Commit Graph

889 Commits

Author SHA1 Message Date
miku-666
e6641ff7fe TextureConverterUtility.cs - Marked as Obsolete 2023-05-02 19:24:59 +02:00
miku-666
1e7db523e2 MainForm.cs - Removed convert PC TextrurePack ToolStrip 2023-05-02 19:20:18 +02:00
miku-666
85a3909a91 Program.cs - Updated 'ProgramInfo.BuildCalendar' to only initialize once 2023-05-02 18:30:35 +02:00
miku-666
7c66dd1f34 Moved PckNodeSorter to its own file 2023-05-02 17:10:35 +02:00
miku-666
b37d751444 Renamed and Moved pleaseWait.cs 2023-05-02 17:09:09 +02:00
miku-666
ca298ed5be Added Beta build configuration and added CommitInfo class 2023-05-02 17:04:39 +02:00
miku-666
27f57870d8 Removed entityMaterialData, entityBehaviourData and entityModelData from .csproj file 2023-05-02 15:21:32 +02:00
MattNL
aa057fa911 Added "Switch" to "Vita/PS4 pck" checkbox 2023-05-01 08:13:32 -04:00
MattNL
259febe21d Removed reference to removed feature 2023-05-01 08:06:32 -04:00
miku-666
9eb871fa38 GameRuleFileEditor.cs - Changed compression selection text to the console that uses it 2023-05-01 13:40:19 +02:00
MattNL
6f74ba2aca Added simple audio conversion tools 2023-05-01 07:07:29 -04:00
MattNL
c3cc1a2b82 Fixed edit animation button not displaying for compasses or clocks 2023-05-01 05:05:21 -04:00
MattNL
8a0cfbf1c9 Added context text for creating folders 2023-05-01 04:51:22 -04:00
MattNL
552b9894c8 Simplified rename function 2023-05-01 04:50:49 -04:00
MattNL
075c567117 You can now add folders to SubPCKs 2023-05-01 04:50:12 -04:00
MattNL
ea73a277d9 ContextLabel is now centered and anchored 2023-05-01 04:49:30 -04:00
MattNL
f14feaf7a1 Added context label to RenamePrompt 2023-05-01 04:21:54 -04:00
MattNL
7a4b2eadbc Re added "audio.pck" filename just in case 2023-04-30 23:14:02 -04:00
MattNL
9b860584e1 Audio file no longer added if closed without saving 2023-04-30 22:20:33 -04:00
MattNL
0c920541f6 Added save check and changed audio.pck check 2023-04-30 22:19:01 -04:00
MattNL
216889416a Saving an unsaved PCK now updates the file label 2023-04-30 22:12:19 -04:00
MattNL
56fb1c5562 Fixed subpck filepaths bug 2023-04-29 21:12:53 -04:00
MattNL
2511c0cf08 Merged all entity data jsons into entityData.json 2023-04-29 20:33:36 -04:00
MattNL
b62a5af4c2 Added link to the public Trello board 2023-04-29 19:34:31 -04:00
miku-666
1420f8a491 Binka.cs - Implemented 'ToWav' properly 2023-04-29 19:15:04 +02:00
miku-666
f75b58a1ef ColorExtensions.cs - Renamed 'CalculateColorBlendValue' to 'BlendValues' 2023-04-29 17:34:09 +02:00
miku-666
1db7e49b05 Network.cs, Update.cs - Marked as Obsolete 2023-04-29 15:50:44 +02:00
miku-666
92bc2a20ea AnimationEditor.cs - Fixed 'CreateImageList' having wrong 'ImageLayoutDirection' when parsing frame textures 2023-04-29 15:48:30 +02:00
miku-666
406dbc3ab0 ImageExtensions.cs - Update 'ImageLayoutInfo' and fixed issue in 'CombineImages' 2023-04-29 15:46:41 +02:00
miku-666
d5a3d8fee4 Update OMI-Lib commit ref to fix save issue iun loc editor 2023-04-26 15:10:40 +02:00
MattNL
95664ad003 Fixed SkinBox not converting bool to int 2023-04-26 09:04:04 -04:00
MattNL
0b697e92bb Added missing (duplicate?) armor names
Some 4J skins use these names but the ones prior work the same. Adding them just in case.
2023-04-26 09:01:37 -04:00
MattNL
f772711eef Fixed HD 64x32 skins not working in the Add Skin form 2023-04-25 21:15:16 -04:00
MattNL
de52230aaa Removed console stuff 2023-04-25 21:05:43 -04:00
MattNL
2650e115df GenerateModel now uses the texture immediately 2023-04-25 20:56:42 -04:00
MattNL
518f077682 Fixed error with the generator template 2023-04-25 20:49:51 -04:00
MattNL
29910b803a Expanded valid skin check for import function 2023-04-25 20:31:28 -04:00
MattNL
b434df93f4 Added proper offset for all box types 2023-04-25 20:10:04 -04:00
MattNL
ee562c2c93 ComboBox in GenerateModel now displays all box types 2023-04-25 20:09:04 -04:00
MattNL
39171fb41a Replaced ModelPart class and added support for HD Skins 2023-04-25 20:07:33 -04:00
MattNL
779a2bb655 Fixed member names in BoxEditor 2023-04-25 20:01:15 -04:00
MattNL
de6f7e9f35 Added ToProperty method to SkinBox 2023-04-25 19:48:46 -04:00
MattNL
cd21ee8017 Marked generateModel as obsolete 2023-04-25 19:42:22 -04:00
MattNL
591e1ac5dc Fixed part and offset names in GenerateModel 2023-04-25 19:41:58 -04:00
MattNL
455b266a6b Box Editor now utilizes the new SkinBox class rather than its own 2023-04-25 19:40:39 -04:00
MattNL
ffbb8fa578 Colons are now removed when using the edit all entries function 2023-04-25 19:40:16 -04:00
MattNL
35fb42ecaa Added a SkinBox class for multiple forms to use 2023-04-25 19:29:24 -04:00
miku-666
2e889ab8f0 Added ColorExtensions 2023-04-25 18:23:40 +02:00
miku-666
12b7fce6ef MainForm.cs - Removed unnecessary mods folder creation on startup 2023-04-25 18:19:10 +02:00
miku-666
931bc861c7 ImageExtensions.cs - Renamed ImageFromImageArray to CombineImages 2023-04-25 18:17:09 +02:00