 23.0.1:
saveToFile = Uložiť do súboru...
filter.txt = Textové súbory (*.txt)
error.cannotSave = Nie je možné uložiť log súbor: %error%
saveToFile = Ulo\u017ei\u0165 do s\u00faboru...
filter.txt = Textov\u00e9 s\u00fabory (*.txt)
error.cannotSave = Nie je mo\u017en\u00e9 ulo\u017ei\u0165 log s\u00fabor: %error%
@@ -19,15 +19,15 @@ shapes.bmp = BMP
shapes.canvas = HTML5 Canvas
shapes.swf = SWF
texts = Texty
texts.plain = Obyčajný text
texts.formatted = Formátovaný text
texts.plain = Oby\u010dajn\u00fd text
texts.formatted = Form\u00e1tovan\u00fd text
texts.svg = SVG
images = Obrázky
images = Obr\u00e1zky
images.png_gif_jpeg=PNG/GIF/JPEG
images.png = PNG
images.jpeg = JPEG
images.bmp = BMP
movies = Videá
movies = Vide\u00e1
movies.flv = FLV (Bez zvuku)
sounds = Zvuky
sounds.mp3_wav_flv=MP3/WAV/FLV
@@ -39,23 +39,23 @@ scripts.as = ActionScript
scripts.pcode = P-code
scripts.pcode_hex=P-code s Hex
scripts.hex = Hex
scripts.constants = Konštanty
scripts.constants = Kon\u0161tanty
scripts.as_method_stubs=ActionScript method stubs
scripts.pcode_graphviz=P-code GraphViz
binaryData = Binárne dáta
binaryData = Bin\u00e1rne d\u00e1ta
binaryData.raw = Raw
dialog.title = Exportovať...
dialog.title = Exportova\u0165...
button.ok = OK
button.cancel = Zrušiť
button.cancel = Zru\u0161i\u0165
morphshapes = Morphtvary
morphshapes.gif = GIF
morphshapes.svg = SVG
morphshapes.canvas = HTML5 Canvas
morphshapes.swf = SWF
morphshapes.bmp_start_end=BMP (začiatok, koniec)
morphshapes.png_start_end=PNG (začiatok, koniec)
morphshapes.svg_start_end=SVG (začiatok, koniec)
frames = Snímky
morphshapes.bmp_start_end=BMP (za\u010diatok, koniec)
morphshapes.png_start_end=PNG (za\u010diatok, koniec)
morphshapes.svg_start_end=SVG (za\u010diatok, koniec)
frames = Sn\u00edmky
frames.png = PNG
frames.gif = GIF
frames.avi = AVI
@@ -73,17 +73,17 @@ sprites.canvas = HTML5 Canvas
sprites.pdf = PDF
sprites.bmp = BMP
sprites.swf = SWF
buttons = Tlačidlá
buttons = Tla\u010didl\u00e1
buttons.png = PNG
buttons.svg = SVG
buttons.bmp = BMP
buttons.swf = SWF
fonts = Písma
fonts = P\u00edsma
fonts.ttf = TTF
fonts.woff = WOFF
zoom = Priblíženie
zoom = Pribl\u00ed\u017eenie
zoom.percent = %
zoom.invalid = Neplatná hodnota priblíženia.
zoom.invalid = Neplatn\u00e1 hodnota pribl\u00ed\u017eenia.
symbolclass = Symbol-Class mapovanie
symbolclass.csv = CSV
#after 18.0.0
@@ -91,30 +91,30 @@ images.png_gif_jpeg_alpha=PNG/GIF/JPEG+alpha
#after 18.5.0
fonts4=DefineFont4
fonts4.cff=CFF
embed = Exportovať vložené zdroje cez [Embed]
embed = Exportova\u0165 vlo\u017een\u00e9 zdroje cez [Embed]
#after 20.1.0
resampleWav = Prevzorkovať Wav na 44kHz
transparentFrameBackground = Ignorovať farbu pozadia (urobiť priehľadné)
resampleWav = Prevzorkova\u0165 Wav na 44kHz
transparentFrameBackground = Ignorova\u0165 farbu pozadia (urobi\u0165 prieh\u013eadn\u00e9)
titleFormat = %title%:
shapes.webp = WEBP
images.webp = WEBP
morphshapes.webp_start_end=WEBP (začiatok, koniec)
morphshapes.webp_start_end=WEBP (za\u010diatok, koniec)
frames.webp = WEBP
sprites.webp = WEBP
buttons.webp = WEBP
#after 21.1.2
morphshapes.bmp_frames = BMP (snímky)
morphshapes.png_frames = PNG (snímky)
morphshapes.svg_frames = SVG (snímky)
morphshapes.webp_frames = WEBP (snímky)
morphshapes.bmp_frames = BMP (sn\u00edmky)
morphshapes.png_frames = PNG (sn\u00edmky)
morphshapes.svg_frames = SVG (sn\u00edmky)
morphshapes.webp_frames = WEBP (sn\u00edmky)
morphshapes.gif = GIF
morphshapes.avi = AVI
morphshapes.webp = WEBP
frames.webp_animated = WEBP (animované)
sprites.webp_animated = WEBP (animované)
morph.duration = Dĺžka morphu
frames.webp_animated = WEBP (animovan\u00e9)
sprites.webp_animated = WEBP (animovan\u00e9)
morph.duration = D\u013a\u017eka morphu
morph.duration.seconds = s
morph.numberOfFrames = Počet morph snímok
morph.duration.invalid = Neplatná dĺžka morphu. Zadajte kladnú desatinnú hodnotu v sekundách.
morph.numberOfFrames.invalid = Neplatný počet snímok. Zadajte kladné celé číslo >= 2.
morph.numberOfFrames = Po\u010det morph sn\u00edmok
morph.duration.invalid = Neplatn\u00e1 d\u013a\u017eka morphu. Zadajte kladn\u00fa desatinn\u00fa hodnotu v sekund\u00e1ch.
morph.numberOfFrames.invalid = Neplatn\u00fd po\u010det sn\u00edmok. Zadajte kladn\u00e9 cel\u00e9 \u010d\u00edslo >= 2.
arrow = \ud83e\udc06
@@ -13,19 +13,19 @@
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
range.description = %name% (%available% z %total% znakov)
dialog.title = Vkladanie písma
label.individual = Jednotlivé znaky:
button.loadfont = Načítať písmo z disku...
filter.ttf = True Type Font súbory (*.ttf)
error.invalidfontfile = Neplatný súbor písma
error.cannotreadfontfile = Nie je možné prečítať súbor písma
installed = Nainštalované:
ttffile.noselection = TTF súbor: <vyberte>
ttffile.selection = TTF súbor: %fontname% (%filename%)
allcharacters = Všetky znaky (%available% znakov)
dialog.title = Vkladanie p\u00edsma
label.individual = Jednotliv\u00e9 znaky:
button.loadfont = Na\u010d\u00edta\u0165 p\u00edsmo z disku...
filter.ttf = True Type Font s\u00fabory (*.ttf)
error.invalidfontfile = Neplatn\u00fd s\u00fabor p\u00edsma
error.cannotreadfontfile = Nie je mo\u017en\u00e9 pre\u010d\u00edta\u0165 s\u00fabor p\u00edsma
installed = Nain\u0161talovan\u00e9:
ttffile.noselection = TTF s\u00fabor: <vyberte>
ttffile.selection = TTF s\u00fabor: %fontname% (%filename%)
allcharacters = V\u0161etky znaky (%available% znakov)
#after 14.0.0
ascentdescentleading = Nastaviť ascent, descent a leading
ascentdescentleading = Nastavi\u0165 ascent, descent a leading
#after 19.1.2
font.name = Názov písma:
font.name.default = Moje písmo
font.name = N\u00e1zov p\u00edsma:
font.name.default = Moje p\u00edsmo
font.source = Zdroj:
@@ -13,19 +13,19 @@
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
dialog.title = Mriežka
dialog.title = Mrie\u017eka
button.ok = OK
button.cancel = Zrušiť
button.cancel = Zru\u0161i\u0165
color = Farba:
show = Zobraziť mriežku
showOverObjects = Zobraziť nad objektmi
snapTo = Prichytiť k mriežke
spacing.x = Horizontálny rozostup:
spacing.y = Vertikálny rozostup:
snapAccuracy = Presnosť prichytenia:
snapAccuracy.mustBeClose = Musí byť blízko
snapAccuracy.normal = Normálne
snapAccuracy.canBeDistant = Môže byť vzdialené
snapAccuracy.alwaysSnap = Vždy prichytiť
show = Zobrazi\u0165 mrie\u017eku
showOverObjects = Zobrazi\u0165 nad objektmi
snapTo = Prichyti\u0165 k mrie\u017eke
spacing.x = Horizont\u00e1lny rozostup:
spacing.y = Vertik\u00e1lny rozostup:
snapAccuracy = Presnos\u0165 prichytenia:
snapAccuracy.mustBeClose = Mus\u00ed by\u0165 bl\u00edzko
snapAccuracy.normal = Norm\u00e1lne
snapAccuracy.canBeDistant = M\u00f4\u017ee by\u0165 vzdialen\u00e9
snapAccuracy.alwaysSnap = V\u017edy prichyti\u0165
error.invalidSpacing = Neplatná hodnota rozostupu. Očakávané celé číslo.
error.invalidSpacing = Neplatn\u00e1 hodnota rozostupu. O\u010dak\u00e1van\u00e9 cel\u00e9 \u010d\u00edslo.
@@ -13,15 +13,15 @@
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
dialog.title = Vodítka
dialog.title = Vod\u00edtka
button.ok = OK
button.cancel = Zrušiť
button.cancel = Zru\u0161i\u0165
color = Farba:
show = Zobraziť vodítka
snapTo = Prichytiť k vodítkam
lock = Zamknúť vodítka
clear = Vymazať všetky
snapAccuracy = Presnosť prichytenia:
snapAccuracy.mustBeClose = Musí byť blízko
snapAccuracy.normal = Normálne
snapAccuracy.canBeDistant = Môže byť vzdialené
show = Zobrazi\u0165 vod\u00edtka
snapTo = Prichyti\u0165 k vod\u00edtkam
lock = Zamkn\u00fa\u0165 vod\u00edtka
clear = Vymaza\u0165 v\u0161etky
snapAccuracy = Presnos\u0165 prichytenia:
snapAccuracy.mustBeClose = Mus\u00ed by\u0165 bl\u00edzko
snapAccuracy.normal = Norm\u00e1lne
snapAccuracy.canBeDistant = M\u00f4\u017ee by\u0165 vzdialen\u00e9
@@ -13,9 +13,9 @@
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#Note: The feature of opening file from browser cache was removed. There is no need to translate this.
button.open = Otvoriť
button.save = Uložiť
button.refresh = Obnoviť zoznam
dialog.title = Hľadať vo vyrovnávacej pamäti prehliadačov
supported.browsers = Podporované prehliadače:
info.closed = *Tento prehliadač ukladá dáta do diskovej vyrovnávacej pamäte po ukončení aplikácie, preto najprv zatvorte prehliadač.
button.open = Otvori\u0165
button.save = Ulo\u017ei\u0165
button.refresh = Obnovi\u0165 zoznam
dialog.title = H\u013eada\u0165 vo vyrovn\u00e1vacej pam\u00e4ti prehliada\u010dov
supported.browsers = Podporovan\u00e9 prehliada\u010de:
info.closed = *Tento prehliada\u010d uklad\u00e1 d\u00e1ta do diskovej vyrovn\u00e1vacej pam\u00e4te po ukon\u010den\u00ed aplik\u00e1cie, preto najprv zatvorte prehliada\u010d.
@@ -12,22 +12,22 @@
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
dialog.title = Hľadať v pamäti
button.open = Otvoriť
button.select = Vybrať
button.refresh = Obnoviť zoznam
noprocess = Nie je vybraný žiadny proces
searching = Hľadá sa...
swfitem = [SWF verzia %version% veľkosť %size%]
notfound = SWF nenájdený
dialog.title = H\u013eada\u0165 v pam\u00e4ti
button.open = Otvori\u0165
button.select = Vybra\u0165
button.refresh = Obnovi\u0165 zoznam
noprocess = Nie je vybran\u00fd \u017eiadny proces
searching = H\u013ead\u00e1 sa...
swfitem = [SWF verzia %version% ve\u013ekos\u0165 %size%]
notfound = SWF nen\u00e1jden\u00fd
#after version 1.7.1:
button.save = Uložiť
button.save = Ulo\u017ei\u0165
column.version = Verzia
column.fileSize = Veľkosť súboru
column.fileSize = Ve\u013ekos\u0165 s\u00faboru
column.pid = PID
column.processName = Názov procesu
column.processName = N\u00e1zov procesu
column.address = Adresa
#after 17.0.4
hex = Hexadecimálne
align = Iba zarovnané na:
hex = Hexadecim\u00e1lne
align = Iba zarovnan\u00e9 na:
align.bytes = bajtov
@@ -12,13 +12,13 @@
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
dialog.title = Nový súbor
dialog.title = Nov\u00fd s\u00fabor
background.color = Farba pozadia:
width = Šírka
height = Výška
width = \u0160\u00edrka
height = V\u00fd\u0161ka
unit.pixels = Pixely
unit.twips = Twips
canvas.size = Veľkosť plátna:
canvas.size = Ve\u013ekos\u0165 pl\u00e1tna:
script.type = Typ skriptu:
script.type.actionscript1_2=ActionScript 1/2
script.type.actionscript3=ActionScript 3
@@ -13,15 +13,15 @@
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
version = verzia
releasedate = Dátum vydania:
newversionavailable = K dispozícii je nová verzia:
releasedate = D\u00e1tum vydania:
newversionavailable = K dispoz\u00edcii je nov\u00e1 verzia:
changeslog = Zoznam zmien:
downloadnow = Stiahnuť teraz?
downloadnow = Stiahnu\u0165 teraz?
button.ok = OK
button.cancel = Zrušiť
dialog.title = K dispozícii je nová verzia
newversion = Nová verzia
newvermessage = K dispozícii je nová verzia %oldAppName%: %newAppName%.\r\nNavštívte %projectPage% pre jej stiahnutie.
button.cancel = Zru\u0161i\u0165
dialog.title = K dispoz\u00edcii je nov\u00e1 verzia
newversion = Nov\u00e1 verzia
newvermessage = K dispoz\u00edcii je nov\u00e1 verzia %oldAppName%: %newAppName%.\r\nNav\u0161t\u00edvte %projectPage% pre jej stiahnutie.
#change this only when the date format is wrong in the changelog
#you can use any java date format string, e.g: yyyy.MM.dd
customDateFormat = default
@@ -12,26 +12,26 @@
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
checkbox.ignorecase = Ignorovať veľkosť písmen
checkbox.regexp = Regulárny výraz
checkbox.ignorecase = Ignorova\u0165 ve\u013ekos\u0165 p\u00edsmen
checkbox.regexp = Regul\u00e1rny v\u00fdraz
button.ok = OK
button.cancel = Zrušiť
label.searchtext = Hľadaný text:
label.replacementtext = Náhradný text:
button.cancel = Zru\u0161i\u0165
label.searchtext = H\u013eadan\u00fd text:
label.replacementtext = N\u00e1hradn\u00fd text:
#dialog.title = ActionScript search
dialog.title = Textové hľadanie
dialog.title = Textov\u00e9 h\u013eadanie
dialog.title.replace = Nahradenie textu
error = Chyba
error.invalidregexp = Neplatný vzor
checkbox.searchText = Hľadať v textoch
checkbox.searchAS = Hľadať v AS
checkbox.replaceInParameters = Nahradiť v parametroch
checkbox.searchPCode = Hľadať v P-Code
error.invalidregexp = Neplatn\u00fd vzor
checkbox.searchText = H\u013eada\u0165 v textoch
checkbox.searchAS = H\u013eada\u0165 v AS
checkbox.replaceInParameters = Nahradi\u0165 v parametroch
checkbox.searchPCode = H\u013eada\u0165 v P-Code
#after 13.0.3
label.scope = Rozsah:
scope.currentFile = Aktuálny SWF
scope.selection = Výber (%selection%)
scope.allFiles = Všetky otvorené SWF
scope.selection.items = %count% položiek
scope.currentFile = Aktu\u00e1lny SWF
scope.selection = V\u00fdber (%selection%)
scope.allFiles = V\u0161etky otvoren\u00e9 SWF
scope.selection.items = %count% polo\u017eiek
#after 16.3.1
scope.currentFile.abc = Aktuálne ABC
scope.currentFile.abc = Aktu\u00e1lne ABC
@@ -13,9 +13,9 @@
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
button.ok = OK
button.cancel = Zrušiť
button.cancel = Zru\u0161i\u0165
#after version 1.7.0:
# This language name translated (e. g. Čeština for Czech,...)
language = Slovenčina
# This language name translated (e. g. \u010ce\u0161tina for Czech,...)
language = Sloven\u010dina
language.label = Jazyk:
dialog.title = Vybrať jazyk
dialog.title = Vybra\u0165 jazyk
@@ -15,22 +15,22 @@
dialog.title = Prichytenie
button.ok = OK
button.cancel = Zrušiť
button.cancel = Zru\u0161i\u0165
snapAlign = Prichytiť zarovnanie
snapToGrid = Prichytiť k mriežke
snapToGuides = Prichytiť k vodítkam
snapToPixels = Prichytiť k pixelom
snapToObjects = Prichytiť k objektom
snapAlign = Prichyti\u0165 zarovnanie
snapToGrid = Prichyti\u0165 k mrie\u017eke
snapToGuides = Prichyti\u0165 k vod\u00edtkam
snapToPixels = Prichyti\u0165 k pixelom
snapToObjects = Prichyti\u0165 k objektom
snapAlign.settings = Nastavenia prichytenia zarovnania
snapAlign.stageBorder = Okraj scény:
snapAlign.stageBorder = Okraj sc\u00e9ny:
snapAlign.objectSpacing = Rozostup objektov:
snapAlign.objectSpacing.horizontal = Horizontálne:
snapAlign.objectSpacing.vertical = Vertikálne:
snapAlign.centerAlignment = Stredové zarovnanie:
snapAlign.centerAlignment.horizontal = Horizontálne stredové zarovnanie
snapAlign.centerAlignment.vertical = Vertikálne stredové zarovnanie
snapAlign.objectSpacing.horizontal = Horizont\u00e1lne:
snapAlign.objectSpacing.vertical = Vertik\u00e1lne:
snapAlign.centerAlignment = Stredov\u00e9 zarovnanie:
snapAlign.centerAlignment.horizontal = Horizont\u00e1lne stredov\u00e9 zarovnanie
snapAlign.centerAlignment.vertical = Vertik\u00e1lne stredov\u00e9 zarovnanie
error.invalidSpacing = Neplatná hodnota rozostupu. Očakávané celé číslo.
error.invalidBorder = Neplatná hodnota okraja. Očakávané celé číslo.
error.invalidSpacing = Neplatn\u00e1 hodnota rozostupu. O\u010dak\u00e1van\u00e9 cel\u00e9 \u010d\u00edslo.
error.invalidBorder = Neplatn\u00e1 hodnota okraja. O\u010dak\u00e1van\u00e9 cel\u00e9 \u010d\u00edslo.