Commit Graph

14 Commits

Author SHA1 Message Date
GabsPuNs
fcbaa2e7e7 Merge branch 'TU30-RMLUI' into TU30-RMLUI 2026-06-20 16:33:25 -04:00
GabsPuNs
d3af93969a Implement UnhandledExceptionFilter and revert "set intro scene background to white"
Also use g_iScreenWidth and g_iScreenHeight in RMLManager
2026-06-20 15:35:42 -04:00
Zero
2a5633b256 Add RmlUi: SettingsUIMenu. And the other menus that already use RmlUi have been cleaned up. 2026-06-20 21:04:32 +02:00
GabsPuNs
d34ff23292 Add Menu Background and Logo component to Pause Menu. 2026-06-18 22:41:49 -04:00
GabsPuNs
699e6b05bd RMLUI Menu Updates.
* LoadCreateJoin Menu: Adjusted size (Is not 100% accurate but works fine), fix X Padding (Y Padding still need fixes),
* Settings Menu: Added Message Box to "Reset Defaults Settings"
* Pause Menu: Added Message Box for Save Game and Exit.
2026-06-18 22:22:38 -04:00
GabsPuNs
197e88a72f Update Localisation
* Stringtables now support IDs and Strings at the same time. DLCs have a new branch for RMLUI now.
* Removed hardcoded StringTableNameMap for use Strings instead of IDs for RMLUI.
* Strings in RMLUI now uses [] since {} is used for data and it could affect future menus.
* Removed GetStringTable. app.GetString now support WStrings.
2026-06-13 19:44:27 -04:00
Zero
5355394a5a Implement RMLUI string translation via LCE StringTable
Replace hardcoded English strings in RML UI files with {IDS_XXX}
placeholders that are translated at runtime via RmlUi's TranslateString
override, which looks up keys in the LCE StringTable.

- Override SystemInterface_Win64::TranslateString to scan for {KEY}
  patterns and resolve them via StringTable::getString(wstring)
- Add GetLCEStringTable() accessor to CConsoleMinecraftApp
- Update PauseMenu.rml, SettingsMenu.rml, HelpOptions.rml with IDS_XXX keys
- Update dynamic dialog SetInnerRML calls in UIScene_PauseMenu.cpp
- Fix CMakePresets.json: remove hardcoded VS2022 ml64.exe path
2026-06-12 15:46:34 +02:00
Zero
233aea0110 Revert "Refresh localized text on gainFocus for RmlUI menus"
This reverts commit 6399a965d6.
2026-06-12 15:46:22 +02:00
Zero
6399a965d6 Refresh localized text on gainFocus for RmlUI menus 2026-06-12 15:06:50 +02:00
GabsPuNs
3ee643962d Fix compilation for MSVC, also moved some folders.
1. Added again the libraries for MSVC. If you need MinGW libraries version tell me
2. Removed "#include stdafx.h". Is not needed.
3. Renamed "RmlUIAssets" to "UI" and "Menus" to "Iggy"
2026-06-10 21:22:41 -04:00
Zero
d2b7ff5f43 Add RmlUi 2026-06-10 16:12:51 +02:00
GabsPuNs
d7add3be09 Some cleanup
Just a bit. i dont want to clean all the ifdef for consoles right now
2026-06-07 00:14:39 -04:00
GabsPuNs
5c2d0d9458 New File System and Cleanup some code Part 1
Trial code is almost cleaned.
Consoles are now unused.
stdafx unbloat for Minecraft.Client
2026-06-07 00:03:24 -04:00
GabsPuNs
1b2f5c6fe8 Commit TU30 2026-05-14 19:16:33 -04:00