miku-666
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e6641ff7fe
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TextureConverterUtility.cs - Marked as Obsolete
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2023-05-02 19:24:59 +02:00 |
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miku-666
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1e7db523e2
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MainForm.cs - Removed convert PC TextrurePack ToolStrip
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2023-05-02 19:20:18 +02:00 |
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miku-666
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85a3909a91
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Program.cs - Updated 'ProgramInfo.BuildCalendar' to only initialize once
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2023-05-02 18:30:35 +02:00 |
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miku-666
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7c66dd1f34
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Moved PckNodeSorter to its own file
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2023-05-02 17:10:35 +02:00 |
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miku-666
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b37d751444
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Renamed and Moved pleaseWait.cs
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2023-05-02 17:09:09 +02:00 |
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miku-666
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ca298ed5be
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Added Beta build configuration and added CommitInfo class
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2023-05-02 17:04:39 +02:00 |
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miku-666
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27f57870d8
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Removed entityMaterialData, entityBehaviourData and entityModelData from .csproj file
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2023-05-02 15:21:32 +02:00 |
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MattNL
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aa057fa911
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Added "Switch" to "Vita/PS4 pck" checkbox
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2023-05-01 08:13:32 -04:00 |
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MattNL
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259febe21d
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Removed reference to removed feature
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2023-05-01 08:06:32 -04:00 |
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miku-666
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9eb871fa38
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GameRuleFileEditor.cs - Changed compression selection text to the console that uses it
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2023-05-01 13:40:19 +02:00 |
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MattNL
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6f74ba2aca
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Added simple audio conversion tools
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2023-05-01 07:07:29 -04:00 |
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MattNL
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c3cc1a2b82
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Fixed edit animation button not displaying for compasses or clocks
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2023-05-01 05:05:21 -04:00 |
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MattNL
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8a0cfbf1c9
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Added context text for creating folders
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2023-05-01 04:51:22 -04:00 |
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MattNL
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552b9894c8
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Simplified rename function
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2023-05-01 04:50:49 -04:00 |
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MattNL
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075c567117
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You can now add folders to SubPCKs
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2023-05-01 04:50:12 -04:00 |
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MattNL
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ea73a277d9
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ContextLabel is now centered and anchored
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2023-05-01 04:49:30 -04:00 |
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MattNL
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f14feaf7a1
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Added context label to RenamePrompt
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2023-05-01 04:21:54 -04:00 |
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MattNL
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7a4b2eadbc
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Re added "audio.pck" filename just in case
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2023-04-30 23:14:02 -04:00 |
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MattNL
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9b860584e1
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Audio file no longer added if closed without saving
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2023-04-30 22:20:33 -04:00 |
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MattNL
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0c920541f6
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Added save check and changed audio.pck check
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2023-04-30 22:19:01 -04:00 |
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MattNL
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216889416a
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Saving an unsaved PCK now updates the file label
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2023-04-30 22:12:19 -04:00 |
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MattNL
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56fb1c5562
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Fixed subpck filepaths bug
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2023-04-29 21:12:53 -04:00 |
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MattNL
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2511c0cf08
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Merged all entity data jsons into entityData.json
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2023-04-29 20:33:36 -04:00 |
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MattNL
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b62a5af4c2
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Added link to the public Trello board
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2023-04-29 19:34:31 -04:00 |
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miku-666
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1420f8a491
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Binka.cs - Implemented 'ToWav' properly
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2023-04-29 19:15:04 +02:00 |
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miku-666
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f75b58a1ef
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ColorExtensions.cs - Renamed 'CalculateColorBlendValue' to 'BlendValues'
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2023-04-29 17:34:09 +02:00 |
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miku-666
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1db7e49b05
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Network.cs, Update.cs - Marked as Obsolete
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2023-04-29 15:50:44 +02:00 |
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miku-666
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92bc2a20ea
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AnimationEditor.cs - Fixed 'CreateImageList' having wrong 'ImageLayoutDirection' when parsing frame textures
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2023-04-29 15:48:30 +02:00 |
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miku-666
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406dbc3ab0
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ImageExtensions.cs - Update 'ImageLayoutInfo' and fixed issue in 'CombineImages'
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2023-04-29 15:46:41 +02:00 |
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miku-666
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d5a3d8fee4
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Update OMI-Lib commit ref to fix save issue iun loc editor
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2023-04-26 15:10:40 +02:00 |
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MattNL
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95664ad003
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Fixed SkinBox not converting bool to int
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2023-04-26 09:04:04 -04:00 |
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MattNL
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0b697e92bb
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Added missing (duplicate?) armor names
Some 4J skins use these names but the ones prior work the same. Adding them just in case.
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2023-04-26 09:01:37 -04:00 |
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MattNL
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f772711eef
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Fixed HD 64x32 skins not working in the Add Skin form
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2023-04-25 21:15:16 -04:00 |
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MattNL
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de52230aaa
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Removed console stuff
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2023-04-25 21:05:43 -04:00 |
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MattNL
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2650e115df
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GenerateModel now uses the texture immediately
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2023-04-25 20:56:42 -04:00 |
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MattNL
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518f077682
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Fixed error with the generator template
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2023-04-25 20:49:51 -04:00 |
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MattNL
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29910b803a
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Expanded valid skin check for import function
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2023-04-25 20:31:28 -04:00 |
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MattNL
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b434df93f4
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Added proper offset for all box types
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2023-04-25 20:10:04 -04:00 |
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MattNL
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ee562c2c93
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ComboBox in GenerateModel now displays all box types
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2023-04-25 20:09:04 -04:00 |
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MattNL
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39171fb41a
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Replaced ModelPart class and added support for HD Skins
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2023-04-25 20:07:33 -04:00 |
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MattNL
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779a2bb655
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Fixed member names in BoxEditor
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2023-04-25 20:01:15 -04:00 |
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MattNL
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de6f7e9f35
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Added ToProperty method to SkinBox
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2023-04-25 19:48:46 -04:00 |
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MattNL
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cd21ee8017
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Marked generateModel as obsolete
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2023-04-25 19:42:22 -04:00 |
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MattNL
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591e1ac5dc
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Fixed part and offset names in GenerateModel
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2023-04-25 19:41:58 -04:00 |
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MattNL
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455b266a6b
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Box Editor now utilizes the new SkinBox class rather than its own
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2023-04-25 19:40:39 -04:00 |
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MattNL
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ffbb8fa578
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Colons are now removed when using the edit all entries function
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2023-04-25 19:40:16 -04:00 |
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MattNL
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35fb42ecaa
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Added a SkinBox class for multiple forms to use
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2023-04-25 19:29:24 -04:00 |
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miku-666
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2e889ab8f0
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Added ColorExtensions
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2023-04-25 18:23:40 +02:00 |
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miku-666
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12b7fce6ef
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MainForm.cs - Removed unnecessary mods folder creation on startup
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2023-04-25 18:19:10 +02:00 |
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miku-666
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931bc861c7
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ImageExtensions.cs - Renamed ImageFromImageArray to CombineImages
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2023-04-25 18:17:09 +02:00 |
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