Commit Graph

142 Commits

Author SHA1 Message Date
GabsPuNs
fcbaa2e7e7 Merge branch 'TU30-RMLUI' into TU30-RMLUI 2026-06-20 16:33:25 -04:00
Zero
3841afc69f Modded RmlUi Update 2026-06-20 21:37:18 +02:00
GabsPuNs
d3af93969a Implement UnhandledExceptionFilter and revert "set intro scene background to white"
Also use g_iScreenWidth and g_iScreenHeight in RMLManager
2026-06-20 15:35:42 -04:00
Zero
6a219918a5 ops 2026-06-20 21:05:14 +02:00
Zero
2a5633b256 Add RmlUi: SettingsUIMenu. And the other menus that already use RmlUi have been cleaned up. 2026-06-20 21:04:32 +02:00
GabsPuNs
82d80943b7 RmlUi: DPI scaling now uses the window size (#7) 2026-06-20 10:10:09 -04:00
Zero
f7e0465dc3 RmlUi: DPI scaling now uses the window size instead of the desktop resolution and is updated when the window is resized. 2026-06-20 15:57:06 +02:00
GabsPuNs
d34ff23292 Add Menu Background and Logo component to Pause Menu. 2026-06-18 22:41:49 -04:00
GabsPuNs
aa2e1b9901 Merge branch 'TU30-RMLUI' of https://github.com/GabsPuNs/Project-Zenith-Main into TU30-RMLUI 2026-06-18 22:22:53 -04:00
GabsPuNs
699e6b05bd RMLUI Menu Updates.
* LoadCreateJoin Menu: Adjusted size (Is not 100% accurate but works fine), fix X Padding (Y Padding still need fixes),
* Settings Menu: Added Message Box to "Reset Defaults Settings"
* Pause Menu: Added Message Box for Save Game and Exit.
2026-06-18 22:22:38 -04:00
GabsPuNs
80c595e0b3 RMLUI Menu Updates.
* LoadCreateJoin Menu: Adjusted size (Is 100% accurate but works fine), fix X Padding (Y Padding still need fixes),
* Settings Menu: Added Message Box to "Reset Defaults Settings"
* Pause Menu: Added Message Box for Save Game and Exit.
2026-06-18 22:22:07 -04:00
GabsPuNs
4511328f1b Add another TO-DO 2026-06-17 22:56:27 -04:00
GabsPuNs
7cd526d920 Add DLCs TO-DO 2026-06-17 22:53:42 -04:00
GabsPuNs
18871ed84d Attempt to make LCJ Menu look more like the OG
Also some code cleanup for it
2026-06-17 22:47:42 -04:00
GabsPuNs
4c2665aef0 LoadCreateJoinMenu | Iggy Game UI to RmlUi (#6) 2026-06-16 19:53:01 -04:00
Zero
44da16c966 fix 2026-06-17 00:35:00 +02:00
Zero
a495d520e1 Done - LoadCreateJoinMenu | Iggy Game UI to RmlUi 2026-06-17 00:17:12 +02:00
GabsPuNs
3fff023cad Fixes and implement WideToUtf8 and Utf8ToWide from Minecraft.Server
* MessageBox now uses WideToUtf8. This fixes RUS and ES languages.
* Fixed OnButtonClicked.
2026-06-14 17:26:03 -04:00
GabsPuNs
af54f74333 Update sprites from the "New" UI 2026-06-14 15:59:05 -04:00
GabsPuNs
441cf6072d Some fixes. 2026-06-14 12:53:15 -04:00
GabsPuNs
42775cfb9b Implement MessageBox UI (#5) 2026-06-14 11:50:54 -04:00
GabsPuNs
6988c751b6 Update RmlManagerStub.cpp 2026-06-14 11:50:27 -04:00
Zero
fc5897dbbb I noticed it, that was my mistake xD. 2026-06-14 16:20:25 +02:00
Zero
4f5eca9194 Implement MessageBox UI: Add styles and structure for message box, including buttons and event handling 2026-06-14 15:57:59 +02:00
GabsPuNs
ec221ab410 Add all the Panorama Backgrounds. 2026-06-13 20:28:11 -04:00
GabsPuNs
197e88a72f Update Localisation
* Stringtables now support IDs and Strings at the same time. DLCs have a new branch for RMLUI now.
* Removed hardcoded StringTableNameMap for use Strings instead of IDs for RMLUI.
* Strings in RMLUI now uses [] since {} is used for data and it could affect future menus.
* Removed GetStringTable. app.GetString now support WStrings.
2026-06-13 19:44:27 -04:00
GabsPuNs
9c20f28641 Add StringTableNameMap.h (#4) 2026-06-13 14:05:52 -04:00
Zero
5f55b271f4 Add StringTableNameMap.h with 2312 name-to-ID entries for static mode fallback 2026-06-12 21:06:48 +02:00
GabsPuNs
718dcbaacc RmlUi Migration Fixes: Linking and Localization Updates (#3)
RmlUi Migration Fixes: Linking and Localization Updates
2026-06-12 14:48:31 -04:00
Zero
5355394a5a Implement RMLUI string translation via LCE StringTable
Replace hardcoded English strings in RML UI files with {IDS_XXX}
placeholders that are translated at runtime via RmlUi's TranslateString
override, which looks up keys in the LCE StringTable.

- Override SystemInterface_Win64::TranslateString to scan for {KEY}
  patterns and resolve them via StringTable::getString(wstring)
- Add GetLCEStringTable() accessor to CConsoleMinecraftApp
- Update PauseMenu.rml, SettingsMenu.rml, HelpOptions.rml with IDS_XXX keys
- Update dynamic dialog SetInnerRML calls in UIScene_PauseMenu.cpp
- Fix CMakePresets.json: remove hardcoded VS2022 ml64.exe path
2026-06-12 15:46:34 +02:00
Zero
233aea0110 Revert "Refresh localized text on gainFocus for RmlUI menus"
This reverts commit 6399a965d6.
2026-06-12 15:46:22 +02:00
Zero
6399a965d6 Refresh localized text on gainFocus for RmlUI menus 2026-06-12 15:06:50 +02:00
Zero
d33ac0e45e Fix zlib/zstd linking, add MinGW .a fallback libs 2026-06-12 14:40:37 +02:00
GabsPuNs
db621e41ef More accurate menus 2026-06-11 22:07:34 -04:00
GabsPuNs
84925823e8 Add Text Shadows. 2026-06-11 19:37:03 -04:00
GabsPuNs
fdcbe91ffa Move custom assets to "new" folder, add LCE assets to the "lce" folder. 2026-06-11 19:32:18 -04:00
GabsPuNs
ab32c7d768 Update Assets Path again for RMLUI 2026-06-11 18:57:56 -04:00
GabsPuNs
617273e1e6 Update RmlManager.cpp 2026-06-11 18:20:45 -04:00
GabsPuNs
50bac00e31 Remove more leftovers of the Hardcore Neo Legacy Mode. 2026-06-11 17:59:49 -04:00
GabsPuNs
3937b2d98c Use Nearest-Neigbor. Remove Neo Legacy Stuff
Nearest-Neighbor is the default filter used in Minecraft for the UI.
Hardcore mode never existed in console version. Someone just added it with fake 4J comments.
2026-06-11 17:04:49 -04:00
GabsPuNs
3ee643962d Fix compilation for MSVC, also moved some folders.
1. Added again the libraries for MSVC. If you need MinGW libraries version tell me
2. Removed "#include stdafx.h". Is not needed.
3. Renamed "RmlUIAssets" to "UI" and "Menus" to "Iggy"
2026-06-10 21:22:41 -04:00
GabsPuNs
503124a893 WIP: Begin Migration from Iggy Game UI to RmlUi (#2) 2026-06-10 15:03:26 -04:00
Zero
d2b7ff5f43 Add RmlUi 2026-06-10 16:12:51 +02:00
GabsPuNs
b1d5ea2253 Delete nightly.yml 2026-06-07 16:46:00 -04:00
GabsPuNs
c38286e075 Fix all the Cherry Pick Commits from TU24 to TU30 nightly-tu30 2026-06-07 01:25:23 -04:00
GabsPuNs
23f1c2255e Remove leftovers. 2026-06-07 00:21:44 -04:00
GabsPuNs
cda82afd11 Nothing 2026-06-07 00:21:20 -04:00
GabsPuNs
c7daaafa65 Update Random.cpp 2026-06-07 00:20:32 -04:00
GabsPuNs
98e90474c4 Fix DLCs crashing 2026-06-07 00:20:11 -04:00
GabsPuNs
0cee3f6317 Fix credits and DLCs 2026-06-07 00:19:50 -04:00