miku-666
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1e06b51d50
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CustomSkinEditor - Fix offset retriving
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2024-02-05 16:57:11 +01:00 |
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miku-666
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b81e5d1e39
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CubeTexture - Set Min and Mag filter to Linear
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2024-02-05 12:29:44 +01:00 |
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miku-666
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ae074b63d0
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CustomSkinEditor - Implemented Box editing
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2024-02-05 12:28:51 +01:00 |
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miku-666
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1991ddc0b4
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Renderer3D - Add mechanic to redraw in a given framerate
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2024-02-05 12:09:27 +01:00 |
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miku-666
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e02d739144
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SkinRenderer - Fixed out of bound mapped UVs via geometry shader
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2024-02-05 11:42:23 +01:00 |
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miku-666
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88a6abcc47
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VertexeArray - Removed Conditional Attribute from Unbind
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2024-02-01 21:27:30 +01:00 |
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miku-666
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42b77fe3c2
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SkinRenderer - Wireframe now only applies to the rendered skin (and not the whole scene)
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2024-02-01 21:26:11 +01:00 |
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miku-666
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d11ded68c2
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CustomSkinEditor - Fixed Box Uv highlighting
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2024-02-01 21:12:29 +01:00 |
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miku-666
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d8077692fa
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Shader.cs - Add assersion when shader linkage fails
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2024-02-01 21:10:38 +01:00 |
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miku-666
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9402385e73
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SkinRenderer - Fixed textures not being bind properly
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2024-02-01 21:09:45 +01:00 |
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miku-666
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f9c14aeb57
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SkinRenderer - Rename parameter names
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2024-01-31 20:04:11 +01:00 |
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miku-666
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a242c7fceb
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SkinRenderer - Added simple skybox rendering
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2024-01-31 20:02:07 +01:00 |
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miku-666
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7b94f02f55
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Shader - Add link and validate functions
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2024-01-31 19:59:37 +01:00 |
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miku-666
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9bc448e317
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Move Camera and Texture into folders
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2024-01-31 19:58:50 +01:00 |
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miku-666
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2d9440b401
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SkinRenderer - Add support for part offset
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2024-01-22 18:36:57 +01:00 |
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miku-666
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da95e0c278
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SkinRenderer - Implemented rotation around a pivot point
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2024-01-20 22:14:25 +01:00 |
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miku-666
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3c901ffd6d
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SkinRenderer - Rename _IsLeftMouseDown and _IsRightMouseDown
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2024-01-20 22:12:13 +01:00 |
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miku-666
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341086c5f5
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SkinRenderer - Add ReleaseMouse function
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2024-01-20 22:10:40 +01:00 |
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miku-666
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7e28481d01
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SkinRenderer - Add property for clamping to camera view space
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2024-01-20 22:08:58 +01:00 |
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miku-666
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a40938f218
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SkinBOX - Fix parsinf of Skin boxes
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2024-01-20 20:40:11 +01:00 |
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miku-666
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d98b7341e8
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SkinRenderer - Add GetThumbnail function
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2024-01-20 17:08:57 +01:00 |
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miku-666
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b98222e00a
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SkinRenderer - Add camera position clamping to screen space
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2024-01-20 17:05:50 +01:00 |
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miku-666
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520f48c9f7
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Merge branch 'main' of https://github.com/PhoenixARC/-PCK-Studio
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2024-01-19 19:01:54 +01:00 |
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miku-666
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5d77f2a91e
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CubeRenderGroup - Remove debug logging
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2024-01-19 18:54:07 +01:00 |
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miku-666
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dfe9912e28
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Rename generateModel to CustomSkinEditor
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2024-01-19 18:52:27 +01:00 |
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miku-666
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9ebc5006c2
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SkinRenderer.cs - Change type of ModelData property to observe chnages and react to them
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2024-01-19 18:51:19 +01:00 |
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miku-666
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11f4e4c36b
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BoxEditor - Change Result type from string to SkinBOX
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2024-01-19 18:14:24 +01:00 |
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miku-666
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22ba07709b
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Shader - Added ShaderSource.cs
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2024-01-19 18:07:33 +01:00 |
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miku-666
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e91012bd12
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Fixed Cube planes being mapped out of bound
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2024-01-16 14:47:38 +01:00 |
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miku-666
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081874fb87
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SkinRenderer.cs - Removed call to GL.DebugMessageCallback
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2024-01-16 14:42:33 +01:00 |
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miku-666
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621f33e58a
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SkinRenderer.cs - Updated camera zoom to not use fov for zoom
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2024-01-11 18:42:05 +01:00 |
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miku-666
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9eecc674e3
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PerspectiveCamera.cs - Updated Z Far value
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2024-01-11 18:38:56 +01:00 |
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miku-666
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0b154b0d3a
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Properly implemented mirroring of skin parts and improved skin renderer class
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2024-01-08 19:23:21 +01:00 |
|
MattN-L
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01bea15cfb
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Fixed missing label for some PS4 tiles
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2023-12-11 08:29:17 -05:00 |
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miku-666
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63402857b7
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MainForm - Fixed renaming folder throwing exception
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2023-11-20 19:41:18 +01:00 |
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MattNL
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041eb43462
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Fixed rename "deleting" files with identical names
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2023-11-13 19:02:41 -05:00 |
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MattNL
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5f9d09120f
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Fix for file arguments no longer opening the PCK
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2023-11-13 16:52:33 -05:00 |
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MattNL
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100471c52a
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Update OMI
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2023-11-12 19:57:26 -05:00 |
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miku-666
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afaaa99dbe
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Added IVertexLayout
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2023-11-12 12:10:59 +01:00 |
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miku-666
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ebf84dc4ba
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Added copyright notice to rendering classes
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2023-11-12 12:06:53 +01:00 |
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miku-666
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38d317152e
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NumericsExtensions - Changed parameter name
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2023-11-12 12:04:55 +01:00 |
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miku-666
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2fef371397
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Texture2D - Added texture slot clamping and debug assertion when slot is out of range
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2023-11-12 12:03:25 +01:00 |
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miku-666
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a90a98f8bc
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NumericsExtensions - Remove unnecessary using statements
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2023-11-01 10:20:31 +01:00 |
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miku-666
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df9bd4cd24
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Shader.cs - Added IDisposable interface
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2023-11-01 10:18:48 +01:00 |
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miku-666
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a9eec9a3ee
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Updated vertex positioning
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2023-11-01 10:17:50 +01:00 |
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miku-666
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884eeaef54
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Updated SkinPreview to use SkinRenderer control and use it when double clicking a skin file
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2023-10-29 12:16:29 +01:00 |
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miku-666
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6376d709c0
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Improved SkinRenderer.cs
- Fixed mouse getting stuck when lossing focus of the window
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2023-10-29 12:15:10 +01:00 |
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miku-666
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883e0051fd
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Shader.cs - Added 'SetUniform2' and added 2nd 'Create' function to not only create vertex and fragment shader
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2023-10-29 12:13:38 +01:00 |
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miku-666
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905066db6a
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Added Unbind call to Index-,VertexBuffer, VertexArray and Texture2D before deleting
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2023-10-29 12:10:27 +01:00 |
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miku-666
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3134ef402f
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Removed TestGL.cs
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2023-10-29 12:06:54 +01:00 |
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