Commit Graph

  • 134c0a8bc2 SkinRenderer - Change filename for custom skybox texture miku-666 2024-03-01 15:20:48 +01:00
  • 8955828520 SkinRenderer - Add simple single selected box outline rendering miku-666 2024-03-01 15:19:33 +01:00
  • d71b8aed39 Rename CubeData to CubeMesh and add Cube base class miku-666 2024-03-01 14:33:22 +01:00
  • de24614396 SkinRenderer - Add Armor rendering miku-666 2024-02-29 15:51:21 +01:00
  • d417bafd13 SkinRenderer - Move Debug function to the bottom of the file miku-666 2024-02-29 12:20:56 +01:00
  • 6f48f6c233 Texture2D - Fix broken api miku-666 2024-02-29 12:18:01 +01:00
  • 8acee2b65f Updated OMI submodule miku-666 2024-02-27 19:53:30 +01:00
  • 2fbadcdd86 SkinRenderer - Add debug tools miku-666 2024-02-27 19:14:38 +01:00
  • e28d57a5c2 SkinRenderer - Fix Slim model flag rendering being incorrect miku-666 2024-02-27 19:12:45 +01:00
  • aee5eb13e0 CubeData - Add inflation support miku-666 2024-02-27 19:11:05 +01:00
  • 31ec6dc4b4 Rename CubeBatchMesh to CubeGroupMesh miku-666 2024-02-27 19:09:35 +01:00
  • 19976e0388 Update GenericMesh miku-666 2024-02-27 19:06:56 +01:00
  • 86d3fbdde9 Updated IndexBuffer api miku-666 2024-02-27 19:02:54 +01:00
  • 31f22e0b1c Improved VertexBufferLayout api miku-666 2024-02-27 18:58:13 +01:00
  • f67606fc6f Rename Line shaders to plain color shaders miku-666 2024-02-27 18:54:02 +01:00
  • 073976a813 Rename LineVertex to ColorVertex miku-666 2024-02-27 18:51:02 +01:00
  • 2cd3332a70 ShaderProgram - Add assertion when getting uniform location miku-666 2024-02-25 15:22:20 +01:00
  • 023cabbb4a SkinRenderer - Add focal point debug rendering miku-666 2024-02-25 15:17:40 +01:00
  • 39f8eb5faf PerspectiveCamera - Fix view matrix to rotate around focal point miku-666 2024-02-25 15:09:20 +01:00
  • c7a6835cda SkinRenderer - Fix Ground Plane having the same color as guidelines miku-666 2024-02-25 14:59:00 +01:00
  • 9f3dbd7e59 Change default skybox texture miku-666 2024-02-25 13:24:06 +01:00
  • 04178c8ea7 CustomSkinEditor - Add Guideline check miku-666 2024-02-25 01:09:44 +01:00
  • ed301d1bab SkinBOXExtensions - Rename function parameter 'scalingFactor' to 'tillingFactor' miku-666 2024-02-25 00:32:31 +01:00
  • 47dbffc4fc SkinRenderer - Rename function parameters miku-666 2024-02-25 00:31:11 +01:00
  • 1583fc88c7 SkinRenderer - Fix Texture being applied when event was canceled miku-666 2024-02-25 00:30:03 +01:00
  • f8a74fab2a PerspectiveCamera - Add orbital controls miku-666 2024-02-25 00:28:40 +01:00
  • c972db7bc4 SkinRenderer - Add ground plane miku-666 2024-02-24 21:45:23 +01:00
  • 9a7cf8177e SkinRenderer - Move Offset to CubeBatchMesh miku-666 2024-02-24 21:21:56 +01:00
  • 9f2be5ca95 SkinRenderer - Disable depth buffer writing for skybox miku-666 2024-02-24 14:56:52 +01:00
  • a4acbf4b33 SkinRenderer - Reduced guidelines buffer size miku-666 2024-02-23 18:22:32 +01:00
  • ebf9138b20 SkinRenderer - Add ouline color property miku-666 2024-02-20 18:37:49 +01:00
  • bb91bbc5d4 Merge branch '3dSkinRenderer' of https://github.com/PhoenixARC/-PCK-Studio into 3dSkinRenderer miku-666 2024-02-19 19:03:08 +01:00
  • c30e0d86ae Add Simple Guideline rendering miku-666 2024-02-19 18:58:14 +01:00
  • 3a4262ac15 Add Simple Guideline rendering miku-666 2024-02-19 18:58:14 +01:00
  • 0984efefce Add ShaderLibrary miku-666 2024-02-13 15:43:47 +01:00
  • 16506a5164 Rename Renderer3D to SceneViewport and Change PerspectiveCamera api miku-666 2024-02-13 15:07:46 +01:00
  • 2480280bd2 Renderer3D - Changed refresh rate to 60 miku-666 2024-02-12 21:05:53 +01:00
  • 3abe421083 SkinRenderer - Disable framebuffer for now miku-666 2024-02-12 21:00:44 +01:00
  • 051cc56977 Renderer.cs - Add SetClearColor function miku-666 2024-02-12 20:52:17 +01:00
  • c6e800be63 Renderer - Added 'SetViewportSize' miku-666 2024-02-11 19:58:15 +01:00
  • fdb8c56037 PerspectiveCamera - Updated 'Update' function miku-666 2024-02-11 19:56:49 +01:00
  • 49371ab550 Framebuffer - Add CheckStatus function and status property miku-666 2024-02-09 14:53:11 +01:00
  • 010945f7a1 SkinPreview - Fix skin loading miku-666 2024-02-09 14:50:49 +01:00
  • ab99afeba6 SkinRenderer - Fixed Designer hang upon loading form miku-666 2024-02-08 12:27:08 +01:00
  • 41b814406b CustomSkinEditor - Re-Implemented 'GenerateUVTextureMap' miku-666 2024-02-07 21:25:34 +01:00
  • 2f72a44563 SkinRenderer - Increased Model max X-Rotation miku-666 2024-02-07 21:22:25 +01:00
  • 5070c6b60e SkinRenderer - Add TillingFactor property miku-666 2024-02-07 21:21:05 +01:00
  • 8ec46a8148 Rename RenderBuffer to DrawContext miku-666 2024-02-07 17:05:56 +01:00
  • 3d8dce1be2 Rename CubeRenderGroup to CubeBatchMesh miku-666 2024-02-07 17:02:18 +01:00
  • e8043155a8 Rename RenderGroup to GenericMesh miku-666 2024-02-07 16:55:44 +01:00
  • 1aa78696b0 Add Copyright header to rendering classes miku-666 2024-02-07 16:54:26 +01:00
  • 254af0c7ba SkinRenderer - Added synced legs and arms effect miku-666 2024-02-07 13:09:19 +01:00
  • 3ef4974119 SkinRenderer - Added 'Dinnerbone' effect miku-666 2024-02-07 13:07:31 +01:00
  • cc40a76256 SkinRenderer - Fixed overlays not being disabled miku-666 2024-02-07 13:06:35 +01:00
  • 3e5179d54f Add Framebuffer, Updated Texture classes miku-666 2024-02-07 13:03:55 +01:00
  • 09a508a0ec Unbind vao, vbo and ibo after data is set miku-666 2024-02-07 13:01:19 +01:00
  • 4bc265968f skinShader - Rename 'o_TexScale' to 'o_TillingFactor' miku-666 2024-02-07 12:59:40 +01:00
  • 22f69204ca Separated ShaderObjects to its own class miku-666 2024-02-07 12:06:23 +01:00
  • 2e13d410a7 Update Camera setup miku-666 2024-02-07 12:03:39 +01:00
  • 85e05bf83b SkinPartOffset - Rename 'Name' field to 'Type' miku-666 2024-02-05 18:51:15 +01:00
  • 8ec68ddeb7 Shader.cs - Validation will only call GL validate program when in debug configuration miku-666 2024-02-05 18:49:38 +01:00
  • 1e06b51d50 CustomSkinEditor - Fix offset retriving miku-666 2024-02-05 16:57:11 +01:00
  • b81e5d1e39 CubeTexture - Set Min and Mag filter to Linear miku-666 2024-02-05 12:29:44 +01:00
  • ae074b63d0 CustomSkinEditor - Implemented Box editing miku-666 2024-02-05 12:28:51 +01:00
  • 1991ddc0b4 Renderer3D - Add mechanic to redraw in a given framerate miku-666 2024-02-05 11:48:43 +01:00
  • e02d739144 SkinRenderer - Fixed out of bound mapped UVs via geometry shader miku-666 2024-02-05 11:42:23 +01:00
  • 88a6abcc47 VertexeArray - Removed Conditional Attribute from Unbind miku-666 2024-02-01 21:27:30 +01:00
  • 42b77fe3c2 SkinRenderer - Wireframe now only applies to the rendered skin (and not the whole scene) miku-666 2024-02-01 21:26:11 +01:00
  • d11ded68c2 CustomSkinEditor - Fixed Box Uv highlighting miku-666 2024-02-01 21:12:29 +01:00
  • d8077692fa Shader.cs - Add assersion when shader linkage fails miku-666 2024-02-01 21:10:38 +01:00
  • 9402385e73 SkinRenderer - Fixed textures not being bind properly miku-666 2024-02-01 21:08:05 +01:00
  • f9c14aeb57 SkinRenderer - Rename parameter names miku-666 2024-01-31 20:04:11 +01:00
  • a242c7fceb SkinRenderer - Added simple skybox rendering miku-666 2024-01-31 20:02:07 +01:00
  • 7b94f02f55 Shader - Add link and validate functions miku-666 2024-01-31 19:59:37 +01:00
  • 9bc448e317 Move Camera and Texture into folders miku-666 2024-01-31 19:30:30 +01:00
  • 2d9440b401 SkinRenderer - Add support for part offset miku-666 2024-01-21 19:59:00 +01:00
  • da95e0c278 SkinRenderer - Implemented rotation around a pivot point miku-666 2024-01-20 22:14:25 +01:00
  • 3c901ffd6d SkinRenderer - Rename _IsLeftMouseDown and _IsRightMouseDown miku-666 2024-01-20 22:12:13 +01:00
  • 341086c5f5 SkinRenderer - Add ReleaseMouse function miku-666 2024-01-20 22:10:40 +01:00
  • 7e28481d01 SkinRenderer - Add property for clamping to camera view space miku-666 2024-01-20 22:08:58 +01:00
  • a40938f218 SkinBOX - Fix parsinf of Skin boxes miku-666 2024-01-20 20:40:11 +01:00
  • d98b7341e8 SkinRenderer - Add GetThumbnail function miku-666 2024-01-20 17:07:47 +01:00
  • b98222e00a SkinRenderer - Add camera position clamping to screen space miku-666 2024-01-20 17:05:50 +01:00
  • 520f48c9f7 Merge branch 'main' of https://github.com/PhoenixARC/-PCK-Studio miku-666 2024-01-19 19:01:54 +01:00
  • 5d77f2a91e CubeRenderGroup - Remove debug logging miku-666 2024-01-19 18:54:07 +01:00
  • dfe9912e28 Rename generateModel to CustomSkinEditor miku-666 2024-01-19 18:52:27 +01:00
  • 9ebc5006c2 SkinRenderer.cs - Change type of ModelData property to observe chnages and react to them miku-666 2024-01-19 18:49:57 +01:00
  • 11f4e4c36b BoxEditor - Change Result type from string to SkinBOX miku-666 2024-01-19 18:14:24 +01:00
  • 22ba07709b Shader - Added ShaderSource.cs miku-666 2024-01-19 18:07:33 +01:00
  • e91012bd12 Fixed Cube planes being mapped out of bound miku-666 2024-01-16 14:47:38 +01:00
  • 081874fb87 SkinRenderer.cs - Removed call to GL.DebugMessageCallback miku-666 2024-01-16 14:42:33 +01:00
  • 621f33e58a SkinRenderer.cs - Updated camera zoom to not use fov for zoom miku-666 2024-01-11 18:42:05 +01:00
  • 9eecc674e3 PerspectiveCamera.cs - Updated Z Far value miku-666 2024-01-11 18:38:56 +01:00
  • 0b154b0d3a Properly implemented mirroring of skin parts and improved skin renderer class miku-666 2024-01-08 19:23:21 +01:00
  • 565dabf38a Added PCK Endianness conversion features MattN-L 2023-12-11 21:02:14 -05:00
  • 01bea15cfb Fixed missing label for some PS4 tiles MattN-L 2023-12-11 08:29:17 -05:00
  • 63402857b7 MainForm - Fixed renaming folder throwing exception miku-666 2023-11-20 19:41:18 +01:00
  • 1169a78a0f Merge branch 'main' of https://github.com/PhoenixARC/-PCK-Studio miku-666 2023-11-19 12:25:44 +01:00
  • 041eb43462 Fixed rename "deleting" files with identical names MattNL 2023-11-13 19:02:41 -05:00
  • 5f9d09120f Fix for file arguments no longer opening the PCK MattNL 2023-11-13 16:52:33 -05:00